Player Matchup

Guan Yu
Guan Yu
LightwingDuck
Guan Yu
Level 3
God Stats
3W - 0L
1,694 SR
Queue Stats
4W - 2L
1,712 Elo+
Solo
Da Ji
Da Ji
OniDon
Da Ji
Level 9
God Stats
1W - 2L
1,298 SR
Queue Stats
10W - 7L
1,497 Elo+
Solo
Anubis
Anubis
PretorianDiamond
Anubis
Level 3
God Stats
30W - 18L
1,736 SR
Queue Stats
45W - 35L
1,539 Elo+
Solo
Jormungandr
Jormungandr
SaxmanDoran
Jormungandr
Level 5
God Stats
2W - 1L
1,308 SR
Queue Stats
52W - 41L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
Skoalwolf
Heimdallr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 22L
1,492 Elo+
Party 1
Team Averages
Level 10
1,507 SR
1,546 Elo+

VS

Team Averages
Level 21
1,501 SR
1,523 Elo+
Rama
Rama
ColdLob08120
Rama
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 27L
1,662 Elo+
Party 2
Bellona
Bellona
MetroSmile
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,500 Elo+
Party 3
Raijin
Raijin
RecklessDaCosta
Raijin
Level 23
God Stats
0W - 3L
1,285 SR
Queue Stats
51W - 66L
1,551 Elo+
Solo
Aphrodite
Aphrodite
SmiteGetLoL6969
Aphrodite
Level 16
God Stats
5W - 3L
1,721 SR
Queue Stats
38W - 41L
1,404 Elo+
Party 2
Awilix
Awilix
otisTheBro
Awilix
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
33W - 23L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
6 / 3 / 1
13,057
622
12,113
19,862
22,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
OniDon
Da Ji
17
5 / 4 / 8
12,308
586
9,359
12,894
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
17 / 3 / 6
14,174
675
17,756
16,528
8,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
SaxmanDoran
Jormungandr
15
0 / 6 / 11
10,624
506
6,132
18,857
13,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Skoalwolf
Heimdallr
17
3 / 5 / 12
11,833
563
15,389
14,196
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 9
9,480
451
10,660
18,394
5,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MetroSmile
Bellona
15
3 / 7 / 6
9,950
474
12,061
20,456
14,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 8 / 1
10,657
507
4,062
12,640
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SmiteGetLoL6969
Aphrodite
13
4 / 6 / 10
10,021
477
9,899
17,897
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
otisTheBro
Awilix
17
6 / 5 / 5
11,068
527
9,560
15,714
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
31
Kills
21
21
Deaths
31
38
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
5
9
1.9
W
Guan Yu
6
3
1
2.17
L
Bellona
MetroSmile
Bellona
3
7
6
0.86
W
Da Ji
OniDon
Da Ji
5
4
8
2.25
W
17
3
6
6.67
L
3
8
1
0.44
W
Jormungandr
SaxmanDoran
Jormungandr
0
6
11
0.92
W
Heimdallr
Skoalwolf
Heimdallr
3
5
12
1.8
L
Aphrodite
SmiteGetLoL6969
Aphrodite
4
6
10
1.5
L
Awilix
otisTheBro
Awilix
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,749
Damage
46,242
82,337
Taken
85,101
58,790
Mitigated
41,923
29,494
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,660
8,905
0
4,587
18,394
5,820
0
5,635
12,734
0
46,695
W
Guan Yu
12,113
1,542
1,160
9,082
19,862
22,692
798
3,724
16,138
0
72,434
L
Bellona
MetroSmile
Bellona
12,061
3,555
0
6,330
20,456
14,023
0
3,076
16,883
468
55,198
W
Da Ji
OniDon
Da Ji
9,359
2,718
0
2,708
12,894
9,010
0
2,715
10,179
5,683
62,224
W
17,756
586
0
7,999
16,528
8,097
966
4,298
12,230
91,427
0
L
4,062
673
0
2,791
12,640
3,386
14
4,253
8,387
46,597
0
W
Jormungandr
SaxmanDoran
Jormungandr
6,132
1,333
0
4,338
18,857
13,563
1,434
4,217
14,640
28,731
0
W
Heimdallr
Skoalwolf
Heimdallr
15,389
8,336
0
4,207
14,196
5,428
6,526
3,124
11,072
0
75,193
L
Aphrodite
SmiteGetLoL6969
Aphrodite
9,899
969
4,435
9,474
17,897
12,984
0
6,605
11,242
26,878
0
L
Awilix
otisTheBro
Awilix
9,560
3,559
0
3,622
15,714
5,710
3,800
4,706
10,958
0
66,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,996
Gold Earned
51,176
546
Minions Killed
383
0
Camps Cleared
0
1,949,522
Distance Traveled
2,029,210
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,480
451
50
2
0
384,059
0
W
Guan Yu
13,057
622
165
8
0
427,698
4
L
Bellona
9,950
474
93
4
0
420,216
2
W
Da Ji
12,308
586
99
5
0
399,759
0
W
Anubis
14,174
675
134
6
0
368,508
3
L
Raijin
10,657
507
95
5
0
334,233
7
W
Jormungandr
10,624
506
46
2
0
383,855
0
W
Heimdallr
11,833
563
102
5
0
369,702
6
L
Aphrodite
10,021
477
38
2
0
413,730
2
L
Awilix
11,068
527
107
5
0
476,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role