Player Matchup

Merlin
Merlin
Gold IV
Flames Incoming
Merlin
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,499 MMR
Party 1
Bastet
Bastet
Gold IV
Ganks Incoming
Bastet
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,499 MMR
Party 1
Ares
Ares
Bronze III
JewPvP
Ares
Bronze III
Level 68
God Stats
0W - 3L
1,483 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
SorianoTMB
Cu Chulainn
Gold IV
Level 122
God Stats
5W - 7L
1,500 SR
Queue Stats
289W - 288L
1,499 MMR
Solo
Izanami
Izanami
Bronze III
Tuzohh
Izanami
Bronze III
Level 59
God Stats
0W - 2L
1,536 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,504 SR
1,499 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,701 SR
1,499 MMR
Guan Yu
Guan Yu
Bronze III
Crowjiro-
Guan Yu
Bronze III
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
J Pruitt 7
Erlang Shen
Silver I
Level 120
God Stats
2W - 1L
1,899 SR
Queue Stats
172W - 180L
1,498 MMR
Solo
Scylla
Scylla
Bronze III
Laki085
Scylla
Bronze III
Level 160
God Stats
2W - 0L
1,757 SR
Queue Stats
26W - 10L
1,500 MMR
Solo
Anhur
Anhur
Silver I
TransBearPig
Anhur
Silver I
Level 149
God Stats
9W - 12L
1,715 SR
Queue Stats
284W - 263L
1,497 MMR
Solo
Ymir
Ymir
Bronze III
TsN x Goose
Ymir
Bronze III
Level 100
God Stats
1W - 0L
1,634 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
9,814
427
3,520
13,655
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
8,843
384
10,769
18,616
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
JewPvP
Ares
15
3 / 7 / 3
9,185
399
9,887
18,002
11,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
SorianoTMB
Cu Chulainn
16
0 / 8 / 0
9,791
426
11,127
19,938
19,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Tuzohh
Izanami
16
2 / 8 / 1
10,099
439
8,862
13,551
4,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
DanzaburouNu WaCabrakanTsukuyomiArachne

VS

Bans
YemojaAgniCthulhuSun WukongHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crowjiro-
Guan Yu
20
10 / 0 / 6
13,963
607
23,715
23,253
38,378
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
J Pruitt 7
Erlang Shen
19
2 / 1 / 8
12,573
547
8,105
17,468
13,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Laki085
Scylla
20
8 / 0 / 5
14,428
627
11,709
7,092
2,859
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 3 / 7
13,605
592
13,794
21,715
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 9
11,921
518
7,880
16,923
11,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
30
30
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Crowjiro-
Guan Yu
10
0
6
13
L
0
4
2
0.25
L
1
3
1
0.5
W
Erlang Shen
J Pruitt 7
Erlang Shen
2
1
8
6
L
Ares
JewPvP
Ares
3
7
3
0.64
W
Scylla
Laki085
Scylla
8
0
5
10.5
L
Cu Chulainn
SorianoTMB
Cu Chulainn
0
8
0
0
W
5
3
7
2.83
W
5
2
9
4.75
L
Izanami
Tuzohh
Izanami
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,165
Damage
65,203
83,762
Taken
86,451
45,066
Mitigated
75,505
13,133
Healing
50,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Crowjiro-
Guan Yu
23,715
4,352
4,596
16,382
23,253
38,378
1,098
2,415
20,838
0
87,080
L
3,520
49
0
2,244
13,655
4,178
0
4,259
8,779
64,237
0
L
10,769
2,591
0
6,131
18,616
5,304
0
3,046
15,163
0
56,131
W
Erlang Shen
J Pruitt 7
Erlang Shen
8,105
3,966
0
7,510
17,468
13,981
3,295
3,220
14,248
11,207
76,233
L
Ares
JewPvP
Ares
9,887
170
0
0
18,002
11,948
0
7,808
9,697
34,838
0
W
Scylla
Laki085
Scylla
11,709
1,968
364
1,731
7,092
2,859
4,077
785
6,307
117,727
0
L
Cu Chulainn
SorianoTMB
Cu Chulainn
11,127
2,314
0
3,500
19,938
19,485
0
2,764
16,622
8,985
60,672
W
13,794
7,637
0
13,845
21,715
8,326
2,663
5,892
15,823
0
106,636
W
7,880
1,793
470
5,698
16,923
11,961
1,037
3,584
13,339
49,773
0
L
Izanami
Tuzohh
Izanami
8,862
6,764
0
1,258
13,551
4,151
2,446
1,817
11,709
0
72,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
66,490
501
Minions Killed
721
0
Camps Cleared
0
1,942,287
Distance Traveled
2,296,422
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,963
607
148
6
0
511,657
2
L
Merlin
9,814
427
132
6
0
367,316
9
L
Bastet
8,843
384
67
3
0
503,621
8
W
Erlang Shen
12,573
547
142
6
0
513,376
1
L
Ares
9,185
399
35
2
0
397,218
0
W
Scylla
14,428
627
203
9
0
453,073
11
L
Cu Chulainn
9,791
426
126
5
0
363,300
1
W
Anhur
13,605
592
171
7
0
381,559
4
W
Ymir
11,921
518
57
2
0
436,757
11
L
Izanami
10,099
439
141
6
0
310,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role