Player Matchup

Apollo
Apollo
EL-GU1Z4R
Apollo
Level 27
God Stats
5W - 7L
1,440 SR
Queue Stats
20W - 27L
1,496 Elo+
Solo
Arachne
Arachne
ParisDrakeDoee
Arachne
Level 29
God Stats
19W - 18L
1,809 SR
Queue Stats
452W - 475L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
SonnyGunz27
Cthulhu
Level 24
God Stats
88W - 81L
1,629 SR
Queue Stats
459W - 465L
1,708 Elo+
Party 1
Chaac
Chaac
WhoShotYa7546
Chaac
Level 26
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 6L
1,582 Elo+
Solo
The Morrigan
The Morrigan
imtrashikno
The Morrigan
Level 29
God Stats
7W - 5L
1,757 SR
Queue Stats
15W - 9L
1,991 Elo+
Solo
Team Averages
Level 27
1,586 SR
1,686 Elo+

VS

Team Averages
Level 20
1,447 SR
1,524 Elo+
Sylvanus
Sylvanus
ING21I
Sylvanus
Level 29
God Stats
8W - 8L
1,507 SR
Queue Stats
14W - 11L
1,605 Elo+
Solo
Thor
Thor
KrispiKareem
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,694 Elo+
Solo
Apollo
Apollo
RuthlessMafia
Apollo
Level 27
God Stats
0W - 4L
1,230 SR
Queue Stats
8W - 8L
1,618 Elo+
Solo
Loki
Loki
SoIoOrTrolI
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ezClapGOAT
Ra
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 68L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EL-GU1Z4R
Apollo
17
3 / 4 / 5
11,118
505
10,051
16,200
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 0 / 3
13,277
604
6,555
16,433
11,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SonnyGunz27
Cthulhu
16
2 / 1 / 5
10,702
486
16,755
12,612
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
1 / 1 / 2
11,760
535
6,843
13,992
11,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
imtrashikno
The Morrigan
16
7 / 6 / 5
11,336
515
13,406
9,016
3,211
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ING21I
Sylvanus
14
0 / 3 / 5
9,028
410
7,774
24,994
23,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 4 / 3
9,496
432
10,219
16,096
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 5 / 1
9,087
413
10,708
18,291
6,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
0 / 1 / 0
10,142
461
2,959
8,003
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
7,850
357
3,833
6,335
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
11
12
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
EL-GU1Z4R
Apollo
3
4
5
1.38
L
Sylvanus
ING21I
Sylvanus
0
3
5
0.83
L
3
4
3
1.13
W
2
0
3
3.5
L
7
5
1
1.5
L
0
1
0
0
W
Cthulhu
SonnyGunz27
Cthulhu
2
1
5
4.5
W
1
1
2
2
L
1
2
1
0.75
W
The Morrigan
imtrashikno
The Morrigan
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,610
Damage
35,493
68,253
Taken
73,719
38,048
Mitigated
40,387
28,588
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EL-GU1Z4R
Apollo
10,051
6,594
0
9,084
16,200
5,691
2,876
1,925
14,271
0
79,056
L
Sylvanus
ING21I
Sylvanus
7,774
2,729
1,543
7,200
24,994
23,165
0
13,037
11,851
40,568
0
L
10,219
2,217
0
4,229
16,096
6,030
0
4,418
11,562
0
70,014
W
6,555
4,279
0
4,408
16,433
11,823
0
2,212
14,148
16,428
122,622
L
10,708
7,073
0
4,815
18,291
6,070
0
9,454
8,669
0
37,094
L
2,959
729
0
2,080
8,003
3,198
882
232
7,731
0
67,775
W
Cthulhu
SonnyGunz27
Cthulhu
16,755
554
1,338
6,995
12,612
6,303
532
3,529
9,035
53,525
0
W
6,843
2,361
0
5,424
13,992
11,020
1,143
2,183
11,721
0
75,997
L
3,833
718
487
2,629
6,335
1,924
0
1,744
4,573
37,613
0
W
The Morrigan
imtrashikno
The Morrigan
13,406
2,389
65
1,274
9,016
3,211
786
1,489
7,403
43,891
4,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,193
Gold Earned
45,603
611
Minions Killed
454
0
Camps Cleared
0
2,048,918
Distance Traveled
1,664,983
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,118
505
105
5
0
406,035
5
L
Sylvanus
9,028
410
68
3
0
340,698
3
L
Thor
9,496
432
116
5
0
348,117
4
W
Arachne
13,277
604
190
9
0
492,840
2
L
Apollo
9,087
413
55
3
0
368,717
3
L
Loki
10,142
461
132
6
0
411,327
2
W
Cthulhu
10,702
486
93
4
0
458,410
1
W
Chaac
11,760
535
155
7
0
389,145
0
L
Ra
7,850
357
83
4
0
196,124
2
W
The Morrigan
11,336
515
68
3
0
302,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role