Player Matchup

Agni
Agni
AyItsDoxx
Agni
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
561W - 589L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Dat_Boi_Juic3_
Heimdallr
Level 79
God Stats
8W - 10L
1,250 SR
Queue Stats
339W - 373L
1,436 Elo+
Party 1
Medusa
Medusa
Daviotori
Medusa
Level 51
God Stats
7W - 4L
1,873 SR
Queue Stats
180W - 228L
1,325 Elo+
Party 1
Athena
Athena
Juicy_Rektion69
Athena
Level 86
God Stats
9W - 8L
1,528 SR
Queue Stats
170W - 139L
1,466 Elo+
Solo
Cernunnos
Cernunnos
jose343215
Cernunnos
Level 68
God Stats
39W - 17L
1,500 SR
Queue Stats
330W - 329L
1,394 Elo+
Solo
Team Averages
Level 75
1,530 SR
1,416 Elo+

VS

Team Averages
Level 87
1,598 SR
1,467 Elo+
Bacchus
Bacchus
CANADIANMOOSE81
Bacchus
Level 119
God Stats
7W - 14L
1,240 SR
Queue Stats
164W - 189L
1,442 Elo+
Solo
Ymir
Ymir
KingGangster4-0
Ymir
Level 64
God Stats
8W - 2L
1,924 SR
Queue Stats
120W - 110L
1,529 Elo+
Solo
Thoth
Thoth
Oheathy
Thoth
Level 85
God Stats
2W - 1L
1,806 SR
Queue Stats
39W - 25L
1,513 Elo+
Solo
Amaterasu
Amaterasu
UglyDray
Amaterasu
Level 65
God Stats
5W - 2L
1,519 SR
Queue Stats
49W - 67L
1,504 Elo+
Solo
Yemoja
Yemoja
ZedgE253
Yemoja
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 122L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 5 / 4
10,535
527
9,483
12,102
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Dat_Boi_Juic3_
Heimdallr
15
3 / 4 / 6
9,807
490
8,768
14,501
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Daviotori
Medusa
13
3 / 8 / 0
9,282
464
5,572
10,632
4,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 7
10,450
523
6,808
17,728
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
jose343215
Cernunnos
19
7 / 0 / 2
12,513
626
16,341
12,169
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
9,883
494
9,137
16,396
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 1 / 2
6,361
318
967
3,207
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Oheathy
Thoth
14
3 / 5 / 3
9,000
450
9,112
11,931
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
UglyDray
Amaterasu
14
2 / 5 / 2
8,644
432
8,719
19,443
15,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
ZedgE253
Yemoja
14
6 / 5 / 4
8,979
449
12,009
15,104
9,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
17
Kills
18
18
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
3
5
4
1
L
6
2
6
4.5
W
Heimdallr
Dat_Boi_Juic3_
Heimdallr
3
4
6
1.5
W
Medusa
Daviotori
Medusa
3
8
0
0.38
W
1
1
7
4.5
L
1
1
2
2
L
Thoth
Oheathy
Thoth
3
5
3
0.9
L
Amaterasu
UglyDray
Amaterasu
2
5
2
0.6
L
Yemoja
ZedgE253
Yemoja
6
5
4
1.6
W
Cernunnos
jose343215
Cernunnos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
39,944
67,132
Taken
66,081
37,772
Mitigated
45,176
13,288
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,483
80
130
764
12,102
4,091
2,002
7,251
4,351
46,242
0
L
9,137
2,139
458
3,372
16,396
15,469
56
4,461
11,705
38,518
0
W
Heimdallr
Dat_Boi_Juic3_
Heimdallr
8,768
2,617
0
1,636
14,501
8,244
555
5,534
8,906
0
52,138
W
Medusa
Daviotori
Medusa
5,572
2,575
0
1,120
10,632
4,932
5,338
7,043
3,552
1,889
33,879
W
6,808
2,175
0
4,270
17,728
15,319
0
7,635
9,997
36,379
0
L
967
343
147
267
3,207
1,361
0
846
2,247
11,076
0
L
Thoth
Oheathy
Thoth
9,112
216
0
176
11,931
4,093
298
6,123
5,357
39,917
0
L
Amaterasu
UglyDray
Amaterasu
8,719
4,099
0
5,165
19,443
15,013
260
2,422
16,798
0
45,785
L
Yemoja
ZedgE253
Yemoja
12,009
4,114
2,431
2,890
15,104
9,240
293
2,030
12,920
44,339
0
W
Cernunnos
jose343215
Cernunnos
16,341
10,861
279
5,089
12,169
5,186
5,255
3,002
9,101
0
92,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
42,867
470
Minions Killed
300
0
Camps Cleared
0
1,812,179
Distance Traveled
1,567,395
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,535
527
90
5
0
357,820
4
L
Bacchus
9,883
494
56
3
0
353,300
0
W
Heimdallr
9,807
490
77
4
0
353,549
0
W
Medusa
9,282
464
60
3
0
347,275
0
W
Athena
10,450
523
71
4
0
420,304
2
L
Ymir
6,361
318
24
1
0
121,577
0
L
Thoth
9,000
450
78
4
0
344,302
0
L
Amaterasu
8,644
432
76
4
0
388,593
2
L
Yemoja
8,979
449
66
3
0
359,623
4
W
Cernunnos
12,513
626
172
9
0
333,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role