Player Matchup

Tsukuyomi
Tsukuyomi
Going Back2 505
Tsukuyomi
Level 122
God Stats
3W - 4L
1,668 SR
Queue Stats
72W - 100L
1,143 Elo+
Party 3
Jormungandr
Jormungandr
JSendero
Jormungandr
Level 139
God Stats
10W - 14L
1,478 SR
Queue Stats
156W - 189L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
Joelsnuggie
Danzaburou
Level 101
God Stats
2W - 1L
1,694 SR
Queue Stats
41W - 46L
1,322 Elo+
Party 1
Ullr
Ullr
SelfStorage
Ullr
Level 27
God Stats
7W - 7L
1,544 SR
Queue Stats
172W - 124L
1,643 Elo+
Party 1
Osiris
Osiris
Zuba01
Osiris
Level 89
God Stats
4W - 6L
1,425 SR
Queue Stats
48W - 45L
1,675 Elo+
Party 1
Team Averages
Level 96
1,562 SR
1,433 Elo+

VS

Team Averages
Level 57
1,567 SR
1,510 Elo+
Bakasura
Bakasura
BigB1rdabc123
Bakasura
Level 42
God Stats
1W - 3L
1,719 SR
Queue Stats
48W - 46L
1,527 Elo+
Party 2
Ymir
Ymir
Cmama
Ymir
Level 22
God Stats
2W - 4L
1,647 SR
Queue Stats
4W - 6L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
Draskar
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,421 Elo+
Party 2
Nox
Nox
TheLandfill7
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,506 Elo+
Party 2
Medusa
Medusa
gdent04
Medusa
Level 87
God Stats
4W - 6L
1,471 SR
Queue Stats
39W - 35L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Going Back2 505
Tsukuyomi
11
3 / 0 / 4
6,383
638
2,767
6,118
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
JSendero
Jormungandr
9
1 / 1 / 3
5,429
543
3,511
4,708
2,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Joelsnuggie
Danzaburou
9
2 / 2 / 1
5,401
540
2,212
4,058
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
10 / 0 / 1
7,876
788
8,084
3,288
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Zuba01
Osiris
12
4 / 0 / 1
7,006
701
6,153
4,730
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigB1rdabc123
Bakasura
7
0 / 7 / 1
4,644
464
1,862
9,900
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
Cmama
Ymir
6
0 / 3 / 3
4,212
421
1,976
6,208
3,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Draskar
Sun Wukong
8
0 / 4 / 0
5,016
502
2,196
7,181
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,085
409
490
3,753
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
gdent04
Medusa
10
3 / 1 / 0
5,474
547
4,674
4,178
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
20
Kills
3
3
Deaths
20
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigB1rdabc123
Bakasura
0
7
1
0.07
L
Ymir
Cmama
Ymir
0
3
3
0.5
L
Sun Wukong
Draskar
Sun Wukong
0
4
0
0
W
Tsukuyomi
Going Back2 505
Tsukuyomi
3
0
4
5
W
Jormungandr
JSendero
Jormungandr
1
1
3
2.5
W
Danzaburou
Joelsnuggie
Danzaburou
2
2
1
1.25
W
10
0
1
10.5
L
0
5
0
0
W
Osiris
Zuba01
Osiris
4
0
1
4.5
L
Medusa
gdent04
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
11,198
22,902
Taken
31,220
12,782
Mitigated
13,390
8,055
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigB1rdabc123
Bakasura
1,862
1,526
0
2,155
9,900
3,045
0
1,231
8,669
0
13,501
L
Ymir
Cmama
Ymir
1,976
326
0
370
6,208
3,090
120
1,692
4,516
8,138
0
L
Sun Wukong
Draskar
Sun Wukong
2,196
425
0
637
7,181
4,732
0
445
6,736
0
23,401
W
Tsukuyomi
Going Back2 505
Tsukuyomi
2,767
796
0
3,132
6,118
1,851
23
193
5,870
0
35,608
W
Jormungandr
JSendero
Jormungandr
3,511
766
0
1,200
4,708
2,612
0
1,132
3,576
14,565
0
W
Danzaburou
Joelsnuggie
Danzaburou
2,212
473
0
1,213
4,058
2,226
132
651
3,251
2,067
21,387
W
8,084
3,135
0
500
3,288
2,162
1,518
416
2,798
1,801
44,634
L
490
158
0
67
3,753
1,162
0
114
3,639
10,099
0
W
Osiris
Zuba01
Osiris
6,153
2,857
0
2,010
4,730
3,931
288
0
4,393
6,459
34,514
L
Medusa
gdent04
Medusa
4,674
1,784
0
1,482
4,178
1,361
390
1,155
3,023
0
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
23,431
314
Minions Killed
201
0
Camps Cleared
0
902,787
Distance Traveled
853,352
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,644
464
51
5
0
184,821
2
L
Ymir
4,212
421
14
1
0
179,345
2
L
Sun Wukong
5,016
502
59
6
0
181,066
2
W
Tsukuyomi
6,383
638
71
7
0
202,872
2
W
Jormungandr
5,429
543
24
2
0
179,725
1
W
Danzaburou
5,401
540
48
5
0
170,384
0
W
Ullr
7,876
788
90
9
0
182,307
4
L
Nox
4,085
409
19
2
0
145,185
1
W
Osiris
7,006
701
81
8
0
167,499
2
L
Medusa
5,474
547
58
6
0
162,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role