Player Matchup

Rama
Rama
LilBoogieDB
Rama
Level 156
God Stats
6W - 1L
1,833 SR
Queue Stats
90W - 30L
1,861 Elo+
Party 1
Raijin
Raijin
Pandalino101
Raijin
Level 158
God Stats
10W - 6L
1,766 SR
Queue Stats
168W - 83L
1,708 Elo+
Party 1
Hercules
Hercules
xiMags
Hercules
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 83L
1,281 Elo+
Party 1
Team Averages
Level 151
1,699 SR
1,617 Elo+

VS

Team Averages
Level 104
1,656 SR
1,566 Elo+
Anhur
Anhur
COMPIGAME
Anhur
Level 123
God Stats
12W - 20L
1,688 SR
Queue Stats
454W - 426L
1,572 Elo+
Solo
Aphrodite
Aphrodite
Lostinak
Aphrodite
Level 59
God Stats
156W - 56L
1,779 SR
Queue Stats
418W - 253L
1,733 Elo+
Solo
King Arthur
King Arthur
Warcheiften2
King Arthur
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 221L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
16,657
641
23,699
22,965
7,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
7 / 2 / 7
16,461
633
26,009
16,189
7,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xiMags
Hercules
18
2 / 7 / 10
15,470
595
12,724
32,672
35,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
COMPIGAME
Anhur
18
5 / 6 / 6
15,461
595
17,376
24,707
8,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Lostinak
Aphrodite
20
5 / 2 / 8
16,140
621
24,703
18,000
14,919
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Warcheiften2
King Arthur
17
3 / 8 / 9
15,338
590
12,614
32,220
30,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
16
Kills
13
13
Deaths
16
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
COMPIGAME
Anhur
5
6
6
1.33
W
7
4
7
2.63
L
Aphrodite
Lostinak
Aphrodite
5
2
8
4.5
W
Raijin
7
2
7
5.25
L
King Arthur
Warcheiften2
King Arthur
3
8
9
0.94
W
Hercules
xiMags
Hercules
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,432
Damage
54,693
71,826
Taken
74,927
51,396
Mitigated
54,508
26,062
Healing
31,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
COMPIGAME
Anhur
17,376
11,312
0
5,011
24,707
8,829
3,801
9,196
15,336
0
89,917
W
23,699
19,802
0
8,994
22,965
7,741
3,798
8,715
14,000
0
131,219
L
Aphrodite
Lostinak
Aphrodite
24,703
1,736
12,024
13,593
18,000
14,919
750
8,744
9,006
104,656
0
W
Raijin
26,009
727
0
2,595
16,189
7,993
701
7,485
8,542
106,162
0
L
King Arthur
Warcheiften2
King Arthur
12,614
950
0
1,097
32,220
30,760
285
8,740
23,111
84
47,168
W
Hercules
xiMags
Hercules
12,724
2,034
0
14,473
32,672
35,662
635
7,810
24,430
1,228
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
46,939
289
Minions Killed
298
0
Camps Cleared
0
1,339,706
Distance Traveled
1,397,550
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,461
595
108
4
0
416,884
5
W
Rama
16,657
641
132
5
0
431,031
3
L
Aphrodite
16,140
621
144
6
0
483,375
1
W
Raijin
16,461
633
115
4
0
442,139
4
L
King Arthur
15,338
590
46
2
0
497,291
5
W
Hercules
15,470
595
42
2
0
466,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role