Player Matchup

Ymir
Ymir
TheNamesBerry
Ymir
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 10L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Themildlysalty
Danzaburou
Level 26
God Stats
15W - 16L
1,543 SR
Queue Stats
402W - 403L
1,459 Elo+
Solo
Bellona
Bellona
UnveiIs
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 105L
1,214 Elo+
Solo
Nemesis
Nemesis
crsquad
Nemesis
Level 18
God Stats
2W - 1L
1,694 SR
Queue Stats
4W - 7L
1,587 Elo+
Solo
Sol
Sol
imthexanman
Sol
Level 18
God Stats
0W - 4L
1,272 SR
Queue Stats
48W - 49L
1,533 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,447 Elo+

VS

Team Averages
Level 18
1,553 SR
1,522 Elo+
Chaac
Chaac
Bluehair9
Chaac
Level 18
God Stats
19W - 11L
1,651 SR
Queue Stats
100W - 82L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
Fearman2
Guan Yu
Level 18
God Stats
15W - 5L
1,500 SR
Queue Stats
352W - 362L
1,574 Elo+
Solo
Thanatos
Thanatos
GillianRosmarino
Thanatos
Level 8
God Stats
64W - 59L
1,396 SR
Queue Stats
91W - 84L
1,462 Elo+
Party 1
Poseidon
Poseidon
VWhiskerz
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,611 Elo+
Solo
Neith
Neith
bromshotew
Neith
Level 29
God Stats
9W - 8L
1,717 SR
Queue Stats
128W - 149L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,874
443
1,401
5,095
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Themildlysalty
Danzaburou
9
3 / 2 / 1
5,666
515
5,472
5,826
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
UnveiIs
Bellona
7
0 / 3 / 1
4,547
413
2,677
5,364
3,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
crsquad
Nemesis
9
1 / 4 / 1
5,247
477
2,763
6,103
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 0
6,811
619
3,563
5,960
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bluehair9
Chaac
10
4 / 1 / 1
6,225
566
5,474
9,190
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Fearman2
Guan Yu
11
4 / 2 / 2
6,227
566
3,938
6,908
2,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 4
6,313
574
1,861
6,892
2,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
VWhiskerz
Poseidon
10
0 / 1 / 0
5,883
535
2,200
3,245
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
2 / 1 / 3
5,831
530
4,380
6,369
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bluehair9
Chaac
4
1
1
4.5
W
Guan Yu
Fearman2
Guan Yu
4
2
2
2.5
W
2
2
4
2
L
0
3
2
0.33
L
Danzaburou
Themildlysalty
Danzaburou
3
2
1
1.75
L
Bellona
UnveiIs
Bellona
0
3
1
0.17
W
Poseidon
VWhiskerz
Poseidon
0
1
0
0
W
Neith
2
1
3
3.5
L
Nemesis
crsquad
Nemesis
1
4
1
0.38
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,876
Damage
17,853
28,348
Taken
32,604
12,142
Mitigated
14,154
8,324
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bluehair9
Chaac
5,474
1,572
0
4,463
9,190
6,746
238
1,943
6,994
0
25,165
W
Guan Yu
Fearman2
Guan Yu
3,938
502
1,178
2,583
6,908
2,558
407
623
6,285
0
22,606
W
1,861
550
0
5,250
6,892
2,137
164
0
6,867
0
30,768
L
1,401
444
0
497
5,095
1,713
0
0
5,074
14,170
0
L
Danzaburou
Themildlysalty
Danzaburou
5,472
1,896
0
841
5,826
1,198
0
0
5,826
0
25,102
L
Bellona
UnveiIs
Bellona
2,677
942
0
812
5,364
3,818
0
0
5,042
0
9,762
W
Poseidon
VWhiskerz
Poseidon
2,200
179
0
1,088
3,245
990
184
2,187
1,058
29,195
0
W
Neith
4,380
2,085
0
2,799
6,369
1,723
253
453
5,916
0
23,459
L
Nemesis
crsquad
Nemesis
2,763
1,087
0
1,451
6,103
3,394
0
0
6,081
4,802
22,991
L
3,563
1,430
0
4,723
5,960
2,019
120
2,200
3,685
41,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
30,479
217
Minions Killed
250
0
Camps Cleared
0
957,925
Distance Traveled
1,037,834
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,225
566
36
3
0
219,313
3
W
Guan Yu
6,227
566
44
4
0
235,306
2
W
Thanatos
6,313
574
61
6
0
183,960
0
L
Ymir
4,874
443
22
2
0
198,110
0
L
Danzaburou
5,666
515
48
4
0
201,162
0
L
Bellona
4,547
413
17
2
0
166,361
0
W
Poseidon
5,883
535
65
6
0
204,925
0
W
Neith
5,831
530
44
4
0
194,330
3
L
Nemesis
5,247
477
55
5
0
214,690
1
L
Sol
6,811
619
75
7
0
177,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role