Player Matchup

Bellona
Bellona
Brainsons
Bellona
Level 71
God Stats
8W - 16L
1,545 SR
Queue Stats
229W - 269L
1,544 Elo+
Solo
Bakasura
Bakasura
Btb808
Bakasura
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 161L
1,635 Elo+
Party 3
Geb
Geb
ITZDEMONHUNTER
Geb
Level 127
God Stats
5W - 4L
1,468 SR
Queue Stats
94W - 52L
1,508 Elo+
Party 3
Thoth
Thoth
J2Ruto
Thoth
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 85L
1,689 Elo+
Party 3
Hou Yi
Hou Yi
keeperofsin
Hou Yi
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 6L
1,689 Elo+
Party 3
Team Averages
Level 107
1,502 SR
1,613 Elo+

VS

Team Averages
Level 63
1,641 SR
1,520 Elo+
Khepri
Khepri
EverydayNobody
Khepri
Level 69
God Stats
4W - 2L
1,682 SR
Queue Stats
398W - 371L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
Lxzyy
Heimdallr
Level 46
God Stats
3W - 3L
1,762 SR
Queue Stats
100W - 125L
1,566 Elo+
Party 1
Izanami
Izanami
MyFantasy
Izanami
Level 44
God Stats
2W - 2L
1,762 SR
Queue Stats
93W - 101L
1,397 Elo+
Party 1
Chronos
Chronos
ST0RIES
Chronos
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 187L
1,519 Elo+
Party 1
Sol
Sol
sexywiddlebaby9
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brainsons
Bellona
12
3 / 0 / 2
6,607
661
5,447
6,821
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Btb808
Bakasura
12
6 / 0 / 3
6,729
673
8,100
6,334
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 5
5,406
541
1,536
4,740
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
J2Ruto
Thoth
11
5 / 0 / 2
6,456
646
4,623
3,063
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
2 / 0 / 1
6,163
616
3,580
4,293
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,117
512
1,423
7,165
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Lxzyy
Heimdallr
8
0 / 3 / 0
5,052
505
2,515
6,772
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
MyFantasy
Izanami
10
0 / 3 / 0
5,644
564
5,232
7,226
2,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
ST0RIES
Chronos
7
0 / 5 / 0
4,714
471
749
5,568
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 0
5,199
520
3,445
5,802
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Brainsons
Bellona
3
0
2
4
W
Bakasura
Btb808
Bakasura
6
0
3
7.5
L
0
3
1
0.17
W
0
1
5
2.5
W
Thoth
J2Ruto
Thoth
5
0
2
6
L
Heimdallr
Lxzyy
Heimdallr
0
3
0
0
L
Izanami
MyFantasy
Izanami
0
3
0
0
L
Chronos
ST0RIES
Chronos
0
5
0
0
W
Hou Yi
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,286
Damage
13,364
25,251
Taken
32,533
12,475
Mitigated
9,785
10,412
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Brainsons
Bellona
5,447
2,287
0
3,630
6,821
5,720
138
162
6,659
3,108
33,478
W
Bakasura
Btb808
Bakasura
8,100
5,852
0
2,256
6,334
2,345
0
1,363
4,971
0
32,744
L
1,423
267
0
1,770
7,165
2,374
0
921
5,702
14,790
0
W
1,536
379
0
1,807
4,740
2,439
0
2,015
2,725
8,421
0
W
Thoth
J2Ruto
Thoth
4,623
37
0
1,304
3,063
724
559
74
2,989
34,739
0
L
Heimdallr
Lxzyy
Heimdallr
2,515
1,268
0
1,700
6,772
2,062
0
1,531
4,693
0
23,498
L
Izanami
MyFantasy
Izanami
5,232
3,421
0
2,675
7,226
2,076
300
387
6,538
0
34,775
L
Chronos
ST0RIES
Chronos
749
236
0
414
5,568
2,323
0
2,952
2,156
18,180
0
W
Hou Yi
3,580
2,210
0
1,415
4,293
1,247
190
2,003
2,290
0
37,987
L
3,445
1,567
0
2,675
5,802
950
0
465
5,072
28,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
25,726
323
Minions Killed
250
0
Camps Cleared
0
1,057,428
Distance Traveled
881,557
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,607
661
90
9
0
223,498
2
W
Bakasura
6,729
673
81
8
0
239,765
3
L
Khepri
5,117
512
23
2
0
203,884
5
W
Geb
5,406
541
12
1
0
213,958
4
W
Thoth
6,456
646
66
7
0
201,614
3
L
Heimdallr
5,052
505
49
5
0
186,009
2
L
Izanami
5,644
564
82
8
0
159,075
4
L
Chronos
4,714
471
38
4
0
167,778
0
W
Hou Yi
6,163
616
74
7
0
178,593
2
L
Sol
5,199
520
58
6
0
164,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role