Player Matchup

Fenrir
Fenrir
AfkMechanics
Fenrir
Level 18
God Stats
1W - 0L
1,509 SR
Queue Stats
15W - 12L
1,698 Elo+
Solo
Kukulkan
Kukulkan
EL-GU1Z4R
Kukulkan
Level 27
God Stats
8W - 11L
1,500 SR
Queue Stats
20W - 27L
1,509 Elo+
Solo
Kali
Kali
Tuna4GG
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,685 Elo+
Solo
Bellona
Bellona
WeNieHUtGEnEraL
Bellona
Level 15
God Stats
8W - 7L
1,494 SR
Queue Stats
8W - 7L
1,552 Elo+
Solo
Anhur
Anhur
aMadeMan
Anhur
Level 27
God Stats
28W - 19L
1,598 SR
Queue Stats
126W - 62L
1,806 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,650 Elo+

VS

Team Averages
Level 22
1,581 SR
1,622 Elo+
Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LeonKennedy4K
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 27L
1,867 Elo+
Party 1
Nike
Nike
Lil Alfange
Nike
Level 25
God Stats
8W - 3L
1,638 SR
Queue Stats
21W - 16L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrKruger4K
Ah Muzen Cab
Level 18
God Stats
10W - 6L
1,769 SR
Queue Stats
40W - 33L
1,689 Elo+
Party 1
Ares
Ares
XxaguxX2008
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 3
8,318
555
7,035
9,875
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
EL-GU1Z4R
Kukulkan
14
2 / 4 / 2
8,124
542
7,018
4,577
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Tuna4GG
Kali
3
0 / 3 / 0
4,708
314
393
2,385
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 2
6,291
419
3,958
8,430
5,087
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
aMadeMan
Anhur
13
3 / 2 / 3
7,556
504
7,340
8,033
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 4
7,579
505
5,268
8,441
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
13
7 / 2 / 1
8,369
558
5,714
12,114
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 3
9,427
628
4,905
7,984
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
MrKruger4K
Ah Muzen Cab
13
1 / 3 / 2
7,655
510
3,394
8,073
2,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
5,782
385
1,679
6,107
3,909
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
12
Kills
13
14
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
4
0.6
W
Fenrir
5
2
3
3.25
W
Kukulkan
EL-GU1Z4R
Kukulkan
2
4
2
0.75
L
Arachne
7
2
1
3.75
L
4
0
3
5.5
L
Ah Muzen Cab
MrKruger4K
Ah Muzen Cab
1
3
2
0.67
W
Kali
Tuna4GG
Kali
0
3
0
0
W
2
3
2
1
L
0
2
0
0
W
Anhur
aMadeMan
Anhur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
20,960
33,300
Taken
42,719
17,987
Mitigated
22,070
2,350
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,268
593
0
2,240
8,441
2,285
160
2,020
6,421
45,316
0
W
Fenrir
7,035
874
0
1,202
9,875
6,475
0
666
9,103
6,068
37,666
W
Kukulkan
EL-GU1Z4R
Kukulkan
7,018
278
0
0
4,577
1,528
1,166
1,362
3,113
58,077
0
L
Arachne
5,714
3,141
0
3,315
12,114
7,292
0
2,969
9,145
7,221
34,119
L
4,905
382
0
1,625
7,984
6,240
2,630
946
7,038
0
56,734
L
Ah Muzen Cab
MrKruger4K
Ah Muzen Cab
3,394
850
0
1,837
8,073
2,344
0
778
7,295
0
51,124
W
Kali
Tuna4GG
Kali
393
121
0
192
2,385
544
0
254
2,053
0
2,550
W
3,958
1,919
0
376
8,430
5,087
193
2,298
5,835
0
19,271
L
1,679
85
0
784
6,107
3,909
88
692
5,415
6,761
0
W
Anhur
aMadeMan
Anhur
7,340
2,415
0
580
8,033
4,353
0
2,391
5,585
3,043
40,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
38,812
315
Minions Killed
387
0
Camps Cleared
0
1,202,428
Distance Traveled
1,388,183
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,579
505
79
5
0
278,490
3
W
Fenrir
8,318
555
80
5
0
285,939
4
W
Kukulkan
8,124
542
114
8
0
278,763
4
L
Arachne
8,369
558
75
5
0
327,421
1
L
Nike
9,427
628
133
9
0
258,258
2
L
Ah Muzen Cab
7,655
510
88
6
0
275,109
0
W
Kali
4,708
314
4
0
0
80,814
0
W
Bellona
6,291
419
36
2
0
296,336
3
L
Ares
5,782
385
12
1
0
248,905
2
W
Anhur
7,556
504
81
5
0
260,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role