Player Matchup

Cupid
Cupid
DoloDolo419
Cupid
Level 8
God Stats
13W - 14L
1,438 SR
Queue Stats
14W - 17L
1,409 Elo+
Solo
Apollo
Apollo
GabrielAraujo13
Apollo
Level 4
God Stats
2W - 4L
1,473 SR
Queue Stats
29W - 25L
1,441 Elo+
Party 1
Agni
Agni
StarLordMorrison
Agni
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
344W - 381L
1,439 Elo+
Solo
Terra
Terra
cristianGM20
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,844 Elo+
Solo
Hercules
Hercules
sanander123
Hercules
Level 4
God Stats
6W - 4L
1,473 SR
Queue Stats
33W - 31L
1,441 Elo+
Party 1
Team Averages
Level 12
1,477 SR
1,515 Elo+

VS

Team Averages
Level 22
1,484 SR
1,579 Elo+
Hera
Hera
GotOJ6657
Hera
Level 29
God Stats
13W - 6L
1,634 SR
Queue Stats
209W - 199L
1,645 Elo+
Solo
Freya
Freya
PerkyJacksxn
Freya
Level 27
God Stats
8W - 9L
1,679 SR
Queue Stats
26W - 18L
1,861 Elo+
Solo
Heimdallr
Heimdallr
Timothyc435
Heimdallr
Level 14
God Stats
5W - 8L
1,172 SR
Queue Stats
107W - 120L
1,434 Elo+
Solo
Yemoja
Yemoja
krownix90
Yemoja
Level 23
God Stats
37W - 32L
1,447 SR
Queue Stats
72W - 88L
1,402 Elo+
Solo
Amaterasu
Amaterasu
prettyizzy
Amaterasu
Level 18
God Stats
5W - 2L
1,488 SR
Queue Stats
33W - 40L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
8,841
884
9,728
14,754
6,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 6 / 4
8,570
857
7,000
17,605
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 4 / 1
9,981
998
12,235
15,118
5,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 3
9,077
908
3,228
16,966
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
sanander123
Hercules
14
0 / 3 / 2
8,345
835
5,991
11,898
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

113

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
9 / 1 / 6
11,190
1,119
20,751
6,818
2,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
8 / 2 / 7
10,627
1,063
16,517
13,089
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Timothyc435
Heimdallr
17
5 / 2 / 18
10,940
1,094
17,018
8,022
3,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
krownix90
Yemoja
16
0 / 0 / 19
10,204
1,020
8,321
4,047
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
prettyizzy
Amaterasu
16
6 / 1 / 15
10,522
1,052
8,937
11,293
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
6
Kills
28
28
Deaths
6
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
0
6
4
0.33
W
Hera
9
1
6
12
W
8
2
7
5.75
L
5
4
1
1.38
W
Heimdallr
Timothyc435
Heimdallr
5
2
18
7
L
1
8
3
0.31
W
Yemoja
krownix90
Yemoja
0
0
19
9.5
W
Amaterasu
prettyizzy
Amaterasu
6
1
15
13.5
L
Hercules
sanander123
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
71,544
76,341
Taken
43,269
41,608
Mitigated
25,069
9,431
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,728
5,808
75
550
14,754
6,111
0
9,211
5,443
0
25,684
L
7,000
3,518
0
1,365
17,605
7,566
0
9,576
7,938
0
24,107
W
Hera
20,751
4,567
737
1,736
6,818
2,936
0
1,483
5,285
50,920
0
W
16,517
6,805
0
3,877
13,089
5,299
0
5,818
7,095
25,460
0
L
12,235
1,754
480
1,660
15,118
5,608
0
9,180
5,863
28,098
0
W
Heimdallr
Timothyc435
Heimdallr
17,018
8,324
0
1,249
8,022
3,622
0
2,563
5,384
0
36,268
L
3,228
1,401
2,142
1,759
16,966
13,444
0
10,852
6,015
10,697
0
W
Yemoja
krownix90
Yemoja
8,321
0
743
907
4,047
3,799
0
1,381
2,641
14,223
0
W
Amaterasu
prettyizzy
Amaterasu
8,937
4,727
0
2,207
11,293
9,413
0
4,218
7,029
0
16,893
L
Hercules
sanander123
Hercules
5,991
1,549
0
1,400
11,898
8,879
0
6,770
5,036
0
12,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
53,483
115
Minions Killed
165
4
Camps Cleared
8
888,286
Distance Traveled
928,896
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,841
884
32
3
0
144,428
0
L
Apollo
8,570
857
26
3
1
190,537
0
W
Hera
11,190
1,119
84
8
3
178,220
2
W
Freya
10,627
1,063
14
1
1
176,363
0
L
Agni
9,981
998
30
3
0
163,538
0
W
Heimdallr
10,940
1,094
48
5
1
171,261
0
L
Terra
9,077
908
8
1
1
172,277
0
W
Yemoja
10,204
1,020
10
1
0
183,268
0
W
Amaterasu
10,522
1,052
9
1
3
219,784
0
L
Hercules
8,345
835
19
2
2
217,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role