Player Matchup

Amaterasu
Amaterasu
DxBamaBoy03
Amaterasu
Level 29
God Stats
12W - 6L
1,885 SR
Queue Stats
233W - 239L
1,594 Elo+
Party 4
Sun Wukong
Sun Wukong
Psychotic Jags
Sun Wukong
Level 82
God Stats
3W - 6L
1,318 SR
Queue Stats
35W - 52L
1,494 Elo+
Party 3
Hera
Hera
ShadowsGirl
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZsnipePro
Cthulhu
Level 59
God Stats
1W - 4L
1,356 SR
Queue Stats
15W - 24L
1,488 Elo+
Party 3
Anhur
Anhur
aidanb500813
Anhur
Level 37
God Stats
0W - 2L
1,246 SR
Queue Stats
26W - 37L
1,341 Elo+
Party 4
Team Averages
Level 69
1,461 SR
1,484 Elo+

VS

Team Averages
Level 68
1,594 SR
1,534 Elo+
Chaac
Chaac
ImmortalLegionNS
Chaac
Level 110
God Stats
4W - 1L
1,740 SR
Queue Stats
15W - 9L
1,635 Elo+
Party 2
Hachiman
Hachiman
KineticBubble
Hachiman
Level 28
God Stats
40W - 35L
1,566 SR
Queue Stats
148W - 174L
1,420 Elo+
Party 1
Anubis
Anubis
Skittzoid
Anubis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,997 Elo+
Party 2
Arachne
Arachne
YawnYawn
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,213 Elo+
Solo
Ganesha
Ganesha
ollystay
Ganesha
Level 41
God Stats
4W - 4L
1,667 SR
Queue Stats
88W - 126L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DxBamaBoy03
Amaterasu
7
0 / 2 / 0
4,049
578
1,443
6,031
1,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Psychotic Jags
Sun Wukong
2
0 / 2 / 0
3,119
446
580
2,308
1,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 0
4,154
593
1,489
2,270
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
ZsnipePro
Cthulhu
5
1 / 4 / 0
3,847
550
2,983
5,041
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 4 / 0
3,376
482
1,153
3,778
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,801
686
1,234
2,750
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hachiman
KineticBubble
Hachiman
8
7 / 0 / 1
5,409
773
3,654
4,389
1,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Skittzoid
Anubis
7
1 / 0 / 2
4,445
635
1,794
2,476
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
YawnYawn
Arachne
8
3 / 0 / 0
4,800
686
2,199
3,869
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
ollystay
Ganesha
7
0 / 1 / 8
4,912
702
2,103
5,047
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DxBamaBoy03
Amaterasu
0
2
0
0
W
1
0
0
1
W
Hachiman
KineticBubble
Hachiman
7
0
1
7.5
L
Sun Wukong
Psychotic Jags
Sun Wukong
0
2
0
0
L
0
1
0
0
W
Anubis
Skittzoid
Anubis
1
0
2
2
W
Arachne
YawnYawn
Arachne
3
0
0
3
L
Cthulhu
ZsnipePro
Cthulhu
1
4
0
0.25
L
0
4
0
0
W
Ganesha
ollystay
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,648
Damage
10,984
19,428
Taken
18,531
5,848
Mitigated
8,461
4,333
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DxBamaBoy03
Amaterasu
1,443
484
0
2,565
6,031
1,737
0
1,437
4,545
0
14,539
W
1,234
584
0
1,496
2,750
2,018
520
0
2,635
0
19,462
W
Hachiman
KineticBubble
Hachiman
3,654
2,042
135
2,645
4,389
1,158
960
1,813
2,576
0
20,691
L
Sun Wukong
Psychotic Jags
Sun Wukong
580
119
0
125
2,308
1,262
0
90
2,103
0
1,867
L
1,489
164
0
920
2,270
487
0
749
1,521
21,835
0
W
Anubis
Skittzoid
Anubis
1,794
0
258
1,360
2,476
828
195
660
1,798
18,766
0
W
Arachne
YawnYawn
Arachne
2,199
1,570
0
1,490
3,869
2,265
0
707
3,011
5,123
15,997
L
Cthulhu
ZsnipePro
Cthulhu
2,983
677
0
216
5,041
1,723
0
1,117
3,924
10,124
0
L
1,153
1,018
0
507
3,778
639
0
788
2,990
0
5,472
W
Ganesha
ollystay
Ganesha
2,103
417
258
2,231
5,047
2,192
399
1,170
3,877
10,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,545
Gold Earned
24,367
115
Minions Killed
184
0
Camps Cleared
0
570,605
Distance Traveled
665,973
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,049
578
38
5
0
145,220
2
W
Chaac
4,801
686
47
7
0
131,725
1
W
Hachiman
5,409
773
56
8
0
140,529
0
L
Sun Wukong
3,119
446
6
1
0
69,834
0
L
Hera
4,154
593
41
6
0
132,935
3
W
Anubis
4,445
635
35
5
0
101,876
2
W
Arachne
4,800
686
42
6
0
152,832
2
L
Cthulhu
3,847
550
18
3
0
118,669
0
L
Anhur
3,376
482
12
2
0
103,947
0
W
Ganesha
4,912
702
4
1
0
139,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role