Player Matchup

Kali
Kali
Home_Hunterr
Kali
Level 22
God Stats
4W - 6L
1,669 SR
Queue Stats
5W - 8L
1,645 Elo+
Solo
Terra
Terra
InfernoAxel
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,729 Elo+
Solo
Cupid
Cupid
Skirkey4057
Cupid
Level 18
God Stats
12W - 11L
1,478 SR
Queue Stats
92W - 99L
1,744 Elo+
Solo
Ra
Ra
spartacus326
Ra
Level 14
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
tactfuldino
Bellona
Level 28
God Stats
46W - 43L
1,688 SR
Queue Stats
117W - 107L
1,633 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,650 Elo+

VS

Team Averages
Level 22
1,551 SR
1,613 Elo+
Ymir
Ymir
AutismPrime V2
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
Inversive Flash
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
YaoiSurprise
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
chavillegas
Fenrir
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
413W - 347L
1,686 Elo+
Solo
Agni
Agni
cletusmygirl
Agni
Level 28
God Stats
12W - 7L
1,754 SR
Queue Stats
54W - 68L
1,877 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,775
434
1,870
9,933
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 7 / 2
4,443
404
971
9,360
3,504
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 5 / 1
6,029
548
3,953
8,646
2,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
5,232
476
1,137
5,370
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
tactfuldino
Bellona
8
0 / 3 / 0
4,537
412
2,010
7,100
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,411
674
6,218
4,965
2,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 5
5,802
527
3,625
4,765
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
12
3 / 0 / 3
7,152
650
7,067
6,180
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
11
6 / 3 / 5
6,856
623
5,624
8,041
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 1 / 4
7,529
684
5,822
3,926
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
26
26
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
1
7
0
0.14
L
0
7
2
0.14
W
0
2
5
1.25
L
3
5
1
0.7
W
Osiris
3
0
3
4.5
W
Fenrir
6
3
5
2.83
W
8
1
4
10
L
1
4
0
0.25
L
Bellona
tactfuldino
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,941
Damage
28,356
40,409
Taken
27,877
15,871
Mitigated
10,789
8,156
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,218
2,210
0
2,718
4,965
2,110
183
33
4,932
43,516
0
L
1,870
1,056
0
1,914
9,933
2,758
0
3,308
6,541
0
15,513
L
971
647
98
843
9,360
3,504
0
3,023
6,201
9,284
0
W
3,625
2,324
0
580
4,765
1,098
61
350
4,415
0
16,269
L
3,953
2,885
30
2,982
8,646
2,391
369
1,358
7,200
0
24,294
W
Osiris
7,067
3,163
0
4,598
6,180
3,649
476
317
5,642
0
41,914
W
Fenrir
5,624
801
0
3,252
8,041
2,846
0
300
7,741
0
28,313
W
5,822
318
0
1,023
3,926
1,086
554
1,108
2,818
38,406
0
L
1,137
271
0
494
5,370
1,676
81
3,706
1,494
20,128
0
L
Bellona
tactfuldino
Bellona
2,010
429
0
1,795
7,100
5,542
0
167
6,933
0
11,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
34,750
161
Minions Killed
336
0
Camps Cleared
0
920,905
Distance Traveled
1,033,906
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,411
674
68
6
0
207,814
0
L
Kali
4,775
434
33
3
0
192,043
0
L
Terra
4,443
404
11
1
0
174,751
0
W
Skadi
5,802
527
40
4
0
166,335
0
L
Cupid
6,029
548
46
4
0
170,941
0
W
Osiris
7,152
650
96
9
0
211,798
2
W
Fenrir
6,856
623
48
4
0
221,341
3
W
Agni
7,529
684
84
8
0
226,618
1
L
Ra
5,232
476
41
4
0
204,484
0
L
Bellona
4,537
412
30
3
0
178,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role