Player Matchup

Chaac
Chaac
AKATSUXV
Chaac
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 4L
1,214 Elo+
Party 1
Raijin
Raijin
ESDEATH37
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,541 Elo+
Party 1
Pele
Pele
NerdySaint
Pele
Level 29
God Stats
2W - 6L
1,356 SR
Queue Stats
49W - 51L
1,506 Elo+
Solo
Bellona
Bellona
SamuraiXizz21
Bellona
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 1
Medusa
Medusa
kakaf980
Medusa
Level 22
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 8L
1,492 Elo+
Party 1
Team Averages
Level 26
1,527 SR
1,478 Elo+

VS

Team Averages
Level 31
1,371 SR
1,283 Elo+
Cu Chulainn
Cu Chulainn
Danielspv
Cu Chulainn
Level 11
God Stats
3W - 4L
1,595 SR
Queue Stats
22W - 12L
1,571 Elo+
Solo
Geb
Geb
DragonIEye
Geb
Level 28
God Stats
2W - 8L
1,146 SR
Queue Stats
118W - 169L
1,165 Elo+
Party 2
Danzaburou
Danzaburou
indieSTAATC
Danzaburou
Level 5
God Stats
1W - 2L
1,332 SR
Queue Stats
59W - 84L
1,290 Elo+
Party 2
Nox
Nox
jiga_watt
Nox
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 148L
1,084 Elo+
Party 2
Ne Zha
Ne Zha
skwerrul
Ne Zha
Level 29
God Stats
3W - 6L
1,281 SR
Queue Stats
41W - 61L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AKATSUXV
Chaac
14
4 / 5 / 0
8,948
447
10,232
15,750
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
ESDEATH37
Raijin
15
7 / 8 / 3
9,774
489
11,943
16,907
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 2
7,203
360
737
9,756
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Bellona
12
4 / 7 / 2
8,334
417
8,735
15,123
11,127
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
kakaf980
Medusa
13
2 / 7 / 4
8,387
419
8,242
12,986
4,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danielspv
Cu Chulainn
19
10 / 1 / 4
12,665
633
15,189
13,601
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 2 / 8
10,049
502
2,186
16,910
19,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
indieSTAATC
Danzaburou
14
2 / 4 / 6
9,296
465
9,808
13,045
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 6 / 7
11,467
573
18,015
13,031
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
skwerrul
Ne Zha
15
7 / 5 / 10
10,682
534
11,533
17,602
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
17
Kills
29
29
Deaths
18
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
AKATSUXV
Chaac
4
5
0
0.8
W
Cu Chulainn
Danielspv
Cu Chulainn
10
1
4
12
W
2
2
8
3
L
Raijin
ESDEATH37
Raijin
7
8
3
1.06
L
0
2
2
0.5
L
Bellona
4
7
2
0.71
W
Danzaburou
indieSTAATC
Danzaburou
2
4
6
1.25
W
8
6
7
1.92
L
Medusa
kakaf980
Medusa
2
7
4
0.57
W
Ne Zha
skwerrul
Ne Zha
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
56,731
70,522
Taken
74,189
37,674
Mitigated
51,054
11,560
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AKATSUXV
Chaac
10,232
2,075
0
3,665
15,750
12,647
0
3,758
11,647
0
29,387
W
Cu Chulainn
Danielspv
Cu Chulainn
15,189
4,104
0
5,145
13,601
14,135
4,800
902
12,377
138
80,013
W
2,186
302
0
1,168
16,910
19,242
1,130
849
15,984
17,773
0
L
Raijin
ESDEATH37
Raijin
11,943
1,885
0
3,547
16,907
6,346
90
7,000
9,807
40,226
0
L
737
133
0
3,313
9,756
2,971
0
3,390
6,298
0
21,077
L
Bellona
8,735
2,448
0
835
15,123
11,127
77
2,627
12,396
491
21,824
W
Danzaburou
indieSTAATC
Danzaburou
9,808
3,906
369
3,537
13,045
5,099
4,180
3,042
9,978
0
50,605
W
18,015
2,460
0
2,190
13,031
5,396
1,957
4,191
8,757
68,144
0
L
Medusa
kakaf980
Medusa
8,242
3,003
0
200
12,986
4,583
435
3,564
9,347
0
38,344
W
Ne Zha
skwerrul
Ne Zha
11,533
2,910
797
7,871
17,602
7,182
620
3,377
13,527
0
51,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
54,159
230
Minions Killed
442
0
Camps Cleared
0
1,362,272
Distance Traveled
1,751,208
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,948
447
41
2
0
269,459
0
W
Cu Chulainn
12,665
633
148
7
0
357,452
1
W
Geb
10,049
502
34
2
0
334,398
0
L
Raijin
9,774
489
47
2
0
295,288
2
L
Pele
7,203
360
55
3
0
155,842
3
L
Bellona
8,334
417
31
2
0
350,896
0
W
Danzaburou
9,296
465
78
4
0
337,273
3
W
Nox
11,467
573
109
5
0
354,982
2
L
Medusa
8,387
419
56
3
0
290,787
1
W
Ne Zha
10,682
534
73
4
0
367,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role