Player Matchup

Chiron
Chiron
Boro
Chiron
Level 153
God Stats
2W - 3L
1,571 SR
Queue Stats
153W - 78L
1,657 Elo+
Party 1
Bacchus
Bacchus
Lonvil
Bacchus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 57L
1,657 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RedRiverX
Tsukuyomi
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 73L
1,413 Elo+
Party 1
Cerberus
Cerberus
RenzoRood
Cerberus
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
156W - 83L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
grimmechanic
Baron Samedi
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
138W - 75L
1,511 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,579 Elo+

VS

Team Averages
Level 130
1,407 SR
1,678 Elo+
Artemis
Artemis
Hyllie
Artemis
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 140L
1,543 Elo+
Party 2
Vamana
Vamana
LaceratedHunter
Vamana
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 156L
1,870 Elo+
Party 3
Merlin
Merlin
MajorVengeance
Merlin
Level 153
God Stats
1W - 3L
1,265 SR
Queue Stats
218W - 210L
1,747 Elo+
Party 3
Xing Tian
Xing Tian
Tr0ublegum
Xing Tian
Level 160
God Stats
5W - 4L
1,269 SR
Queue Stats
351W - 359L
1,539 Elo+
Party 2
Hel
Hel
badesalz
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boro
Chiron
18
3 / 1 / 18
10,117
843
18,186
13,134
5,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Lonvil
Bacchus
16
3 / 2 / 18
10,444
870
9,695
13,018
13,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
RedRiverX
Tsukuyomi
19
12 / 3 / 11
11,033
919
22,601
15,781
10,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
RenzoRood
Cerberus
16
2 / 2 / 15
9,866
822
6,300
17,332
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
grimmechanic
Baron Samedi
16
4 / 2 / 11
9,655
805
8,188
7,964
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hyllie
Artemis
13
3 / 5 / 4
8,056
671
17,840
11,013
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 9
8,670
723
12,454
16,348
8,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 6 / 4
8,992
749
11,384
11,905
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Tr0ublegum
Xing Tian
14
2 / 4 / 7
8,727
727
6,371
19,367
24,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 8
8,527
711
5,727
11,472
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
24
Kills
10
10
Deaths
24
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
Boro
Chiron
3
1
18
12
L
Artemis
Hyllie
Artemis
3
5
4
1
L
1
4
9
1.38
W
Bacchus
Lonvil
Bacchus
3
2
18
6
L
3
6
4
0.83
W
Tsukuyomi
RedRiverX
Tsukuyomi
12
3
11
5.83
W
Cerberus
RenzoRood
Cerberus
2
2
15
4.75
L
Xing Tian
Tr0ublegum
Xing Tian
2
4
7
1.38
L
1
5
8
1
W
Baron Samedi
grimmechanic
Baron Samedi
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,970
Damage
53,776
67,229
Taken
70,105
45,908
Mitigated
50,739
43,164
Healing
26,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Boro
Chiron
18,186
6,401
4,301
4,489
13,134
5,401
1,828
5,536
7,329
0
45,548
L
Artemis
Hyllie
Artemis
17,840
8,823
639
1,744
11,013
5,200
440
4,124
6,889
0
26,137
L
12,454
5,550
2,110
4,523
16,348
8,682
0
5,621
10,727
0
27,784
W
Bacchus
Lonvil
Bacchus
9,695
1,305
5,332
2,866
13,018
13,718
491
4,774
8,122
19,851
0
L
11,384
547
888
996
11,905
6,081
78
4,137
7,768
29,920
0
W
Tsukuyomi
RedRiverX
Tsukuyomi
22,601
7,218
3,026
6,708
15,781
10,020
1,266
3,295
12,462
0
41,262
W
Cerberus
RenzoRood
Cerberus
6,300
50
2,519
6,768
17,332
13,206
487
5,773
11,379
12,557
0
L
Xing Tian
Tr0ublegum
Xing Tian
6,371
777
1,169
2,042
19,367
24,970
0
6,460
12,907
12,217
0
L
5,727
697
8,969
3,906
11,472
5,806
180
3,841
7,631
9,578
0
W
Baron Samedi
grimmechanic
Baron Samedi
8,188
598
5,161
1,994
7,964
3,563
772
3,411
4,455
17,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
42,972
145
Minions Killed
121
0
Camps Cleared
0
1,260,276
Distance Traveled
1,077,356
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,117
843
62
5
0
243,065
2
L
Artemis
8,056
671
22
2
0
198,115
0
L
Vamana
8,670
723
32
3
0
246,234
1
W
Bacchus
10,444
870
12
1
0
241,767
4
L
Merlin
8,992
749
39
3
0
198,588
0
W
Tsukuyomi
11,033
919
33
3
0
292,910
2
W
Cerberus
9,866
822
22
2
0
243,979
4
L
Xing Tian
8,727
727
17
1
0
227,058
2
L
Hel
8,527
711
11
1
0
207,361
0
W
Baron Samedi
9,655
805
16
1
0
238,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role