Player Matchup

Sun Wukong
Sun Wukong
Leotard6996
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
MageGowini
Ao Kuang
Level 85
God Stats
4W - 1L
1,753 SR
Queue Stats
63W - 44L
1,783 Elo+
Party 2
Hun Batz
Hun Batz
memehme
Hun Batz
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 75
1,584 SR
1,594 Elo+

VS

Team Averages
Level 105
1,522 SR
1,405 Elo+
Raijin
Raijin
Funkadelic1
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 130L
1,383 Elo+
Party 1
Rama
Rama
NotSolair
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
bennyburrito
Cerberus
Level 85
God Stats
3W - 7L
1,565 SR
Queue Stats
33W - 38L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leotard6996
Sun Wukong
12
5 / 1 / 7
8,906
810
5,169
7,709
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
MageGowini
Ao Kuang
12
4 / 1 / 8
8,876
807
5,626
6,435
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
memehme
Hun Batz
12
3 / 2 / 6
8,452
768
6,202
8,738
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 4 / 2
7,926
721
5,685
7,808
3,702
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
9
3 / 3 / 0
7,385
671
5,241
6,871
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
bennyburrito
Cerberus
7
0 / 5 / 2
6,391
581
2,223
6,998
4,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
4
2
0.5
W
Sun Wukong
Leotard6996
Sun Wukong
5
1
7
8.5
W
Ao Kuang
MageGowini
Ao Kuang
4
1
8
8
L
Rama
3
3
0
1
L
Cerberus
bennyburrito
Cerberus
0
5
2
0.2
W
Hun Batz
memehme
Hun Batz
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
13,149
22,882
Taken
21,677
10,285
Mitigated
9,992
9,080
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,685
605
0
488
7,808
3,702
0
1,643
5,949
23,952
0
W
Sun Wukong
Leotard6996
Sun Wukong
5,169
1,249
491
2,227
7,709
5,061
398
2,424
5,285
0
22,651
W
Ao Kuang
MageGowini
Ao Kuang
5,626
1,172
0
2,753
6,435
2,215
467
2,425
4,010
30,856
0
L
Rama
5,241
3,836
0
2,214
6,871
2,073
116
1,077
5,395
0
16,550
L
Cerberus
bennyburrito
Cerberus
2,223
94
0
675
6,998
4,217
39
2,561
4,184
6,575
0
W
Hun Batz
memehme
Hun Batz
6,202
3,436
0
3,609
8,738
3,009
1,525
3,255
5,483
0
40,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
21,702
149
Minions Killed
75
0
Camps Cleared
0
677,670
Distance Traveled
366,502
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,926
721
29
3
0
151,161
1
W
Sun Wukong
8,906
810
36
3
0
235,677
1
W
Ao Kuang
8,876
807
47
4
0
218,830
2
L
Rama
7,385
671
35
3
0
118,487
1
L
Cerberus
6,391
581
11
1
0
96,854
1
W
Hun Batz
8,452
768
66
6
0
223,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role