Player Matchup

Kuzenbo
Kuzenbo
B M ARAGON
Kuzenbo
Level 122
God Stats
1W - 2L
1,284 SR
Queue Stats
48W - 45L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
Ianaragon
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,560 Elo+
Party 2
Raijin
Raijin
Test My Nen
Raijin
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
64W - 56L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The6thKazekage
Tsukuyomi
Level 43
God Stats
4W - 6L
1,495 SR
Queue Stats
18W - 25L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
VamanaPlayer69
Sun Wukong
Level 92
God Stats
3W - 4L
1,715 SR
Queue Stats
152W - 139L
1,568 Elo+
Party 2
Team Averages
Level 84
1,544 SR
1,552 Elo+

VS

Team Averages
Level 67
1,722 SR
1,588 Elo+
Fenrir
Fenrir
Darckret
Fenrir
Level 128
God Stats
9W - 6L
1,628 SR
Queue Stats
87W - 61L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FLECKXLive
Cu Chulainn
Level 28
God Stats
6W - 4L
1,748 SR
Queue Stats
274W - 246L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
IFeelToxic
Amaterasu
Level 27
God Stats
5W - 2L
2,037 SR
Queue Stats
99W - 57L
1,658 Elo+
Party 3
Neith
Neith
MrSinapsiZ
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RiseDies
Merlin
Level 65
God Stats
1W - 1L
1,695 SR
Queue Stats
123W - 106L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B M ARAGON
Kuzenbo
12
2 / 3 / 2
8,617
431
8,843
13,753
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Ianaragon
Jing Wei
14
0 / 8 / 2
8,594
430
4,147
13,120
4,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
16
1 / 3 / 0
10,017
501
5,875
10,089
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
The6thKazekage
Tsukuyomi
15
2 / 5 / 1
9,146
457
5,266
13,349
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
VamanaPlayer69
Sun Wukong
15
1 / 1 / 1
9,463
473
5,545
12,965
7,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darckret
Fenrir
15
4 / 3 / 8
10,044
502
9,641
16,912
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
FLECKXLive
Cu Chulainn
18
3 / 2 / 3
10,753
538
12,211
11,823
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
IFeelToxic
Amaterasu
16
1 / 0 / 7
10,000
500
5,125
12,763
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
16
5 / 0 / 4
9,696
485
7,154
9,454
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
RiseDies
Merlin
19
7 / 1 / 4
12,123
606
12,154
7,673
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
20
20
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
B M ARAGON
Kuzenbo
2
3
2
1
W
Fenrir
Darckret
Fenrir
4
3
8
2.67
W
Cu Chulainn
FLECKXLive
Cu Chulainn
3
2
3
2.25
W
Amaterasu
IFeelToxic
Amaterasu
1
0
7
4.5
L
Jing Wei
Ianaragon
Jing Wei
0
8
2
0.13
W
Neith
5
0
4
7
W
Merlin
RiseDies
Merlin
7
1
4
9
L
Raijin
1
3
0
0.33
L
Tsukuyomi
The6thKazekage
Tsukuyomi
2
5
1
0.5
L
Sun Wukong
VamanaPlayer69
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
46,285
63,276
Taken
58,625
36,233
Mitigated
34,442
17,009
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
B M ARAGON
Kuzenbo
8,843
3,552
0
2,971
13,753
14,504
106
3,391
10,133
30,856
0
W
Fenrir
Darckret
Fenrir
9,641
2,286
0
7,942
16,912
9,627
792
4,705
12,201
0
41,234
W
Cu Chulainn
FLECKXLive
Cu Chulainn
12,211
2,967
0
2,231
11,823
11,433
739
906
10,861
9,417
64,118
W
Amaterasu
IFeelToxic
Amaterasu
5,125
1,274
0
7,516
12,763
6,893
1,674
1,273
11,470
0
68,429
L
Jing Wei
Ianaragon
Jing Wei
4,147
2,421
237
3,032
13,120
4,326
1,612
1,429
11,635
0
46,526
W
Neith
7,154
4,375
0
4,743
9,454
3,610
1,187
3,175
6,241
0
45,570
W
Merlin
RiseDies
Merlin
12,154
1,210
0
3,101
7,673
2,879
638
4,287
3,134
93,558
0
L
Raijin
5,875
580
0
1,245
10,089
4,074
0
3,647
6,110
72,036
0
L
Tsukuyomi
The6thKazekage
Tsukuyomi
5,266
779
0
3,706
13,349
5,792
0
3,574
9,528
0
61,916
L
Sun Wukong
VamanaPlayer69
Sun Wukong
5,545
1,525
0
5,818
12,965
7,537
0
1,415
11,075
0
55,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
52,616
541
Minions Killed
619
0
Camps Cleared
0
1,801,301
Distance Traveled
1,891,225
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,617
431
36
2
0
379,501
8
W
Fenrir
10,044
502
70
4
0
403,226
6
W
Cu Chulainn
10,753
538
143
7
0
358,498
3
W
Amaterasu
10,000
500
118
6
0
426,068
1
L
Jing Wei
8,594
430
85
4
0
321,333
0
W
Neith
9,696
485
103
5
0
312,647
0
W
Merlin
12,123
606
185
9
0
390,786
12
L
Raijin
10,017
501
176
9
0
363,660
3
L
Tsukuyomi
9,146
457
117
6
0
385,159
2
L
Sun Wukong
9,463
473
127
6
0
351,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role