Player Matchup

Kumbhakarna
Kumbhakarna
AGUAYOU
Kumbhakarna
Level 17
God Stats
4W - 1L
1,697 SR
Queue Stats
6W - 8L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Brysez
Kukulkan
Level 59
God Stats
1W - 5L
1,542 SR
Queue Stats
17W - 18L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fashioon7
Tsukuyomi
Level 106
God Stats
14W - 10L
1,500 SR
Queue Stats
350W - 358L
1,361 Elo+
Party 3
Jing Wei
Jing Wei
lego1322
Jing Wei
Level 124
God Stats
4W - 7L
1,460 SR
Queue Stats
138W - 125L
1,646 Elo+
Solo
Odin
Odin
nacho073xx
Odin
Level 15
God Stats
7W - 10L
1,320 SR
Queue Stats
20W - 46L
1,340 Elo+
Party 3
Team Averages
Level 64
1,504 SR
1,424 Elo+

VS

Team Averages
Level 61
1,514 SR
1,506 Elo+
Fenrir
Fenrir
Daizah
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ECHUSON
Amaterasu
Level 128
God Stats
1W - 2L
1,263 SR
Queue Stats
13W - 26L
1,403 Elo+
Party 2
Apollo
Apollo
LordFlammer
Apollo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,586 Elo+
Party 2
Merlin
Merlin
alex29344
Merlin
Level 69
God Stats
24W - 19L
1,799 SR
Queue Stats
332W - 316L
1,500 Elo+
Solo
Geb
Geb
tarektumbos
Geb
Level 16
God Stats
15W - 10L
1,509 SR
Queue Stats
26W - 19L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AGUAYOU
Kumbhakarna
12
0 / 4 / 6
8,959
407
4,416
16,163
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Brysez
Kukulkan
16
4 / 7 / 9
11,101
505
14,551
12,776
5,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Fashioon7
Tsukuyomi
18
11 / 6 / 4
12,537
570
12,442
18,612
8,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
lego1322
Jing Wei
19
2 / 1 / 1
11,327
515
6,103
14,488
6,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 5
10,289
468
4,467
14,057
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daizah
Fenrir
15
3 / 6 / 3
9,916
451
4,284
16,701
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
ECHUSON
Amaterasu
18
6 / 3 / 7
11,471
521
13,185
19,272
15,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
19
8 / 2 / 8
12,318
560
13,554
13,854
7,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
alex29344
Merlin
18
3 / 7 / 7
10,897
495
11,279
10,648
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 7
10,520
478
5,603
15,077
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
19
Kills
24
24
Deaths
20
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AGUAYOU
Kumbhakarna
0
4
6
0.75
L
Kukulkan
Brysez
Kukulkan
4
7
9
1.21
W
Fenrir
Daizah
Fenrir
3
6
3
0.75
W
Amaterasu
ECHUSON
Amaterasu
6
3
7
3.17
L
Tsukuyomi
Fashioon7
Tsukuyomi
11
6
4
2.17
W
Apollo
8
2
8
6
W
Merlin
alex29344
Merlin
3
7
7
0.93
L
Jing Wei
lego1322
Jing Wei
2
1
1
2.5
L
2
6
5
0.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
47,905
76,096
Taken
75,552
42,737
Mitigated
51,098
16,868
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AGUAYOU
Kumbhakarna
4,416
389
0
1,143
16,163
12,538
0
6,377
9,786
16,830
0
L
Kukulkan
Brysez
Kukulkan
14,551
1,564
0
250
12,776
5,021
386
5,015
7,761
65,376
0
W
Fenrir
Daizah
Fenrir
4,284
839
0
4,646
16,701
9,349
0
4,720
11,956
0
54,332
W
Amaterasu
ECHUSON
Amaterasu
13,185
6,095
0
4,809
19,272
15,612
1,773
6,921
12,079
8,301
62,570
L
Tsukuyomi
Fashioon7
Tsukuyomi
12,442
2,856
0
5,857
18,612
8,595
1,096
4,113
14,499
0
83,168
W
Apollo
13,554
6,474
0
4,430
13,854
7,671
2,323
4,168
9,686
6,333
69,167
W
Merlin
alex29344
Merlin
11,279
32
0
630
10,648
4,068
522
3,880
6,743
65,638
0
L
Jing Wei
lego1322
Jing Wei
6,103
5,701
0
8,583
14,488
6,063
1,005
1,286
13,202
0
105,332
L
4,467
1,478
0
1,035
14,057
10,520
385
1,992
12,065
82
39,943
W
5,603
733
0
3,029
15,077
14,398
205
3,198
11,779
18,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
55,122
513
Minions Killed
434
0
Camps Cleared
0
1,902,027
Distance Traveled
2,069,881
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,959
407
18
1
0
401,303
1
L
Kukulkan
11,101
505
121
6
0
343,609
4
W
Fenrir
9,916
451
84
4
0
383,845
0
W
Amaterasu
11,471
521
103
5
0
412,294
7
L
Tsukuyomi
12,537
570
131
6
0
409,619
2
W
Apollo
12,318
560
132
6
0
409,679
3
W
Merlin
10,897
495
91
4
0
396,181
7
L
Jing Wei
11,327
515
160
7
0
398,701
4
L
Odin
10,289
468
83
4
0
348,795
0
W
Geb
10,520
478
24
1
0
467,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role