Player Matchup

Janus
Janus
BlackenedVortex1
Janus
Level 138
God Stats
1W - 5L
1,203 SR
Queue Stats
50W - 56L
1,418 Elo+
Party 1
Izanami
Izanami
LaGolf4
Izanami
Level 49
God Stats
34W - 21L
1,598 SR
Queue Stats
958W - 837L
1,476 Elo+
Solo
Awilix
Awilix
MHC0
Awilix
Level 42
God Stats
14W - 6L
1,708 SR
Queue Stats
169W - 138L
1,900 Elo+
Party 4
Xing Tian
Xing Tian
Mitraandir
Xing Tian
Level 47
God Stats
9W - 11L
1,504 SR
Queue Stats
13W - 15L
1,452 Elo+
Party 1
Achilles
Achilles
SlaughterMelown
Achilles
Level 65
God Stats
40W - 33L
1,202 SR
Queue Stats
228W - 213L
1,164 Elo+
Party 4
Team Averages
Level 68
1,443 SR
1,482 Elo+

VS

Team Averages
Level 40
1,609 SR
1,480 Elo+
Aphrodite
Aphrodite
Audiiux
Aphrodite
Level 48
God Stats
7W - 10L
1,717 SR
Queue Stats
323W - 340L
1,603 Elo+
Solo
Ymir
Ymir
FatBoyRIckOG
Ymir
Level 48
God Stats
5W - 2L
1,654 SR
Queue Stats
21W - 24L
1,298 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ForeverRxiny
Tsukuyomi
Level 62
God Stats
4W - 10L
1,453 SR
Queue Stats
169W - 168L
1,444 Elo+
Party 3
Janus
Janus
UrBadQuitAlready
Janus
Level 25
God Stats
14W - 13L
1,720 SR
Queue Stats
151W - 140L
1,497 Elo+
Party 3
Izanami
Izanami
iViciious
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,817
620
4,166
3,439
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LaGolf4
Izanami
12
7 / 0 / 5
7,088
644
8,816
3,391
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Awilix
MHC0
Awilix
11
3 / 1 / 2
6,601
600
2,250
6,327
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Mitraandir
Xing Tian
10
3 / 0 / 8
6,659
605
3,928
7,090
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
11
3 / 1 / 0
6,394
581
5,359
5,343
3,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Audiiux
Aphrodite
10
1 / 2 / 0
5,876
534
3,005
7,012
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,718
429
1,251
8,631
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
ForeverRxiny
Tsukuyomi
9
2 / 3 / 0
5,383
489
2,029
6,734
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,350
486
1,042
4,681
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
iViciious
Izanami
5
0 / 5 / 0
3,955
360
1,937
5,773
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Audiiux
Aphrodite
1
2
0
0.5
W
1
1
4
3
L
0
4
0
0
L
Tsukuyomi
ForeverRxiny
Tsukuyomi
2
3
0
0.67
W
Izanami
LaGolf4
Izanami
7
0
5
9.5
W
Awilix
MHC0
Awilix
3
1
2
4
W
Xing Tian
Mitraandir
Xing Tian
3
0
8
7
W
Achilles
3
1
0
3
L
0
3
1
0.17
L
Izanami
iViciious
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
9,264
25,590
Taken
32,831
11,908
Mitigated
10,227
9,173
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Audiiux
Aphrodite
3,005
834
215
4,462
7,012
2,577
338
458
6,554
27,294
0
W
4,166
52
0
1,050
3,439
933
29
356
3,069
44,771
0
L
1,251
278
0
423
8,631
3,449
0
2,277
6,354
12,775
0
L
Tsukuyomi
ForeverRxiny
Tsukuyomi
2,029
542
0
1,889
6,734
1,889
0
1,505
5,183
0
22,816
W
Izanami
LaGolf4
Izanami
8,816
5,101
0
1,827
3,391
1,924
625
517
2,874
5,391
44,840
W
Awilix
MHC0
Awilix
2,250
840
0
3,336
6,327
1,793
463
148
6,179
0
30,325
W
Xing Tian
Mitraandir
Xing Tian
3,928
500
0
1,682
7,090
3,457
58
1,332
5,730
18,267
0
W
Achilles
5,359
2,300
0
1,278
5,343
3,801
460
2,903
2,440
2,659
23,420
L
1,042
134
0
850
4,681
1,133
217
2,397
2,136
27,746
0
L
Izanami
iViciious
Izanami
1,937
1,361
0
1,280
5,773
1,179
0
2,366
3,403
0
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
25,282
299
Minions Killed
228
0
Camps Cleared
0
1,052,892
Distance Traveled
840,150
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,876
534
59
5
0
147,211
1
W
Janus
6,817
620
79
7
0
204,494
3
L
Ymir
4,718
429
27
2
0
165,633
1
L
Tsukuyomi
5,383
489
62
6
0
204,197
1
W
Izanami
7,088
644
97
9
0
194,507
6
W
Awilix
6,601
600
60
5
0
238,682
0
W
Xing Tian
6,659
605
19
2
0
215,369
1
W
Achilles
6,394
581
44
4
0
199,840
2
L
Janus
5,350
486
55
5
0
181,382
0
L
Izanami
3,955
360
25
2
0
141,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role