Player Matchup

Izanami
Izanami
OhNo KillaPurp
Izanami
Level 66
God Stats
9W - 6L
1,836 SR
Queue Stats
102W - 110L
1,506 Elo+
Party 3
Hera
Hera
ShimmyTangTang
Hera
Level 127
God Stats
2W - 2L
1,288 SR
Queue Stats
99W - 121L
1,483 Elo+
Party 3
Sylvanus
Sylvanus
leefiredragon
Sylvanus
Level 145
God Stats
12W - 11L
1,496 SR
Queue Stats
106W - 80L
1,613 Elo+
Party 3
Arachne
Arachne
xGWheats11x
Arachne
Level 106
God Stats
6W - 3L
1,860 SR
Queue Stats
31W - 30L
1,207 Elo+
Party 3
Bellona
Bellona
xOutcxst
Bellona
Level 28
God Stats
6W - 6L
1,716 SR
Queue Stats
20W - 22L
1,492 Elo+
Party 3
Team Averages
Level 94
1,639 SR
1,460 Elo+

VS

Team Averages
Level 75
1,465 SR
1,542 Elo+
Raijin
Raijin
Alexinho1999
Raijin
Level 128
God Stats
1W - 2L
1,288 SR
Queue Stats
109W - 101L
1,536 Elo+
Party 1
Chaac
Chaac
CA_Links
Chaac
Level 119
God Stats
2W - 1L
1,738 SR
Queue Stats
6W - 7L
1,594 Elo+
Party 2
Anubis
Anubis
CA_Ozaru
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,521 Elo+
Party 2
Thanatos
Thanatos
CA_Rezok
Thanatos
Level 48
God Stats
0W - 2L
1,207 SR
Queue Stats
9W - 14L
1,594 Elo+
Party 2
Freya
Freya
lIXB3ASTXIl
Freya
Level 40
God Stats
6W - 7L
1,590 SR
Queue Stats
20W - 17L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,939
497
11,127
10,833
3,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 3
11,357
568
17,010
6,666
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
leefiredragon
Sylvanus
14
0 / 3 / 5
8,851
443
5,399
12,890
11,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
xGWheats11x
Arachne
18
3 / 0 / 3
10,960
548
5,761
13,020
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xOutcxst
Bellona
17
2 / 1 / 3
11,395
570
9,315
11,346
11,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 4 / 3
7,965
398
5,686
16,810
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
CA_Links
Chaac
15
0 / 2 / 3
9,256
463
9,864
17,829
17,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
CA_Ozaru
Anubis
15
2 / 3 / 1
9,069
453
2,559
7,070
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CA_Rezok
Thanatos
15
1 / 0 / 2
9,054
453
3,408
16,372
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 3
7,875
394
5,884
10,382
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
5
5
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
4
3
0.63
L
Chaac
CA_Links
Chaac
0
2
3
0.75
L
Anubis
CA_Ozaru
Anubis
2
3
1
0.83
L
Thanatos
CA_Rezok
Thanatos
1
0
2
2
W
3
0
4
5
W
4
1
3
5.5
L
1
3
3
0.83
W
Sylvanus
leefiredragon
Sylvanus
0
3
5
0.83
W
Arachne
xGWheats11x
Arachne
3
0
3
4.5
W
Bellona
xOutcxst
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,612
Damage
27,401
54,755
Taken
68,463
38,182
Mitigated
41,249
17,727
Healing
28,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,686
790
0
4,241
16,810
9,525
0
5,564
11,246
28,446
0
L
Chaac
CA_Links
Chaac
9,864
2,409
0
7,151
17,829
17,632
0
4,320
13,509
0
59,859
L
Anubis
CA_Ozaru
Anubis
2,559
0
0
1,855
7,070
3,219
745
3,241
3,829
47,080
0
L
Thanatos
CA_Rezok
Thanatos
3,408
474
0
12,133
16,372
5,868
170
5,262
11,110
0
54,483
W
11,127
8,636
0
4,712
10,833
3,867
2,346
4,502
6,306
0
66,272
W
17,010
4,288
0
1,251
6,666
2,652
1,314
1,754
4,820
85,173
0
L
5,884
1,705
0
2,716
10,382
5,005
0
4,855
5,527
37,798
0
W
Sylvanus
leefiredragon
Sylvanus
5,399
2,077
2,078
2,563
12,890
11,808
378
4,578
8,140
31,264
0
W
Arachne
xGWheats11x
Arachne
5,761
3,594
0
5,042
13,020
8,336
0
2,017
10,885
14,108
84,025
W
Bellona
xOutcxst
Bellona
9,315
3,655
0
2,081
11,346
11,519
881
1,028
9,900
5,085
59,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
43,219
555
Minions Killed
454
0
Camps Cleared
0
1,919,050
Distance Traveled
1,818,548
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,965
398
50
3
0
312,077
8
L
Chaac
9,256
463
124
6
0
354,902
2
L
Anubis
9,069
453
113
6
0
362,875
4
L
Thanatos
9,054
453
106
5
0
427,507
4
W
Izanami
9,939
497
107
5
0
342,173
1
W
Hera
11,357
568
137
7
0
397,383
8
L
Freya
7,875
394
61
3
0
361,187
6
W
Sylvanus
8,851
443
44
2
0
324,114
2
W
Arachne
10,960
548
136
7
0
464,659
0
W
Bellona
11,395
570
131
7
0
390,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role