Player Matchup

Skadi
Skadi
BigDaddyKane388
Skadi
Level 86
God Stats
5W - 3L
1,763 SR
Queue Stats
54W - 42L
1,669 Elo+
Party 1
Amaterasu
Amaterasu
Daddycool022
Amaterasu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 68L
1,639 Elo+
Solo
Bacchus
Bacchus
Groundah
Bacchus
Level 45
God Stats
93W - 50L
1,692 SR
Queue Stats
105W - 60L
1,639 Elo+
Party 1
Hel
Hel
Kessel-chips-
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 15L
1,653 Elo+
Party 1
Loki
Loki
Sercan1903_
Loki
Level 98
God Stats
22W - 22L
1,831 SR
Queue Stats
311W - 285L
1,613 Elo+
Party 1
Team Averages
Level 57
1,657 SR
1,643 Elo+

VS

Team Averages
Level 71
1,597 SR
1,471 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Alvaro_Perez5
Fenrir
Level 19
God Stats
1W - 2L
1,414 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 3
Odin
Odin
RCalcifer
Odin
Level 26
God Stats
10W - 5L
1,681 SR
Queue Stats
101W - 85L
1,557 Elo+
Party 2
Ymir
Ymir
TamoSinFuego
Ymir
Level 27
God Stats
11W - 5L
1,805 SR
Queue Stats
28W - 31L
1,467 Elo+
Party 3
Merlin
Merlin
oldmorningsdawn
Merlin
Level 154
God Stats
30W - 24L
1,585 SR
Queue Stats
1,030W - 1,011L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,838
531
3,185
2,965
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Daddycool022
Amaterasu
13
4 / 0 / 1
7,396
672
7,496
6,283
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Groundah
Bacchus
9
2 / 0 / 3
5,949
541
1,505
5,460
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,421
584
642
3,515
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 4
6,281
571
3,006
4,907
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 3 / 0
4,932
448
1,697
4,815
1,174
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,573
416
1,190
7,752
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
9
0 / 1 / 0
4,785
435
1,689
4,021
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
4,694
427
1,442
3,924
2,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 0
6,391
581
2,099
2,932
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
L
0
5
0
0
W
2
0
3
3.5
W
Amaterasu
Daddycool022
Amaterasu
4
0
1
4.5
W
Bacchus
Groundah
Bacchus
2
0
3
3.5
W
0
0
0
0
L
Odin
0
1
0
0
W
2
0
4
4
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
8,117
23,130
Taken
23,444
11,582
Mitigated
11,377
13,532
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,697
665
0
1,184
4,815
1,174
0
751
4,064
0
29,966
L
1,190
368
0
1,032
7,752
4,063
0
490
7,262
3,259
15,787
W
3,185
1,241
0
1,916
2,965
689
118
432
2,533
0
31,776
W
Amaterasu
Daddycool022
Amaterasu
7,496
4,549
0
3,654
6,283
5,195
1,105
789
5,306
5,762
38,503
W
Bacchus
Groundah
Bacchus
1,505
119
216
2,339
5,460
3,149
0
654
4,714
10,940
0
W
642
0
640
1,783
3,515
1,110
0
1,298
2,217
34,047
0
L
Odin
1,689
523
0
1,271
4,021
2,962
0
412
3,609
0
10,244
W
3,006
792
0
2,984
4,907
1,439
0
304
4,558
0
33,389
L
1,442
169
0
362
3,924
2,195
0
562
3,362
10,361
0
L
2,099
0
0
868
2,932
983
0
693
2,239
41,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
25,375
315
Minions Killed
217
0
Camps Cleared
0
1,173,856
Distance Traveled
1,057,994
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,932
448
52
5
0
205,249
4
L
Fenrir
4,573
416
42
4
0
212,510
3
W
Skadi
5,838
531
66
6
0
218,819
4
W
Amaterasu
7,396
672
85
8
0
228,111
3
W
Bacchus
5,949
541
15
1
0
231,009
4
W
Hel
6,421
584
76
7
0
232,411
2
L
Odin
4,785
435
25
2
0
220,205
2
W
Loki
6,281
571
73
7
0
263,506
2
L
Ymir
4,694
427
17
2
0
208,613
4
L
Merlin
6,391
581
81
7
0
211,417
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role