Player Matchup

Aphrodite
Aphrodite
Gold III
JaLeXx-90
Aphrodite
Gold III
Level 155
God Stats
17W - 8L
1,944 SR
Queue Stats
170W - 163L
1,610 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
KERRY_K0P0Y0N
Sun Wukong
Gold II
Level 145
God Stats
7W - 7L
1,286 SR
Queue Stats
160W - 149L
1,659 MMR
Solo
Terra
Terra
Silver I
LUCIFERXXLUCIFER
Terra
Silver I
Level 123
God Stats
1W - 2L
1,304 SR
Queue Stats
19W - 17L
1,636 MMR
Party 4
Rama
Rama
Gold I
ixVulpix
Rama
Gold I
Level 153
God Stats
4W - 7L
1,500 SR
Queue Stats
252W - 236L
1,682 MMR
Party 4
Ne Zha
Ne Zha
Gold IV
killer-leo-10
Ne Zha
Gold IV
Level 155
God Stats
2W - 2L
1,476 SR
Queue Stats
93W - 76L
1,681 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,502 SR
1,654 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,529 SR
1,652 MMR
Fenrir
Fenrir
Gold V
DrToZ
Fenrir
Gold V
Level 140
God Stats
3W - 4L
1,384 SR
Queue Stats
314W - 302L
1,646 MMR
Party 1
Bastet
Bastet
Gold V
Eylidarion
Bastet
Gold V
Level 74
God Stats
5W - 2L
1,500 SR
Queue Stats
96W - 87L
1,646 MMR
Party 1
Ares
Ares
Gold II
LtG Raz3BeaTz
Ares
Gold II
Level 135
God Stats
5W - 3L
1,796 SR
Queue Stats
504W - 525L
1,645 MMR
Solo
The Morrigan
The Morrigan
Gold II
R-e-c-o-g-n-i-ze
The Morrigan
Gold II
Level 149
God Stats
3W - 7L
1,500 SR
Queue Stats
647W - 639L
1,593 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
Turkinator405
Danzaburou
Platinum V
Level 118
God Stats
3W - 7L
1,465 SR
Queue Stats
207W - 201L
1,729 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JaLeXx-90
Aphrodite
20
7 / 4 / 12
15,747
583
23,118
26,886
15,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
KERRY_K0P0Y0N
Sun Wukong
20
7 / 2 / 9
15,766
584
22,071
23,674
20,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 5 / 16
13,362
495
7,013
28,030
38,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
3 / 3 / 7
15,162
562
12,548
18,830
7,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
14 / 5 / 10
17,216
638
27,969
28,176
14,489
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CthulhuNemesisCu ChulainnSetTsukuyomi

VS

Bans
PersephoneKhepriKing ArthurKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrToZ
Fenrir
18
2 / 7 / 6
11,316
419
9,213
31,476
30,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Eylidarion
Bastet
19
6 / 10 / 5
12,517
464
18,912
26,629
11,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 6
12,547
465
12,534
29,968
37,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
R-e-c-o-g-n-i-ze
The Morrigan
20
2 / 6 / 7
12,694
470
10,386
14,391
6,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Turkinator405
Danzaburou
20
6 / 5 / 9
15,644
579
23,036
24,073
12,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
31
Kills
19
19
Deaths
31
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DrToZ
Fenrir
2
7
6
0.71
L
Bastet
Eylidarion
Bastet
6
10
5
0.85
W
Aphrodite
JaLeXx-90
Aphrodite
7
4
12
3.25
W
Sun Wukong
KERRY_K0P0Y0N
Sun Wukong
7
2
9
5.75
W
0
5
16
1.6
L
3
3
6
2
L
The Morrigan
R-e-c-o-g-n-i-ze
The Morrigan
2
6
7
0.92
L
Danzaburou
Turkinator405
Danzaburou
6
5
9
2.1
W
Rama
3
3
7
2.17
W
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,719
Damage
74,081
125,596
Taken
126,537
97,448
Mitigated
99,055
64,540
Healing
28,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DrToZ
Fenrir
9,213
1,992
0
5,471
31,476
30,429
0
8,106
22,964
0
49,605
L
Bastet
Eylidarion
Bastet
18,912
3,096
0
4,812
26,629
11,050
0
7,036
19,213
0
89,752
W
Aphrodite
JaLeXx-90
Aphrodite
23,118
1,855
12,362
17,048
26,886
15,350
1,837
2,342
24,504
124,566
0
W
Sun Wukong
KERRY_K0P0Y0N
Sun Wukong
22,071
3,739
0
9,130
23,674
20,965
1,106
3,564
20,098
314
101,784
W
7,013
444
2,851
6,114
28,030
38,937
673
6,456
21,457
27,199
0
L
12,534
735
0
3,973
29,968
37,788
194
7,033
22,581
52,476
0
L
The Morrigan
R-e-c-o-g-n-i-ze
The Morrigan
10,386
1,319
0
3,125
14,391
6,980
0
3,616
10,563
107,827
5,000
L
Danzaburou
Turkinator405
Danzaburou
23,036
12,578
0
11,560
24,073
12,808
2,504
3,153
20,838
0
135,280
W
Rama
12,548
8,681
0
8,834
18,830
7,707
7,511
2,133
16,697
0
114,153
W
27,969
11,161
0
8,201
28,176
14,489
2,195
5,261
22,709
0
133,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,253
Gold Earned
64,718
714
Minions Killed
632
0
Camps Cleared
0
2,599,552
Distance Traveled
2,359,721
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,316
419
76
3
0
486,554
1
L
Bastet
12,517
464
109
4
0
493,128
0
W
Aphrodite
15,747
583
194
7
0
494,510
4
W
Sun Wukong
15,766
584
166
6
0
537,082
4
W
Terra
13,362
495
25
1
0
537,802
4
L
Ares
12,547
465
73
3
0
518,503
4
L
The Morrigan
12,694
470
181
7
0
452,332
0
L
Danzaburou
15,644
579
193
7
0
409,204
1
W
Rama
15,162
562
183
7
0
473,090
6
W
Ne Zha
17,216
638
146
5
0
557,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role