Player Matchup

Heimdallr
Heimdallr
Bronze III
FizzSpectre
Heimdallr
Bronze III
Level 82
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 7L
1,447 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
LYCA0NN
Sylvanus
Bronze III
Level 124
God Stats
1W - 2L
1,956 SR
Queue Stats
1W - 3L
1,447 MMR
Party 1
Poseidon
Poseidon
Bronze III
uTm-ScOrPiOn-08
Poseidon
Bronze III
Level 129
God Stats
1W - 1L
1,521 SR
Queue Stats
35W - 49L
1,532 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,617 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,429 SR
1,475 MMR
Ah Puch
Ah Puch
Gold II
ChillerSmoke
Ah Puch
Gold II
Level 89
God Stats
1W - 4L
1,148 SR
Queue Stats
86W - 87L
1,471 MMR
Party 2
Skadi
Skadi
Gold IV
Kaasah
Skadi
Gold IV
Level 115
God Stats
27W - 26L
1,431 SR
Queue Stats
287W - 337L
1,519 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Natsu_Draagneell
Kuzenbo
Bronze III
Level 47
God Stats
4W - 2L
1,708 SR
Queue Stats
4W - 5L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FizzSpectre
Heimdallr
14
2 / 8 / 2
11,633
582
12,272
20,420
9,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LYCA0NN
Sylvanus
13
0 / 5 / 4
10,683
534
9,057
21,101
25,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
17
3 / 3 / 2
12,634
632
11,530
15,089
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuHeraZeusBacchusAphrodite

VS

Bans
DanzaburouChaacNeithCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChillerSmoke
Ah Puch
18
8 / 1 / 7
14,342
717
22,890
12,333
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Kaasah
Skadi
17
4 / 3 / 12
13,102
655
14,713
11,305
4,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 11
13,720
686
12,428
20,527
33,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ChillerSmoke
Ah Puch
8
1
7
11.5
L
Heimdallr
FizzSpectre
Heimdallr
2
8
2
0.38
W
Skadi
Kaasah
Skadi
4
3
12
3.33
L
Sylvanus
LYCA0NN
Sylvanus
0
5
4
0.4
W
4
1
11
9.5
L
Poseidon
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
50,031
56,610
Taken
44,165
40,379
Mitigated
43,336
20,476
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ChillerSmoke
Ah Puch
22,890
1,041
0
5,303
12,333
4,851
680
7,349
4,678
87,598
0
L
Heimdallr
FizzSpectre
Heimdallr
12,272
5,729
231
5,596
20,420
9,149
0
13,692
6,728
0
60,281
W
Skadi
Kaasah
Skadi
14,713
6,948
0
3,528
11,305
4,599
3,039
6,233
4,816
0
79,608
L
Sylvanus
LYCA0NN
Sylvanus
9,057
1,948
2,687
6,740
21,101
25,008
0
11,093
10,008
23,601
0
W
12,428
4,361
653
7,818
20,527
33,886
438
6,332
13,813
30,544
0
L
Poseidon
11,530
779
0
5,222
15,089
6,222
0
10,609
4,480
94,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
41,164
290
Minions Killed
240
0
Camps Cleared
0
974,920
Distance Traveled
1,124,263
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,342
717
136
7
0
375,176
5
L
Heimdallr
11,633
582
97
5
0
298,211
0
W
Skadi
13,102
655
85
4
0
346,755
0
L
Sylvanus
10,683
534
40
2
0
315,208
1
W
Kuzenbo
13,720
686
19
1
0
402,332
0
L
Poseidon
12,634
632
153
8
0
361,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role