Player Matchup

Zeus
Zeus
Nabuzgi
Zeus
Level 49
God Stats
2W - 7L
1,446 SR
Queue Stats
60W - 130L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chingy1471
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 7L
1,297 Elo+
Solo
Danzaburou
Danzaburou
skeak
Danzaburou
Level 26
God Stats
8W - 15L
1,458 SR
Queue Stats
24W - 50L
1,293 Elo+
Solo
Team Averages
Level 33
1,540 SR
1,327 Elo+

VS

Team Averages
Level 52
1,282 SR
1,224 Elo+
Odin
Odin
LanceDT
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Trx_Phil05
Cupid
Level 15
God Stats
1W - 4L
1,255 SR
Queue Stats
5W - 10L
1,084 Elo+
Party 1
Merlin
Merlin
xPh1lip77
Merlin
Level 15
God Stats
1W - 4L
1,090 SR
Queue Stats
2W - 9L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Nabuzgi
Zeus
11
0 / 6 / 1
9,032
531
9,834
13,091
6,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
chingy1471
Ah Muzen Cab
10
0 / 1 / 1
8,998
529
3,985
5,654
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
skeak
Danzaburou
13
1 / 6 / 0
10,161
598
8,925
16,332
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
LanceDT
Odin
14
2 / 0 / 9
10,664
627
12,697
10,452
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
15
9 / 1 / 4
11,795
694
11,543
9,674
3,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
xPh1lip77
Merlin
15
2 / 0 / 11
10,699
629
7,331
10,051
3,694
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
LanceDT
Odin
2
0
9
6.5
L
Zeus
Nabuzgi
Zeus
0
6
1
0.08
W
Cupid
9
1
4
11
L
Ah Muzen Cab
chingy1471
Ah Muzen Cab
0
1
1
0.5
L
Danzaburou
skeak
Danzaburou
1
6
0
0.17
W
Merlin
xPh1lip77
Merlin
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
31,571
35,077
Taken
30,177
15,467
Mitigated
20,133
8,934
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
LanceDT
Odin
12,697
2,071
231
589
10,452
12,564
0
2,385
8,067
0
56,028
L
Zeus
Nabuzgi
Zeus
9,834
250
766
3,547
13,091
6,021
0
1,751
11,015
33,695
0
W
Cupid
11,543
4,113
2,988
4,585
9,674
3,875
947
2,957
6,717
0
50,083
L
Ah Muzen Cab
chingy1471
Ah Muzen Cab
3,985
736
0
1,938
5,654
2,001
0
1,241
4,363
0
23,644
L
Danzaburou
skeak
Danzaburou
8,925
2,481
270
2,413
16,332
7,445
0
4,395
11,787
0
38,431
W
Merlin
xPh1lip77
Merlin
7,331
239
158
3,938
10,051
3,694
1,338
4,547
5,504
41,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
33,158
155
Minions Killed
224
0
Camps Cleared
0
699,069
Distance Traveled
800,180
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,664
627
83
5
0
271,680
6
L
Zeus
9,032
531
50
3
0
249,611
1
W
Cupid
11,795
694
72
4
0
281,635
3
L
Ah Muzen Cab
8,998
529
52
3
0
197,631
0
L
Danzaburou
10,161
598
53
3
0
251,827
5
W
Merlin
10,699
629
69
4
0
246,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role