Player Matchup

Cerberus
Cerberus
BabaYagaXP
Cerberus
Level 24
God Stats
12W - 32L
1,385 SR
Queue Stats
518W - 854L
1,245 Elo+
Party 2
Apollo
Apollo
CaeserLXXX
Apollo
Level 67
God Stats
97W - 196L
1,139 SR
Queue Stats
304W - 560L
1,159 Elo+
Party 2
Hel
Hel
ChalhoubGamingg
Hel
Level 84
God Stats
20W - 32L
1,335 SR
Queue Stats
521W - 820L
1,248 Elo+
Party 2
Anubis
Anubis
DanielYoussef69
Anubis
Level 21
God Stats
9W - 22L
1,297 SR
Queue Stats
9W - 26L
1,251 Elo+
Party 2
Sun Wukong
Sun Wukong
GeneralGonsalves
Sun Wukong
Level 29
God Stats
16W - 32L
1,236 SR
Queue Stats
325W - 551L
1,226 Elo+
Party 2
Team Averages
Level 45
1,279 SR
1,226 Elo+

VS

Team Averages
Level 52
1,443 SR
1,490 Elo+
Sol
Sol
Dark_Vortex7
Sol
Level 68
God Stats
3W - 2L
1,717 SR
Queue Stats
137W - 196L
1,610 Elo+
Party 3
Jormungandr
Jormungandr
JM11-_-
Jormungandr
Level 27
God Stats
0W - 4L
1,192 SR
Queue Stats
107W - 176L
1,593 Elo+
Party 3
Serqet
Serqet
JohnnyEleven7
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 142L
1,408 Elo+
Party 1
Medusa
Medusa
MaDxXCrEaTiVeXx
Medusa
Level 27
God Stats
10W - 26L
1,500 SR
Queue Stats
78W - 139L
1,453 Elo+
Party 1
Osiris
Osiris
parsam26
Osiris
Level 52
God Stats
0W - 1L
1,308 SR
Queue Stats
20W - 31L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BabaYagaXP
Cerberus
18
3 / 1 / 6
12,422
497
13,170
18,295
20,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
CaeserLXXX
Apollo
18
4 / 3 / 7
11,387
455
20,037
15,803
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 1 / 3
13,982
559
18,987
17,118
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
1 / 4 / 1
12,475
499
10,255
16,376
9,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GeneralGonsalves
Sun Wukong
19
5 / 2 / 4
12,256
490
7,459
18,849
10,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
10,395
416
13,275
19,422
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
JM11-_-
Jormungandr
15
2 / 5 / 1
10,070
403
8,942
24,226
18,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 4 / 4
10,237
409
9,132
18,110
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 2
10,521
421
12,941
16,523
5,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
parsam26
Osiris
20
3 / 4 / 2
13,101
524
14,349
18,533
14,105
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
23
Kills
11
11
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BabaYagaXP
Cerberus
3
1
6
6
W
Apollo
CaeserLXXX
Apollo
4
3
7
2.5
W
10
1
3
11.5
W
1
4
1
0.38
L
1
7
1
0.21
W
Sun Wukong
GeneralGonsalves
Sun Wukong
5
2
4
3.5
L
Jormungandr
JM11-_-
Jormungandr
2
5
1
0.5
L
3
4
4
1.25
L
2
3
2
1
L
Osiris
parsam26
Osiris
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,908
Damage
58,639
86,441
Taken
96,814
53,869
Mitigated
51,223
41,830
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BabaYagaXP
Cerberus
13,170
878
0
3,699
18,295
20,489
353
5,782
12,513
62,049
0
W
Apollo
CaeserLXXX
Apollo
20,037
13,403
0
4,029
15,803
6,075
4,927
4,505
11,050
0
76,566
W
18,987
603
7,229
12,225
17,118
7,604
2,353
9,493
7,600
101,000
0
W
10,255
882
0
7,998
16,376
9,433
300
0
15,195
72,622
0
L
13,275
2,598
0
7,506
19,422
5,801
1,879
10,913
8,509
63,986
0
W
Sun Wukong
GeneralGonsalves
Sun Wukong
7,459
3,275
0
6,650
18,849
10,268
23
2,437
15,589
0
68,895
L
Jormungandr
JM11-_-
Jormungandr
8,942
1,748
224
2,407
24,226
18,675
23
9,095
15,131
50,000
0
L
9,132
2,038
408
7,098
18,110
6,834
0
4,987
13,123
0
54,995
L
12,941
4,835
914
3,315
16,523
5,808
759
5,768
10,755
0
71,668
L
Osiris
parsam26
Osiris
14,349
7,047
0
1,293
18,533
14,105
1,430
11,649
6,884
0
96,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,522
Gold Earned
54,324
649
Minions Killed
530
0
Camps Cleared
0
2,408,343
Distance Traveled
2,096,432
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,422
497
111
4
0
498,815
6
W
Apollo
11,387
455
115
5
0
453,255
0
W
Hel
13,982
559
181
7
0
567,427
8
W
Anubis
12,475
499
139
6
0
388,906
0
L
Sol
10,395
416
95
4
0
380,721
2
W
Sun Wukong
12,256
490
103
4
0
499,940
7
L
Jormungandr
10,070
403
71
3
0
378,924
0
L
Serqet
10,237
409
88
4
0
460,661
1
L
Medusa
10,521
421
121
5
0
447,984
3
L
Osiris
13,101
524
155
6
0
428,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role