Player Matchup

Chang'e
Chang'e
JADEDLYCAN
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,841 Elo+
Solo
Bellona
Bellona
KTeven
Bellona
Level 28
God Stats
18W - 14L
1,738 SR
Queue Stats
86W - 99L
1,632 Elo+
Solo
Fenrir
Fenrir
Nino on meds
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,356 Elo+
Solo
Jormungandr
Jormungandr
Zuaque35
Jormungandr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
la_smurf_69
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,548 SR
1,583 Elo+

VS

Team Averages
Level 23
1,567 SR
1,725 Elo+
Bellona
Bellona
BouQC
Bellona
Level 27
God Stats
7W - 5L
1,581 SR
Queue Stats
30W - 28L
1,721 Elo+
Party 1
Cerberus
Cerberus
El Cheo73
Cerberus
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 29L
1,678 Elo+
Solo
Thanatos
Thanatos
Gengar2859
Thanatos
Level 15
God Stats
8W - 6L
1,748 SR
Queue Stats
62W - 52L
1,700 Elo+
Party 1
Neith
Neith
MVPxSnip3rx
Neith
Level 41
God Stats
43W - 42L
1,712 SR
Queue Stats
47W - 49L
1,778 Elo+
Party 1
Ra
Ra
SoueThePopo
Ra
Level 28
God Stats
13W - 22L
1,297 SR
Queue Stats
50W - 55L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JADEDLYCAN
Chang'e
20
1 / 10 / 14
13,662
976
21,727
26,839
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
KTeven
Bellona
20
7 / 5 / 13
15,400
1,100
12,750
24,872
25,719
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
20
0 / 16 / 10
12,562
897
7,556
26,758
25,297
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Zuaque35
Jormungandr
20
6 / 8 / 15
14,521
1,037
18,422
28,108
28,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
la_smurf_69
Tsukuyomi
20
13 / 8 / 8
16,833
1,202
35,930
22,234
8,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BouQC
Bellona
20
6 / 3 / 25
14,213
1,015
14,811
19,615
24,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
El Cheo73
Cerberus
19
1 / 6 / 21
12,697
907
6,658
19,451
8,737
Thanatos
Gengar2859
Thanatos
20
24 / 8 / 15
17,331
1,238
31,922
24,396
10,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 30
17,083
1,220
38,740
20,467
8,398
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 8 / 34
14,406
1,029
26,773
18,988
7,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
172
27
Kills
47
47
Deaths
27
60
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Bellona
BouQC
Bellona
6
3
25
6.17
W
Cerberus
El Cheo73
Cerberus
1
6
21
1.92
W
Thanatos
Gengar2859
Thanatos
24
8
15
3.94
L
Chang'e
JADEDLYCAN
Chang'e
1
10
14
0.8
L
Bellona
KTeven
Bellona
7
5
13
2.7
W
12
2
30
13.5
L
Fenrir
0
16
10
0.31
W
4
8
34
2.63
L
Jormungandr
Zuaque35
Jormungandr
6
8
15
1.69
L
Tsukuyomi
la_smurf_69
Tsukuyomi
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,385
Damage
118,904
128,811
Taken
102,917
97,606
Mitigated
59,298
17,818
Healing
25,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BouQC
Bellona
14,811
3,833
0
653
19,615
24,229
0
9,437
10,040
629
29,006
W
Cerberus
El Cheo73
Cerberus
6,658
167
0
1,283
19,451
8,737
0
5,942
13,309
17,621
0
W
Thanatos
Gengar2859
Thanatos
31,922
9,709
0
12,362
24,396
10,091
0
8,668
15,578
0
44,693
L
Chang'e
JADEDLYCAN
Chang'e
21,727
1,625
4,643
5,444
26,839
8,917
0
6,229
20,435
54,391
0
L
Bellona
KTeven
Bellona
12,750
2,519
0
2,948
24,872
25,719
0
5,967
18,759
0
37,016
W
38,740
19,828
0
5,664
20,467
8,398
0
8,685
11,682
0
86,011
L
Fenrir
7,556
2,312
0
688
26,758
25,297
0
9,093
17,515
0
20,945
W
26,773
2,108
3,893
1,750
18,988
7,843
0
6,729
12,159
49,581
0
L
Jormungandr
Zuaque35
Jormungandr
18,422
3,698
279
2,079
28,108
28,696
0
8,032
19,961
44,105
0
L
Tsukuyomi
la_smurf_69
Tsukuyomi
35,930
12,909
0
1,737
22,234
8,977
0
4,643
17,491
0
65,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,978
Gold Earned
75,730
255
Minions Killed
234
8
Camps Cleared
5
1,267,528
Distance Traveled
1,209,667
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,213
1,015
22
2
0
254,738
2
W
Cerberus
12,697
907
29
2
0
163,424
2
W
Thanatos
17,331
1,238
31
2
1
268,748
0
L
Chang'e
13,662
976
89
6
2
232,554
2
L
Bellona
15,400
1,100
34
2
0
304,963
3
W
Neith
17,083
1,220
94
7
3
259,149
0
L
Fenrir
12,562
897
20
1
2
245,749
3
W
Ra
14,406
1,029
58
4
1
263,608
0
L
Jormungandr
14,521
1,037
51
4
0
229,023
1
L
Tsukuyomi
16,833
1,202
61
4
4
255,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role