Player Matchup

Ao Kuang
Ao Kuang
Crips12
Ao Kuang
Level 29
God Stats
21W - 29L
1,478 SR
Queue Stats
266W - 307L
1,451 Elo+
Party 1
Scylla
Scylla
Daddy Brown CB
Scylla
Level 64
God Stats
13W - 9L
1,618 SR
Queue Stats
321W - 296L
1,476 Elo+
Party 1
Bellona
Bellona
Ffstylahooz1
Bellona
Level 27
God Stats
9W - 6L
1,827 SR
Queue Stats
289W - 313L
1,525 Elo+
Party 1
Fenrir
Fenrir
MiniCol3man
Fenrir
Level 27
God Stats
34W - 27L
1,675 SR
Queue Stats
260W - 264L
1,534 Elo+
Party 1
Anhur
Anhur
ZaykOG
Anhur
Level 22
God Stats
8W - 7L
1,700 SR
Queue Stats
150W - 169L
1,464 Elo+
Party 1
Team Averages
Level 34
1,660 SR
1,490 Elo+

VS

Team Averages
Level 24
1,568 SR
1,423 Elo+
Merlin
Merlin
CONNOR2695
Merlin
Level 26
God Stats
18W - 15L
1,631 SR
Queue Stats
377W - 370L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
IndigoDayne
Ao Kuang
Level 24
God Stats
22W - 11L
1,726 SR
Queue Stats
94W - 90L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toxicbanana5931
Tsukuyomi
Level 17
God Stats
8W - 8L
1,483 SR
Queue Stats
12W - 10L
1,435 Elo+
Solo
Apollo
Apollo
Zakh28
Apollo
Level 29
God Stats
21W - 26L
1,498 SR
Queue Stats
112W - 100L
1,606 Elo+
Solo
Achilles
Achilles
o Fuzzy x
Achilles
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
168W - 151L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crips12
Ao Kuang
9
1 / 0 / 1
5,775
525
1,480
5,866
1,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

11
3 / 0 / 0
6,104
555
4,075
4,171
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Ffstylahooz1
Bellona
10
1 / 1 / 0
5,605
510
2,342
4,721
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
9
2 / 1 / 2
5,909
537
2,699
6,400
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
ZaykOG
Anhur
8
2 / 1 / 1
5,157
469
2,345
5,598
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CONNOR2695
Merlin
5
0 / 0 / 0
4,223
384
550
1,454
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
IndigoDayne
Ao Kuang
8
2 / 2 / 0
5,329
484
3,635
7,098
1,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Toxicbanana5931
Tsukuyomi
6
0 / 4 / 0
4,381
398
2,256
5,722
1,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Zakh28
Apollo
9
0 / 2 / 2
5,201
473
3,926
4,444
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
o Fuzzy x
Achilles
9
1 / 1 / 0
5,542
504
1,883
4,749
2,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
CONNOR2695
Merlin
0
0
0
0
W
Ao Kuang
Crips12
Ao Kuang
1
0
1
1.5
W
3
0
0
3
W
Bellona
Ffstylahooz1
Bellona
1
1
0
1
L
Ao Kuang
IndigoDayne
Ao Kuang
2
2
0
1
W
Fenrir
2
1
2
3
L
Tsukuyomi
Toxicbanana5931
Tsukuyomi
0
4
0
0
L
Apollo
Zakh28
Apollo
0
2
2
0.5
W
Anhur
ZaykOG
Anhur
2
1
1
2.5
L
Achilles
o Fuzzy x
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,941
Damage
12,250
26,756
Taken
23,467
10,367
Mitigated
8,038
9,196
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CONNOR2695
Merlin
550
74
0
500
1,454
355
0
667
787
10,057
0
W
Ao Kuang
Crips12
Ao Kuang
1,480
421
0
1,680
5,866
1,562
0
362
5,494
20,014
0
W
4,075
222
183
1,326
4,171
1,305
822
1,409
2,660
34,329
0
W
Bellona
Ffstylahooz1
Bellona
2,342
415
0
1,788
4,721
3,221
306
1,232
3,489
0
19,853
L
Ao Kuang
IndigoDayne
Ao Kuang
3,635
728
99
2,809
7,098
1,812
0
1,525
5,498
21,002
0
W
Fenrir
2,699
360
0
1,927
6,400
2,761
92
521
5,879
0
21,164
L
Tsukuyomi
Toxicbanana5931
Tsukuyomi
2,256
606
0
715
5,722
1,262
70
2,036
3,686
0
14,472
L
Apollo
Zakh28
Apollo
3,926
1,632
0
770
4,444
2,133
84
687
3,757
3,715
25,272
W
Anhur
ZaykOG
Anhur
2,345
914
0
2,292
5,598
1,518
762
888
4,710
0
20,027
L
Achilles
o Fuzzy x
Achilles
1,883
370
0
844
4,749
2,476
0
640
3,909
0
18,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
24,676
218
Minions Killed
187
0
Camps Cleared
0
1,009,310
Distance Traveled
890,402
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,223
384
21
2
0
73,072
1
W
Ao Kuang
5,775
525
42
4
0
212,810
0
W
Scylla
6,104
555
58
5
0
195,011
4
W
Bellona
5,605
510
47
4
0
178,109
0
L
Ao Kuang
5,329
484
48
4
0
221,351
0
W
Fenrir
5,909
537
34
3
0
226,803
0
L
Tsukuyomi
4,381
398
21
2
0
208,239
0
L
Apollo
5,201
473
62
6
0
173,191
1
W
Anhur
5,157
469
37
3
0
196,577
0
L
Achilles
5,542
504
35
3
0
214,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role