Player Matchup

Mercury
Mercury
BigB1rdabc123
Mercury
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,499 Elo+
Party 2
Ymir
Ymir
Cmama
Ymir
Level 22
God Stats
2W - 4L
1,525 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 2
Chronos
Chronos
Draskar
Chronos
Level 109
God Stats
2W - 2L
1,286 SR
Queue Stats
39W - 33L
1,364 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheLandfill7
Cu Chulainn
Level 27
God Stats
2W - 1L
1,532 SR
Queue Stats
33W - 27L
1,423 Elo+
Party 2
Medusa
Medusa
gdent04
Medusa
Level 87
God Stats
4W - 6L
1,404 SR
Queue Stats
39W - 35L
1,423 Elo+
Party 2
Team Averages
Level 57
1,449 SR
1,433 Elo+

VS

Team Averages
Level 61
1,530 SR
1,492 Elo+
Cupid
Cupid
ATL4L
Cupid
Level 43
God Stats
257W - 265L
1,549 SR
Queue Stats
480W - 530L
1,452 Elo+
Party 1
Pele
Pele
Doebizzy
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,500 Elo+
Party 3
Yemoja
Yemoja
Janglin714
Yemoja
Level 57
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
hapha
Zhong Kui
Level 145
God Stats
16W - 15L
1,500 SR
Queue Stats
235W - 258L
1,555 Elo+
Solo
Kukulkan
Kukulkan
ralsy
Kukulkan
Level 29
God Stats
109W - 102L
1,602 SR
Queue Stats
134W - 134L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 4 / 3
8,739
583
3,899
10,372
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Cmama
Ymir
12
1 / 1 / 5
7,678
512
1,856
8,054
4,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Draskar
Chronos
16
8 / 1 / 2
9,736
649
11,449
9,563
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
TheLandfill7
Cu Chulainn
12
0 / 3 / 4
7,321
488
2,379
9,558
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
gdent04
Medusa
13
3 / 2 / 3
7,905
527
9,158
7,051
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ATL4L
Cupid
11
0 / 3 / 3
6,372
425
2,068
8,547
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
12
6 / 6 / 0
8,023
535
6,540
9,995
3,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
Janglin714
Yemoja
10
1 / 3 / 4
6,840
456
3,986
7,280
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
hapha
Zhong Kui
16
2 / 1 / 4
8,901
593
8,173
6,582
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
ralsy
Kukulkan
14
2 / 4 / 1
7,834
522
6,828
7,878
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
11
11
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
ATL4L
Cupid
0
3
3
0.5
W
Mercury
4
4
3
1.38
W
Ymir
Cmama
Ymir
1
1
5
3.5
L
Pele
6
6
0
1
W
Chronos
Draskar
Chronos
8
1
2
9
L
Yemoja
Janglin714
Yemoja
1
3
4
1
W
Cu Chulainn
TheLandfill7
Cu Chulainn
0
3
4
0.67
W
Medusa
gdent04
Medusa
3
2
3
2.25
L
Zhong Kui
hapha
Zhong Kui
2
1
4
4
L
Kukulkan
ralsy
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
27,595
44,598
Taken
40,282
19,999
Mitigated
18,969
13,467
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ATL4L
Cupid
2,068
758
192
2,220
8,547
2,489
693
1,312
7,235
0
26,656
W
Mercury
3,899
1,742
0
3,826
10,372
3,669
0
2,720
7,602
0
59,081
W
Ymir
Cmama
Ymir
1,856
462
0
1,472
8,054
4,870
299
3,230
4,824
16,884
0
L
Pele
6,540
2,317
0
2,076
9,995
3,130
0
4,531
5,464
0
30,944
W
Chronos
Draskar
Chronos
11,449
5,242
0
2,896
9,563
3,395
2,773
3,943
5,570
56,679
0
L
Yemoja
Janglin714
Yemoja
3,986
582
459
1,377
7,280
3,719
0
838
6,442
22,339
0
W
Cu Chulainn
TheLandfill7
Cu Chulainn
2,379
389
0
2,462
9,558
5,701
108
6,471
2,779
1,711
31,150
W
Medusa
gdent04
Medusa
9,158
3,707
0
2,811
7,051
2,364
814
2,190
4,836
0
46,852
L
Zhong Kui
hapha
Zhong Kui
8,173
573
0
3,419
6,582
6,513
0
913
5,669
57,715
0
L
Kukulkan
ralsy
Kukulkan
6,828
464
0
207
7,878
3,118
0
5,771
2,107
51,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
37,970
412
Minions Killed
365
0
Camps Cleared
0
1,403,473
Distance Traveled
1,291,931
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,372
425
67
4
0
238,716
0
W
Mercury
8,739
583
110
7
0
302,967
1
W
Ymir
7,678
512
37
2
0
270,327
3
L
Pele
8,023
535
47
3
0
261,620
1
W
Chronos
9,736
649
120
8
0
294,800
2
L
Yemoja
6,840
456
20
1
0
268,901
3
W
Cu Chulainn
7,321
488
68
5
0
281,945
1
W
Medusa
7,905
527
77
5
0
253,434
3
L
Zhong Kui
8,901
593
132
9
0
256,224
7
L
Kukulkan
7,834
522
99
7
0
266,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role