Player Matchup

Ymir
Ymir
Bubsthegreat910
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,381 Elo+
Solo
Apollo
Apollo
GabrielMor
Apollo
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Artemis
Artemis
LisandroLXV
Artemis
Level 20
God Stats
41W - 40L
1,523 SR
Queue Stats
142W - 165L
1,532 Elo+
Solo
Set
Set
drip3210
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,504 Elo+
Solo
Cernunnos
Cernunnos
isaiahdaballer7
Cernunnos
Level 16
God Stats
1W - 1L
1,639 SR
Queue Stats
2W - 5L
1,587 Elo+
Solo
Team Averages
Level 11
1,533 SR
1,501 Elo+

VS

Team Averages
Level 12
1,587 SR
1,533 Elo+
Izanami
Izanami
Euphates
Izanami
Level 16
God Stats
40W - 22L
1,599 SR
Queue Stats
125W - 93L
1,498 Elo+
Solo
Nox
Nox
GirlGamer334197
Nox
Level 4
God Stats
3W - 1L
1,758 SR
Queue Stats
13W - 15L
1,768 Elo+
Party 1
Nemesis
Nemesis
KingStrix
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NewbLos
Chaac
Level 26
God Stats
36W - 28L
1,579 SR
Queue Stats
110W - 107L
1,385 Elo+
Party 1
Ra
Ra
goodchar
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,263
926
2,855
14,245
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
GabrielMor
Apollo
16
0 / 13 / 7
9,310
931
6,924
21,360
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
LisandroLXV
Artemis
15
2 / 4 / 1
9,151
915
7,661
12,641
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 4
9,462
946
4,966
14,479
9,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
isaiahdaballer7
Cernunnos
16
5 / 7 / 4
10,186
1,019
16,624
17,014
6,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

124

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Euphates
Izanami
18
14 / 0 / 12
11,878
1,188
26,861
6,920
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 1 / 17
11,189
1,119
17,806
8,171
3,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KingStrix
Nemesis
16
2 / 3 / 19
9,939
994
3,538
7,773
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
NewbLos
Chaac
17
8 / 2 / 14
11,180
1,118
14,436
13,023
18,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 16
9,821
982
7,553
7,131
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
11
Kills
34
34
Deaths
11
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Izanami
Euphates
Izanami
14
0
12
20
L
Apollo
GabrielMor
Apollo
0
13
7
0.27
W
8
1
17
16.5
W
Nemesis
KingStrix
Nemesis
2
3
19
3.83
L
Artemis
LisandroLXV
Artemis
2
4
1
0.63
W
Chaac
NewbLos
Chaac
8
2
14
7.5
L
2
1
4
4
W
2
5
16
2
L
Cernunnos
isaiahdaballer7
Cernunnos
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,030
Damage
70,194
79,739
Taken
43,018
38,115
Mitigated
31,598
5,606
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,855
354
0
405
14,245
8,906
0
2,827
11,209
13,637
0
W
Izanami
Euphates
Izanami
26,861
21,799
0
2,684
6,920
3,254
0
0
6,920
0
42,091
L
Apollo
GabrielMor
Apollo
6,924
3,462
0
1,796
21,360
8,527
0
8,037
13,123
0
24,137
W
17,806
416
0
0
8,171
3,799
0
207
7,964
30,247
0
W
Nemesis
KingStrix
Nemesis
3,538
821
0
1,312
7,773
3,521
0
687
7,086
0
7,989
L
Artemis
LisandroLXV
Artemis
7,661
3,331
0
1,434
12,641
4,632
0
3,762
8,779
0
22,851
W
Chaac
NewbLos
Chaac
14,436
4,376
0
4,555
13,023
18,021
0
791
12,232
0
39,908
L
4,966
1,693
0
562
14,479
9,890
0
4,512
9,842
0
27,245
W
7,553
1,757
0
0
7,131
3,003
0
1,170
5,961
21,158
0
L
Cernunnos
isaiahdaballer7
Cernunnos
16,624
12,980
0
1,409
17,014
6,160
0
6,221
10,718
0
32,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,372
Gold Earned
54,007
162
Minions Killed
155
5
Camps Cleared
5
781,460
Distance Traveled
861,865
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,263
926
27
3
0
115,805
1
W
Izanami
11,878
1,188
28
3
3
158,138
0
L
Apollo
9,310
931
37
4
1
151,869
1
W
Nox
11,189
1,119
36
4
0
214,212
1
W
Nemesis
9,939
994
4
0
0
156,221
0
L
Artemis
9,151
915
22
2
1
169,269
0
W
Chaac
11,180
1,118
52
5
2
186,648
0
L
Set
9,462
946
45
5
0
179,870
0
W
Ra
9,821
982
35
4
0
146,646
0
L
Cernunnos
10,186
1,019
31
3
3
164,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role