Player Matchup

Baron Samedi
Baron Samedi
LordSnapilicous
Baron Samedi
Level 69
God Stats
4W - 4L
1,386 SR
Queue Stats
82W - 85L
1,721 Elo+
Party 1
King Arthur
King Arthur
VenusNickle241
King Arthur
Level 69
God Stats
12W - 14L
1,511 SR
Queue Stats
90W - 102L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brazzesr_1721
Tsukuyomi
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,318 Elo+
Solo
Team Averages
Level 72
1,466 SR
1,497 Elo+

VS

Team Averages
Level 79
1,559 SR
1,482 Elo+
Odin
Odin
GaBerT14
Odin
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Qc Deral
Danzaburou
Level 89
God Stats
1W - 1L
1,595 SR
Queue Stats
4W - 6L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
Un gros nain
Zhong Kui
Level 109
God Stats
4W - 2L
1,583 SR
Queue Stats
124W - 155L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordSnapilicous
Baron Samedi
19
5 / 7 / 7
16,835
648
20,976
19,973
10,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
VenusNickle241
King Arthur
20
4 / 4 / 10
16,299
627
14,759
38,074
45,088
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
brazzesr_1721
Tsukuyomi
20
7 / 7 / 6
17,075
657
21,547
24,930
11,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
2 / 4 / 10
15,541
598
9,870
18,674
11,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Qc Deral
Danzaburou
20
11 / 5 / 5
17,940
690
33,806
26,130
10,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Un gros nain
Zhong Kui
18
5 / 8 / 9
15,606
600
23,209
27,634
26,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
16
Kills
18
18
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
2
4
10
1.75
L
Baron Samedi
LordSnapilicous
Baron Samedi
5
7
7
1.21
W
Danzaburou
Qc Deral
Danzaburou
11
5
5
2.7
W
Zhong Kui
Un gros nain
Zhong Kui
5
8
9
1.19
L
King Arthur
VenusNickle241
King Arthur
4
4
10
2.25
L
Tsukuyomi
brazzesr_1721
Tsukuyomi
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,282
Damage
66,885
82,977
Taken
72,438
67,241
Mitigated
48,738
28,350
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,870
1,499
1,073
1,700
18,674
11,818
568
6,764
11,333
0
52,614
L
Baron Samedi
LordSnapilicous
Baron Samedi
20,976
1,101
4,200
6,911
19,973
10,634
643
6,979
12,994
71,297
0
W
Danzaburou
Qc Deral
Danzaburou
33,806
17,150
0
9,351
26,130
10,119
2,905
6,519
19,025
0
148,253
W
Zhong Kui
Un gros nain
Zhong Kui
23,209
2,135
0
8,623
27,634
26,801
684
6,792
20,057
71,605
0
L
King Arthur
VenusNickle241
King Arthur
14,759
2,025
0
11,141
38,074
45,088
295
8,496
29,578
0
51,301
L
Tsukuyomi
brazzesr_1721
Tsukuyomi
21,547
5,462
0
6,098
24,930
11,519
2,158
7,827
17,103
0
132,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,209
Gold Earned
49,087
299
Minions Killed
299
0
Camps Cleared
0
1,301,344
Distance Traveled
1,275,057
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,541
598
70
3
0
469,233
0
L
Baron Samedi
16,835
648
84
3
0
383,883
4
W
Danzaburou
17,940
690
157
6
0
407,812
0
W
Zhong Kui
15,606
600
72
3
0
398,012
3
L
King Arthur
16,299
627
67
3
0
475,490
4
L
Tsukuyomi
17,075
657
148
6
0
441,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role