Player Matchup

Ao Kuang
Ao Kuang
Adamas Deus
Ao Kuang
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 21L
1,580 Elo+
Solo
Bellona
Bellona
Tyranamos
Bellona
Level 15
God Stats
7W - 3L
1,840 SR
Queue Stats
16W - 4L
1,838 Elo+
Solo
Merlin
Merlin
Unknown_VeX-_-
Merlin
Level 29
God Stats
3W - 1L
1,638 SR
Queue Stats
36W - 33L
1,672 Elo+
Solo
The Morrigan
The Morrigan
imtrashikno
The Morrigan
Level 29
God Stats
7W - 5L
1,799 SR
Queue Stats
15W - 9L
2,008 Elo+
Solo
Thor
Thor
mickey2slick
Thor
Level 29
God Stats
29W - 23L
1,644 SR
Queue Stats
104W - 86L
1,762 Elo+
Solo
Team Averages
Level 24
1,684 SR
1,772 Elo+

VS

Team Averages
Level 21
1,546 SR
1,667 Elo+
Apollo
Apollo
ParisDrakeDoee
Apollo
Level 29
God Stats
12W - 18L
1,622 SR
Queue Stats
452W - 475L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
SonnyGunz27
Cthulhu
Level 24
God Stats
88W - 81L
1,637 SR
Queue Stats
459W - 465L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
WickedBridge9
Kukulkan
Level 26
God Stats
10W - 6L
1,500 SR
Queue Stats
188W - 162L
1,631 Elo+
Solo
Bakasura
Bakasura
YOU DEAD UWU
Bakasura
Level 5
God Stats
4W - 3L
1,702 SR
Queue Stats
10W - 7L
1,627 Elo+
Solo
Sylvanus
Sylvanus
darkino_86
Sylvanus
Level 22
God Stats
2W - 3L
1,267 SR
Queue Stats
40W - 38L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adamas Deus
Ao Kuang
11
1 / 0 / 2
7,326
386
4,699
8,081
5,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Tyranamos
Bellona
20
9 / 2 / 4
11,789
620
17,430
17,251
14,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 8 / 1
9,208
485
4,558
10,789
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
imtrashikno
The Morrigan
14
4 / 5 / 5
9,346
492
8,606
9,588
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 6
9,865
519
7,608
13,833
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,801
463
2,222
12,516
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SonnyGunz27
Cthulhu
15
3 / 2 / 2
9,492
500
5,655
10,199
4,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WickedBridge9
Kukulkan
17
11 / 7 / 5
11,895
626
18,364
12,241
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
YOU DEAD UWU
Bakasura
17
3 / 3 / 1
10,792
568
4,099
14,901
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
darkino_86
Sylvanus
16
1 / 7 / 3
9,960
524
9,066
17,830
13,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
25
Kills
19
19
Deaths
25
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Adamas Deus
Ao Kuang
1
0
2
2
W
1
6
3
0.42
W
Cthulhu
SonnyGunz27
Cthulhu
3
2
2
2
L
Bellona
Tyranamos
Bellona
9
2
4
5.5
L
6
8
1
0.81
W
Kukulkan
WickedBridge9
Kukulkan
11
7
5
1.93
W
Bakasura
YOU DEAD UWU
Bakasura
3
3
1
1.17
W
Sylvanus
darkino_86
Sylvanus
1
7
3
0.36
L
The Morrigan
imtrashikno
The Morrigan
4
5
5
1.3
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
39,406
59,542
Taken
67,687
37,075
Mitigated
34,866
12,846
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Adamas Deus
Ao Kuang
4,699
2,054
0
3,408
8,081
5,175
0
4,935
3,026
26,371
0
W
2,222
1,182
0
340
12,516
6,666
0
2,979
9,295
9,559
62,694
W
Cthulhu
SonnyGunz27
Cthulhu
5,655
497
210
3,485
10,199
4,109
440
3,120
6,675
47,529
0
L
Bellona
Tyranamos
Bellona
17,430
10,377
0
6,584
17,251
14,437
1,386
7,144
9,833
14,747
93,005
L
4,558
678
0
600
10,789
4,228
555
7,654
3,135
36,003
0
W
Kukulkan
WickedBridge9
Kukulkan
18,364
1,632
0
731
12,241
4,432
730
5,825
6,236
66,744
0
W
Bakasura
YOU DEAD UWU
Bakasura
4,099
3,435
0
5,148
14,901
6,187
0
1,094
13,622
0
50,089
W
Sylvanus
darkino_86
Sylvanus
9,066
2,028
1,090
5,282
17,830
13,472
174
5,934
11,896
51,568
0
L
The Morrigan
imtrashikno
The Morrigan
8,606
1,791
0
208
9,588
3,292
141
7,550
2,038
43,490
158
L
7,608
1,944
0
2,046
13,833
9,943
303
5,959
7,738
0
55,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
50,940
487
Minions Killed
514
0
Camps Cleared
0
1,540,030
Distance Traveled
1,700,904
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,326
386
50
3
0
217,846
3
W
Apollo
8,801
463
102
5
0
330,331
2
W
Cthulhu
9,492
500
78
4
0
381,882
0
L
Bellona
11,789
620
179
9
0
400,192
1
L
Merlin
9,208
485
74
4
0
310,880
1
W
Kukulkan
11,895
626
115
6
0
309,952
1
W
Bakasura
10,792
568
126
7
0
407,445
0
W
Sylvanus
9,960
524
93
5
0
271,294
4
L
The Morrigan
9,346
492
96
5
0
274,758
1
L
Thor
9,865
519
88
5
0
336,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role