Player Matchup

Chaac
Chaac
ColibriAzul
Chaac
Level 29
God Stats
10W - 22L
1,439 SR
Queue Stats
91W - 98L
1,756 Elo+
Solo
Nox
Nox
CompletelyInept
Nox
Level 20
God Stats
7W - 10L
1,632 SR
Queue Stats
187W - 223L
1,542 Elo+
Solo
Rama
Rama
FiveStarFreddy
Rama
Level 9
God Stats
0W - 1L
1,825 SR
Queue Stats
13W - 3L
1,871 Elo+
Solo
Hun Batz
Hun Batz
Itshaggy17
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 141L
1,768 Elo+
Solo
Yemoja
Yemoja
SikoLogik
Yemoja
Level 26
God Stats
23W - 35L
1,561 SR
Queue Stats
497W - 477L
1,623 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,712 Elo+

VS

Team Averages
Level 21
1,617 SR
1,654 Elo+
Osiris
Osiris
F0reSkim
Osiris
Level 5
God Stats
7W - 2L
1,955 SR
Queue Stats
21W - 17L
1,831 Elo+
Solo
Thor
Thor
NarwhalDaddy
Thor
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,615 Elo+
Solo
Janus
Janus
TreeSmoke4
Janus
Level 28
God Stats
14W - 7L
1,629 SR
Queue Stats
55W - 42L
1,660 Elo+
Solo
Izanami
Izanami
hulkahmed
Izanami
Level 27
God Stats
20W - 8L
1,500 SR
Queue Stats
221W - 161L
1,623 Elo+
Solo
Cabrakan
Cabrakan
okitty
Cabrakan
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 77L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,015
456
3,370
10,106
4,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 8 / 1
5,423
493
3,478
6,943
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
5,999
545
3,551
6,165
2,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Itshaggy17
Hun Batz
9
1 / 4 / 0
5,191
472
2,041
9,238
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
SikoLogik
Yemoja
8
0 / 2 / 0
4,444
404
2,001
5,497
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
F0reSkim
Osiris
12
4 / 1 / 2
6,939
631
9,952
7,809
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 5
6,811
619
3,905
5,900
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
13
7 / 3 / 4
7,904
719
6,548
4,728
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hulkahmed
Izanami
11
3 / 0 / 2
6,823
620
4,207
5,207
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
okitty
Cabrakan
9
1 / 0 / 4
5,392
490
2,737
4,035
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
8
1
0.19
W
Osiris
F0reSkim
Osiris
4
1
2
5
L
1
2
0
0.5
L
Hun Batz
Itshaggy17
Hun Batz
1
4
0
0.25
W
4
0
5
6.5
L
Yemoja
SikoLogik
Yemoja
0
2
0
0
W
Janus
7
3
4
3
W
Izanami
hulkahmed
Izanami
3
0
2
4
W
Cabrakan
okitty
Cabrakan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
27,349
37,949
Taken
27,679
13,288
Mitigated
15,166
11,221
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,370
244
0
4,480
10,106
4,037
0
1,108
8,998
0
24,679
L
3,478
248
0
448
6,943
2,413
0
4,125
2,560
18,932
0
W
Osiris
F0reSkim
Osiris
9,952
2,998
0
2,856
7,809
7,195
0
628
7,124
6,309
35,808
L
3,551
2,978
0
1,687
6,165
2,065
0
2,204
3,945
0
37,564
L
Hun Batz
Itshaggy17
Hun Batz
2,041
592
0
2,855
9,238
2,825
0
952
8,250
0
24,459
W
3,905
737
0
2,295
5,900
2,036
0
825
5,007
0
30,010
L
Yemoja
SikoLogik
Yemoja
2,001
218
282
1,469
5,497
1,948
0
1,472
3,997
12,441
0
W
Janus
6,548
353
0
1,103
4,728
1,446
824
1,539
2,895
47,249
0
W
Izanami
hulkahmed
Izanami
4,207
3,693
0
2,210
5,207
1,612
1,579
970
4,237
0
49,572
W
Cabrakan
okitty
Cabrakan
2,737
605
0
1,000
4,035
2,877
0
1,083
2,937
16,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
33,869
245
Minions Killed
380
0
Camps Cleared
0
956,208
Distance Traveled
997,652
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,015
456
42
4
0
215,071
0
L
Nox
5,423
493
53
5
0
183,332
3
W
Osiris
6,939
631
76
7
0
200,939
1
L
Rama
5,999
545
77
7
0
197,545
2
L
Hun Batz
5,191
472
52
5
0
194,162
2
W
Thor
6,811
619
67
6
0
209,362
3
L
Yemoja
4,444
404
21
2
0
166,098
1
W
Janus
7,904
719
97
9
0
210,659
0
W
Izanami
6,823
620
114
10
0
192,258
3
W
Cabrakan
5,392
490
26
2
0
184,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role