Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LittleDuck35
Scylla
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 206L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
RedVeist
Jing Wei
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 6L
1,549 Elo+
Party 2
Mulan
Mulan
amBoomiey
Mulan
Level 92
God Stats
0W - 4L
1,500 SR
Queue Stats
265W - 233L
1,554 Elo+
Party 2
Cerberus
Cerberus
dkf87gg
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,460 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,524 Elo+

VS

Team Averages
Level 56
1,549 SR
1,578 Elo+
Xing Tian
Xing Tian
AdRiAnNb98
Xing Tian
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
Antonnio_98
Nu Wa
Level 75
God Stats
2W - 0L
1,735 SR
Queue Stats
17W - 8L
1,544 Elo+
Party 1
Izanami
Izanami
DeathMoon_1975-
Izanami
Level 111
God Stats
7W - 6L
1,509 SR
Queue Stats
151W - 175L
1,569 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lopez_wp
Cu Chulainn
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,556 Elo+
Party 1
Serqet
Serqet
Touka-Chan10
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 0
5,900
454
3,649
7,634
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
11
1 / 1 / 0
6,601
508
4,740
5,635
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
RedVeist
Jing Wei
10
1 / 2 / 0
5,707
439
2,775
6,476
1,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
amBoomiey
Mulan
13
3 / 2 / 1
7,592
584
8,681
10,958
5,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
dkf87gg
Cerberus
9
1 / 5 / 1
5,897
454
5,841
13,244
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdRiAnNb98
Xing Tian
10
2 / 0 / 8
7,076
544
7,212
8,903
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 1
6,723
517
7,601
6,525
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 0 / 3
7,353
566
4,767
7,094
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Lopez_wp
Cu Chulainn
12
2 / 3 / 0
6,978
537
6,674
11,922
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
11
2 / 2 / 3
6,187
476
4,575
8,258
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
12
12
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
W
Xing Tian
AdRiAnNb98
Xing Tian
2
0
8
6
W
3
3
1
1.17
W
3
0
3
4.5
L
Scylla
1
1
0
1
W
Cu Chulainn
Lopez_wp
Cu Chulainn
2
3
0
0.67
L
Jing Wei
RedVeist
Jing Wei
1
2
0
0.5
W
Serqet
2
2
3
1.75
L
Mulan
amBoomiey
Mulan
3
2
1
1.75
L
Cerberus
dkf87gg
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
30,829
43,947
Taken
42,702
17,398
Mitigated
19,880
13,455
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,649
726
0
2,095
7,634
3,492
0
1,938
5,213
2,938
29,561
W
Xing Tian
AdRiAnNb98
Xing Tian
7,212
662
0
1,737
8,903
5,041
0
3,214
5,635
18,230
0
W
7,601
1,558
0
1,000
6,525
1,898
130
3,523
2,790
40,566
0
W
4,767
3,123
0
4,947
7,094
2,123
331
1,939
5,155
0
56,338
L
Scylla
4,740
436
0
1,127
5,635
1,719
0
3,488
1,869
40,743
0
W
Cu Chulainn
Lopez_wp
Cu Chulainn
6,674
2,224
0
4,330
11,922
8,150
0
0
11,922
3,729
32,703
L
Jing Wei
RedVeist
Jing Wei
2,775
2,349
0
1,829
6,476
1,644
0
3,189
3,019
0
21,970
W
Serqet
4,575
1,286
0
2,463
8,258
2,668
0
1,786
6,414
0
25,417
L
Mulan
amBoomiey
Mulan
8,681
2,242
0
4,175
10,958
5,710
0
987
9,836
0
47,130
L
Cerberus
dkf87gg
Cerberus
5,841
401
0
4,229
13,244
4,833
0
4,899
8,139
29,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
34,317
394
Minions Killed
329
0
Camps Cleared
0
1,248,948
Distance Traveled
1,228,841
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,900
454
57
4
0
278,710
0
W
Xing Tian
7,076
544
15
1
0
265,902
6
W
Nu Wa
6,723
517
78
6
0
225,040
4
W
Izanami
7,353
566
114
9
0
217,298
3
L
Scylla
6,601
508
94
7
0
244,886
7
W
Cu Chulainn
6,978
537
75
6
0
255,983
0
L
Jing Wei
5,707
439
58
4
0
265,264
2
W
Serqet
6,187
476
47
4
0
264,618
3
L
Mulan
7,592
584
113
9
0
216,311
3
L
Cerberus
5,897
454
72
6
0
243,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role