Player Matchup

Cupid
Cupid
Guille--1990
Cupid
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
147W - 162L
1,529 Elo+
Party 1
Bellona
Bellona
Kochamcie17
Bellona
Level 153
God Stats
0W - 1L
1,735 SR
Queue Stats
7W - 7L
1,521 Elo+
Party 1
Janus
Janus
elfras-co
Janus
Level 129
God Stats
3W - 1L
1,646 SR
Queue Stats
16W - 10L
1,731 Elo+
Party 1
Yemoja
Yemoja
er_gobernador
Yemoja
Level 75
God Stats
0W - 1L
1,753 SR
Queue Stats
36W - 24L
1,608 Elo+
Party 1
Erlang Shen
Erlang Shen
xSmiteBeast
Erlang Shen
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 77L
1,388 Elo+
Solo
Team Averages
Level 129
1,627 SR
1,555 Elo+

VS

Team Averages
Level 126
1,554 SR
1,624 Elo+
Ullr
Ullr
BrainZ_Problemz
Ullr
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
349W - 208L
1,710 Elo+
Party 2
Fenrir
Fenrir
ItzSolus-
Fenrir
Level 155
God Stats
37W - 20L
1,951 SR
Queue Stats
855W - 486L
1,692 Elo+
Party 2
Sobek
Sobek
RRussell90
Sobek
Level 159
God Stats
4W - 9L
1,500 SR
Queue Stats
197W - 186L
1,516 Elo+
Solo
Merlin
Merlin
SethOrTroII
Merlin
Level 54
God Stats
4W - 2L
1,318 SR
Queue Stats
92W - 67L
1,609 Elo+
Solo
Raijin
Raijin
freegamesplz
Raijin
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
357W - 371L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,612
534
11,136
12,151
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kochamcie17
Bellona
16
2 / 4 / 0
9,010
501
5,346
10,609
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
elfras-co
Janus
13
0 / 5 / 1
7,845
436
5,150
7,671
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 3
7,355
409
2,792
11,019
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
xSmiteBeast
Erlang Shen
13
1 / 10 / 1
7,894
439
8,909
17,999
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,562
587
5,267
9,742
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
ItzSolus-
Fenrir
19
12 / 2 / 4
11,922
662
15,146
15,824
10,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
12
1 / 1 / 6
8,424
468
3,896
12,107
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
7 / 1 / 6
10,527
585
10,372
9,101
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
17
6 / 1 / 5
10,645
591
9,191
8,343
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
27
27
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
5
3
1
1.83
W
Fenrir
ItzSolus-
Fenrir
12
2
4
7
L
Bellona
Kochamcie17
Bellona
2
4
0
0.5
W
Sobek
1
1
6
4
W
Merlin
7
1
6
10
L
Janus
elfras-co
Janus
0
5
1
0.1
L
0
5
3
0.3
W
Raijin
6
1
5
8.5
L
Erlang Shen
xSmiteBeast
Erlang Shen
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
43,872
59,449
Taken
55,117
35,137
Mitigated
31,442
13,106
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,267
3,332
0
830
9,742
3,865
2,233
1,034
8,683
0
80,766
L
11,136
6,007
229
3,512
12,151
6,624
579
1,987
10,131
5,481
57,529
W
Fenrir
ItzSolus-
Fenrir
15,146
6,168
0
7,624
15,824
10,719
624
1,764
13,874
0
79,672
L
Bellona
Kochamcie17
Bellona
5,346
1,528
0
1,480
10,609
7,823
297
2,769
7,615
8,021
59,412
W
Sobek
3,896
202
0
3,595
12,107
10,572
60
3,431
8,433
14,824
0
W
Merlin
10,372
869
0
4,162
9,101
3,024
329
140
8,536
59,909
0
L
Janus
elfras-co
Janus
5,150
215
0
464
7,671
2,292
0
4,269
3,196
52,330
0
L
2,792
1,364
2,127
1,750
11,019
6,762
0
4,914
5,821
13,028
0
W
Raijin
9,191
1,338
0
2,171
8,343
3,262
264
2,515
5,604
77,309
0
L
Erlang Shen
xSmiteBeast
Erlang Shen
8,909
4,524
0
3,544
17,999
11,636
567
8,287
9,227
0
45,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
52,080
457
Minions Killed
587
0
Camps Cleared
0
1,689,099
Distance Traveled
1,744,904
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,562
587
173
10
0
303,426
1
L
Cupid
9,612
534
101
6
0
330,296
3
W
Fenrir
11,922
662
123
7
0
386,417
6
L
Bellona
9,010
501
135
8
0
376,190
4
W
Sobek
8,424
468
14
1
0
378,319
10
W
Merlin
10,527
585
127
7
0
329,970
4
L
Janus
7,845
436
119
7
0
355,817
5
L
Yemoja
7,355
409
23
1
0
329,285
7
W
Raijin
10,645
591
150
8
0
346,772
2
L
Erlang Shen
7,894
439
79
4
0
297,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role