Player Matchup

Ares
Ares
Bronze III
AMTavo
Ares
Bronze III
Level 69
God Stats
4W - 5L
1,713 SR
Queue Stats
12W - 27L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Kumo VII
Baron Samedi
Gold III
Level 154
God Stats
5W - 9L
1,446 SR
Queue Stats
97W - 111L
1,537 MMR
Party 1
Achilles
Achilles
Gold II
welshblows4free
Achilles
Gold II
Level 49
God Stats
1W - 1L
1,668 SR
Queue Stats
26W - 29L
1,520 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,609 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,643 SR
1,503 MMR
Chaac
Chaac
Bronze III
Bhdax
Chaac
Bronze III
Level 65
God Stats
8W - 9L
1,500 SR
Queue Stats
86W - 97L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
KingSamRaps
Ne Zha
Gold IV
Level 127
God Stats
46W - 40L
1,736 SR
Queue Stats
341W - 351L
1,521 MMR
Party 2
Ra
Ra
Gold V
KngDmonSlayr
Ra
Gold V
Level 127
God Stats
7W - 7L
1,692 SR
Queue Stats
324W - 312L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AMTavo
Ares
11
2 / 7 / 2
8,965
747
3,527
12,499
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Kumo VII
Baron Samedi
10
2 / 7 / 1
7,808
651
6,428
10,612
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
12
2 / 3 / 3
8,418
702
8,446
14,081
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CthulhuDanzaburouAphroditeDiscordiaScylla

VS

Bans
PersephoneGaneshaMedusaHelCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bhdax
Chaac
14
8 / 1 / 9
10,264
855
11,547
13,209
11,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
12
3 / 2 / 8
8,892
741
4,425
8,177
3,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 3 / 8
9,396
783
11,483
6,570
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
17
17
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
AMTavo
Ares
2
7
2
0.43
W
Chaac
Bhdax
Chaac
8
1
9
12.5
W
Ne Zha
3
2
8
3.5
W
6
3
8
3.33
L
Baron Samedi
Kumo VII
Baron Samedi
2
7
1
0.36
L
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
27,455
37,192
Taken
27,956
27,543
Mitigated
16,462
5,375
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AMTavo
Ares
3,527
120
0
797
12,499
11,464
0
3,603
8,540
18,173
0
W
Chaac
Bhdax
Chaac
11,547
3,906
478
4,752
13,209
11,006
1,617
4,749
8,147
0
44,023
W
Ne Zha
4,425
1,384
0
1,959
8,177
3,274
1,473
2,651
5,426
0
16,461
W
11,483
1,452
1,582
1,679
6,570
2,182
700
2,651
3,819
36,392
0
L
Baron Samedi
Kumo VII
Baron Samedi
6,428
543
908
1,167
10,612
4,297
0
2,238
8,101
31,726
0
L
Achilles
8,446
1,940
0
2,503
14,081
11,782
0
4,711
9,036
0
25,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
28,552
100
Minions Killed
143
0
Camps Cleared
0
589,562
Distance Traveled
683,825
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,965
747
21
2
0
196,480
4
W
Chaac
10,264
855
58
5
0
249,139
2
W
Ne Zha
8,892
741
23
2
0
236,654
0
W
Ra
9,396
783
62
5
0
198,032
2
L
Baron Samedi
7,808
651
48
4
0
176,102
2
L
Achilles
8,418
702
31
3
0
216,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role