Player Matchup

Artemis
Artemis
Big Chungus6750
Artemis
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
33W - 19L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
C4 LOVES ME
Cu Chulainn
Level 18
God Stats
4W - 2L
1,967 SR
Queue Stats
44W - 30L
1,780 Elo+
Solo
Amaterasu
Amaterasu
DIGITALWILDFIRE
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,696 Elo+
Solo
Terra
Terra
OvarySIayer
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Scylla
Scylla
Tiny Chungus764
Scylla
Level 29
God Stats
10W - 2L
1,895 SR
Queue Stats
23W - 11L
1,699 Elo+
Party 1
Team Averages
Level 24
1,736 SR
1,665 Elo+

VS

Team Averages
Level 22
1,506 SR
1,684 Elo+
Sobek
Sobek
BigLoo2020
Sobek
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 51L
1,830 Elo+
Solo
Bellona
Bellona
KRiPTic-SLaYeRz
Bellona
Level 14
God Stats
0W - 4L
1,354 SR
Queue Stats
3W - 5L
1,912 Elo+
Solo
Fenrir
Fenrir
Nekrosma4858
Fenrir
Level 28
God Stats
28W - 26L
1,676 SR
Queue Stats
129W - 135L
1,553 Elo+
Solo
Jing Wei
Jing Wei
Pachitron YT
Jing Wei
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,452 Elo+
Solo
Chang'e
Chang'e
Sad Gurps
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 30L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
13,906
605
18,110
17,388
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
C4 LOVES ME
Cu Chulainn
20
4 / 5 / 2
14,022
610
16,629
24,896
25,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
DIGITALWILDFIRE
Amaterasu
20
11 / 2 / 9
14,633
636
12,604
20,095
18,234
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 1 / 13
12,833
558
14,220
18,309
17,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
8 / 2 / 11
13,720
597
15,592
12,473
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 2 / 3
8,174
355
4,191
14,672
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 17 / 5
9,407
409
9,841
23,394
14,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
20
8 / 4 / 1
12,021
523
8,465
20,848
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Pachitron YT
Jing Wei
15
1 / 9 / 2
9,396
409
4,327
20,309
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Sad Gurps
Chang'e
18
4 / 3 / 5
11,500
500
24,470
23,917
9,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
35
Kills
14
14
Deaths
35
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Sobek
0
2
3
0.75
W
Cu Chulainn
C4 LOVES ME
Cu Chulainn
4
5
2
1
W
Amaterasu
DIGITALWILDFIRE
Amaterasu
11
2
9
7.75
L
1
17
5
0.21
L
Fenrir
8
4
1
2.13
W
6
1
13
12.5
L
Jing Wei
Pachitron YT
Jing Wei
1
9
2
0.22
L
Chang'e
Sad Gurps
Chang'e
4
3
5
2.17
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,155
Damage
51,294
93,161
Taken
103,140
72,109
Mitigated
53,449
35,104
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,110
8,540
0
9,148
17,388
6,629
10,735
6,088
11,196
0
92,943
L
Sobek
4,191
323
234
3,332
14,672
12,436
186
6,059
8,219
19,399
0
W
Cu Chulainn
C4 LOVES ME
Cu Chulainn
16,629
3,808
0
6,149
24,896
25,087
496
11,239
13,038
7,966
95,043
W
Amaterasu
DIGITALWILDFIRE
Amaterasu
12,604
6,746
0
5,390
20,095
18,234
1,534
4,900
15,077
15,981
95,224
L
9,841
4,438
0
1,496
23,394
14,733
0
8,245
14,918
0
26,171
L
Fenrir
8,465
2,289
0
7,254
20,848
9,819
1,302
6,050
14,569
0
90,043
W
14,220
1,364
2,856
6,974
18,309
17,920
1,501
5,258
12,834
43,889
0
L
Jing Wei
Pachitron YT
Jing Wei
4,327
3,388
0
4,249
20,309
6,829
294
6,466
13,551
0
51,078
L
Chang'e
Sad Gurps
Chang'e
24,470
796
2,710
12,106
23,917
9,632
38
3,180
20,604
83,858
0
W
15,592
1,843
0
4,587
12,473
4,239
1,443
2,455
9,996
78,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,114
Gold Earned
50,498
581
Minions Killed
442
0
Camps Cleared
0
2,150,074
Distance Traveled
1,806,560
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,906
605
128
6
0
345,493
2
L
Sobek
8,174
355
22
1
0
255,422
4
W
Cu Chulainn
14,022
610
162
7
0
411,818
0
W
Amaterasu
14,633
636
118
5
0
498,811
0
L
Bellona
9,407
409
34
1
0
335,155
0
L
Fenrir
12,021
523
151
7
0
442,909
0
W
Terra
12,833
558
59
3
0
460,977
8
L
Jing Wei
9,396
409
82
4
0
385,475
1
L
Chang'e
11,500
500
153
7
0
387,599
5
W
Scylla
13,720
597
114
5
0
432,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role