Player Matchup

Zeus
Zeus
Jaaawara
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
VR Enyo
Da Ji
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,423 Elo+
Solo
Agni
Agni
christiannne
Agni
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,515 Elo+
Solo
Yemoja
Yemoja
xXAB4DDONXx
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
zzzJOEB
Vamana
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 65L
1,915 Elo+
Solo
Team Averages
Level 131
1,500 SR
1,571 Elo+

VS

Team Averages
Level 125
1,518 SR
1,624 Elo+
Nox
Nox
Albert_Wesker-SS
Nox
Level 158
God Stats
4W - 6L
1,968 SR
Queue Stats
224W - 251L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
Freeburgg
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
552W - 181L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
Lustx8
Sylvanus
Level 153
God Stats
9W - 11L
1,409 SR
Queue Stats
758W - 173L
1,330 Elo+
Party 2
Izanami
Izanami
VSKConker
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,938 Elo+
Solo
Susano
Susano
zombsmasher
Susano
Level 109
God Stats
4W - 3L
1,213 SR
Queue Stats
336W - 188L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 0 / 13
10,530
1,053
21,829
7,068
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
VR Enyo
Da Ji
16
4 / 1 / 15
10,078
1,008
11,289
9,781
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 14
10,121
1,012
14,118
9,286
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
15
0 / 0 / 14
9,036
904
1,688
11,324
9,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
zzzJOEB
Vamana
17
7 / 1 / 11
11,508
1,151
18,528
15,359
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,076
908
10,753
7,998
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Freeburgg
Erlang Shen
15
1 / 8 / 2
9,068
907
9,381
22,910
11,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Lustx8
Sylvanus
15
1 / 2 / 4
9,963
996
6,904
12,284
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
VSKConker
Izanami
15
1 / 7 / 2
9,569
957
13,203
18,491
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
14
2 / 2 / 3
8,978
898
8,196
10,117
6,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
21
Kills
5
5
Deaths
21
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Erlang Shen
Freeburgg
Erlang Shen
1
8
2
0.25
W
Zeus
7
0
13
13.5
L
Sylvanus
Lustx8
Sylvanus
1
2
4
1.5
W
Da Ji
VR Enyo
Da Ji
4
1
15
11.5
L
Izanami
VSKConker
Izanami
1
7
2
0.29
W
3
3
14
3.33
W
Yemoja
0
0
14
7
L
Susano
2
2
3
1.75
W
Vamana
zzzJOEB
Vamana
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,452
Damage
48,437
52,818
Taken
71,800
35,479
Mitigated
42,054
16,289
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,753
523
0
0
7,998
3,448
0
3,773
3,931
30,994
0
L
Erlang Shen
Freeburgg
Erlang Shen
9,381
4,709
0
3,411
22,910
11,346
0
11,677
10,294
0
23,659
W
Zeus
21,829
2,261
0
0
7,068
2,873
0
1,511
5,557
44,115
0
L
Sylvanus
Lustx8
Sylvanus
6,904
890
5,147
3,759
12,284
13,420
0
4,946
6,770
19,594
0
W
Da Ji
VR Enyo
Da Ji
11,289
3,399
0
240
9,781
7,180
0
3,937
5,844
0
17,298
L
Izanami
VSKConker
Izanami
13,203
6,461
0
1,685
18,491
7,508
0
10,397
7,145
0
50,652
W
14,118
911
302
1,211
9,286
3,375
0
3,922
5,364
35,179
0
W
Yemoja
1,688
308
7,487
3,155
11,324
9,198
0
3,617
7,707
4,716
0
L
Susano
8,196
1,180
0
0
10,117
6,332
0
4,853
4,817
0
14,593
W
Vamana
zzzJOEB
Vamana
18,528
8,599
0
3,894
15,359
12,853
0
4,670
10,689
0
39,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
46,654
197
Minions Killed
183
9
Camps Cleared
8
970,283
Distance Traveled
926,425
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,076
908
45
5
3
216,919
1
L
Erlang Shen
9,068
907
33
3
2
178,775
0
W
Zeus
10,530
1,053
63
6
2
178,575
0
L
Sylvanus
9,963
996
24
2
0
176,309
0
W
Da Ji
10,078
1,008
18
2
2
202,915
0
L
Izanami
9,569
957
69
7
2
169,389
0
W
Agni
10,121
1,012
49
5
2
193,501
1
W
Yemoja
9,036
904
13
1
0
186,078
0
L
Susano
8,978
898
12
1
1
185,033
0
W
Vamana
11,508
1,151
54
5
3
209,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role