Player Matchup

Izanami
Izanami
CL Corpex
Izanami
Level 13
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Cthulhu
Cthulhu
DL-Drave
Cthulhu
Level 6
God Stats
4W - 6L
1,686 SR
Queue Stats
8W - 10L
1,370 Elo+
Party 1
King Arthur
King Arthur
Grimjowallday
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,367 Elo+
Party 1
Arachne
Arachne
HeroicGam1ng
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,321 Elo+
Solo
Kukulkan
Kukulkan
ShadeDucatore
Kukulkan
Level 25
God Stats
0W - 2L
1,235 SR
Queue Stats
35W - 54L
1,318 Elo+
Solo
Team Averages
Level 26
1,471 SR
1,356 Elo+

VS

Team Averages
Level 33
1,387 SR
1,429 Elo+
Kukulkan
Kukulkan
Cuggz VI
Kukulkan
Level 26
God Stats
10W - 4L
1,144 SR
Queue Stats
16W - 10L
1,800 Elo+
Party 2
Jormungandr
Jormungandr
GoldenWolf 2728
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 17L
1,575 Elo+
Solo
Olorun
Olorun
PitoDeUnicornio
Olorun
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
404W - 502L
1,102 Elo+
Solo
Achilles
Achilles
Szyza
Achilles
Level 86
God Stats
11W - 12L
1,292 SR
Queue Stats
140W - 70L
1,170 Elo+
Party 2
Susano
Susano
seanyboy7x2
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CL Corpex
Izanami
18
5 / 9 / 2
12,696
977
16,418
19,405
6,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
DL-Drave
Cthulhu
19
1 / 5 / 7
12,077
929
8,469
20,815
22,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Grimjowallday
King Arthur
18
2 / 8 / 6
11,902
916
5,949
25,773
10,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
HeroicGam1ng
Arachne
16
0 / 10 / 2
10,131
779
3,783
19,376
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ShadeDucatore
Kukulkan
18
4 / 9 / 4
11,694
900
14,489
18,913
6,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cuggz VI
Kukulkan
20
14 / 0 / 20
16,199
1,246
37,415
5,019
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
GoldenWolf 2728
Jormungandr
20
6 / 4 / 16
13,688
1,053
12,505
17,411
19,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 5
10,956
843
2,792
1,444
451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Szyza
Achilles
20
17 / 1 / 18
15,778
1,214
37,361
22,195
18,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
18
1 / 7 / 13
11,530
887
5,245
11,875
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
12
Kills
41
41
Deaths
12
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Izanami
CL Corpex
Izanami
5
9
2
0.67
W
Kukulkan
Cuggz VI
Kukulkan
14
0
20
24
L
Cthulhu
DL-Drave
Cthulhu
1
5
7
0.9
W
Jormungandr
GoldenWolf 2728
Jormungandr
6
4
16
3.5
L
King Arthur
Grimjowallday
King Arthur
2
8
6
0.63
L
Arachne
HeroicGam1ng
Arachne
0
10
2
0.1
W
3
0
5
5.5
L
Kukulkan
ShadeDucatore
Kukulkan
4
9
4
0.67
W
Achilles
Szyza
Achilles
17
1
18
26
W
Susano
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,108
Damage
95,318
104,282
Taken
57,944
53,433
Mitigated
45,847
5,755
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CL Corpex
Izanami
16,418
9,889
0
37
19,405
6,812
0
10,222
8,853
0
41,859
W
Kukulkan
Cuggz VI
Kukulkan
37,415
1,510
0
205
5,019
2,084
0
2,990
1,979
69,614
0
L
Cthulhu
DL-Drave
Cthulhu
8,469
593
0
645
20,815
22,501
0
11,646
8,852
49,580
0
W
Jormungandr
GoldenWolf 2728
Jormungandr
12,505
2,146
315
2,283
17,411
19,911
0
7,638
9,573
38,812
0
L
King Arthur
Grimjowallday
King Arthur
5,949
1,568
187
1,059
25,773
10,471
0
14,766
10,695
0
23,313
L
Arachne
HeroicGam1ng
Arachne
3,783
2,528
0
2,354
19,376
6,768
0
6,937
12,207
0
9,273
W
2,792
1,867
181
545
1,444
451
0
243
1,176
7,095
0
L
Kukulkan
ShadeDucatore
Kukulkan
14,489
2,447
0
1,473
18,913
6,881
0
7,668
10,963
28,321
0
W
Achilles
Szyza
Achilles
37,361
15,328
0
9,714
22,195
18,351
0
5,378
15,678
0
57,709
W
Susano
5,245
771
0
450
11,875
5,050
0
6,031
5,644
0
22,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
68,151
224
Minions Killed
259
3
Camps Cleared
6
1,093,156
Distance Traveled
968,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,696
977
53
4
1
223,775
0
W
Kukulkan
16,199
1,246
110
8
2
253,283
0
L
Cthulhu
12,077
929
81
6
0
227,680
0
W
Jormungandr
13,688
1,053
49
4
0
173,672
0
L
King Arthur
11,902
916
33
3
2
259,750
0
L
Arachne
10,131
779
9
1
0
165,836
0
W
Olorun
10,956
843
14
1
0
93,500
0
L
Kukulkan
11,694
900
48
4
0
216,115
0
W
Achilles
15,778
1,214
53
4
1
255,030
0
W
Susano
11,530
887
33
3
3
192,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role