Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AstonIsAwesome
Athena
Level 44
God Stats
19W - 25L
1,285 SR
Queue Stats
62W - 102L
1,512 Elo+
Solo
Mercury
Mercury
MAAQUI
Mercury
Level 18
God Stats
8W - 2L
1,553 SR
Queue Stats
61W - 52L
1,480 Elo+
Party 2
Vulcan
Vulcan
Proton-87
Vulcan
Level 107
God Stats
5W - 2L
1,223 SR
Queue Stats
38W - 34L
1,062 Elo+
Party 2
Cerberus
Cerberus
salinas_4
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,274 Elo+
Party 2
Team Averages
Level 79
1,412 SR
1,366 Elo+

VS

Team Averages
Level 75
1,338 SR
1,352 Elo+
Eset
Eset
Chinmaster101
Eset
Level 27
God Stats
14W - 34L
1,321 SR
Queue Stats
14W - 34L
1,362 Elo+
Party 1
Poseidon
Poseidon
Doritoss03
Poseidon
Level 42
God Stats
1W - 5L
1,282 SR
Queue Stats
18W - 13L
1,277 Elo+
Solo
Chang'e
Chang'e
Smoois
Chang'e
Level 88
God Stats
50W - 48L
1,447 SR
Queue Stats
102W - 120L
1,351 Elo+
Party 1
Pele
Pele
TwistedLuna7911
Pele
Level 101
God Stats
33W - 49L
1,349 SR
Queue Stats
192W - 219L
1,363 Elo+
Party 1
King Arthur
King Arthur
darkhunter165
King Arthur
Level 115
God Stats
21W - 24L
1,293 SR
Queue Stats
283W - 284L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
18 / 2 / 9
12,485
595
29,522
19,326
8,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 3 / 18
11,909
567
7,286
20,664
22,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
MAAQUI
Mercury
18
3 / 5 / 3
11,100
529
4,028
16,398
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Proton-87
Vulcan
15
4 / 5 / 7
9,975
475
17,627
11,766
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
salinas_4
Cerberus
17
9 / 4 / 13
11,284
537
18,172
23,869
19,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 1
8,214
391
3,966
13,028
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Doritoss03
Poseidon
15
3 / 6 / 2
9,544
454
11,148
14,794
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Smoois
Chang'e
17
3 / 11 / 7
10,705
510
14,696
20,852
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 6
10,013
477
8,286
23,348
11,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
darkhunter165
King Arthur
17
10 / 5 / 3
11,474
546
21,403
25,590
29,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
39
Kills
18
19
Deaths
41
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
18
2
9
11.25
W
5
3
18
4.67
L
0
14
1
0.04
L
Poseidon
Doritoss03
Poseidon
3
6
2
0.67
W
Mercury
MAAQUI
Mercury
3
5
3
0.9
W
Vulcan
Proton-87
Vulcan
4
5
7
1.5
L
Chang'e
Smoois
Chang'e
3
11
7
0.59
L
2
5
6
1
L
King Arthur
darkhunter165
King Arthur
10
5
3
2.3
W
Cerberus
salinas_4
Cerberus
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,635
Damage
59,499
92,023
Taken
97,612
63,436
Mitigated
55,442
24,686
Healing
27,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
29,522
16,690
0
10,759
19,326
8,976
5,106
5,533
13,388
0
90,055
W
7,286
2,854
0
750
20,664
22,661
1,469
7,288
12,812
28,756
0
L
3,966
389
574
92
13,028
3,387
1,108
3,029
9,999
33,936
0
L
Poseidon
Doritoss03
Poseidon
11,148
933
0
3,389
14,794
5,101
0
8,752
6,042
64,341
0
W
Mercury
MAAQUI
Mercury
4,028
1,304
0
5,254
16,398
6,718
751
4,521
11,537
0
79,432
W
Vulcan
Proton-87
Vulcan
17,627
10,287
824
1,052
11,766
5,449
677
3,006
7,902
64,357
0
L
Chang'e
Smoois
Chang'e
14,696
668
1,018
6,489
20,852
6,252
382
13,529
7,323
55,582
0
L
8,286
2,015
744
7,061
23,348
11,565
1,264
7,118
16,230
0
72,717
L
King Arthur
darkhunter165
King Arthur
21,403
2,110
1,106
7,010
25,590
29,137
0
10,657
14,933
0
54,020
W
Cerberus
salinas_4
Cerberus
18,172
536
0
6,047
23,869
19,632
652
8,506
15,077
56,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,753
Gold Earned
49,950
494
Minions Killed
454
0
Camps Cleared
0
1,996,043
Distance Traveled
1,825,695
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,485
595
111
5
0
341,200
3
W
Athena
11,909
567
29
1
0
436,136
0
L
Eset
8,214
391
63
3
0
306,545
1
L
Poseidon
9,544
454
119
6
0
371,436
3
W
Mercury
11,100
529
154
7
0
454,218
0
W
Vulcan
9,975
475
97
5
0
391,713
3
L
Chang'e
10,705
510
80
4
0
381,422
0
L
Pele
10,013
477
132
6
0
378,530
3
L
King Arthur
11,474
546
60
3
0
387,762
0
W
Cerberus
11,284
537
103
5
0
372,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role