Player Matchup

Tsukuyomi
Tsukuyomi
NarutoIsTrash
Tsukuyomi
Level 8
God Stats
5W - 5L
1,541 SR
Queue Stats
23W - 17L
1,575 Elo+
Party 1
Nemesis
Nemesis
Son1cc
Nemesis
Level 27
God Stats
23W - 22L
1,529 SR
Queue Stats
156W - 153L
1,583 Elo+
Solo
Hachiman
Hachiman
dordonde
Hachiman
Level 22
God Stats
6W - 1L
1,874 SR
Queue Stats
48W - 40L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
legolass01
The Morrigan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,585 Elo+
Party 1
Ymir
Ymir
leonk99
Ymir
Level 28
God Stats
6W - 0L
1,874 SR
Queue Stats
48W - 38L
1,610 Elo+
Party 2
Team Averages
Level 37
1,663 SR
1,593 Elo+

VS

Team Averages
Level 18
1,537 SR
1,618 Elo+
Cthulhu
Cthulhu
Ayleonus
Cthulhu
Level 29
God Stats
73W - 60L
1,578 SR
Queue Stats
1,353W - 1,318L
1,557 Elo+
Solo
Chang'e
Chang'e
Kireva
Chang'e
Level 27
God Stats
0W - 2L
1,366 SR
Queue Stats
13W - 7L
1,656 Elo+
Solo
Ymir
Ymir
Sternwind
Ymir
Level 10
God Stats
5W - 7L
1,530 SR
Queue Stats
12W - 10L
1,574 Elo+
Solo
Medusa
Medusa
Xargers
Medusa
Level 22
God Stats
2W - 5L
1,517 SR
Queue Stats
16W - 18L
1,605 Elo+
Solo
Guan Yu
Guan Yu
amisolo
Guan Yu
Level 4
God Stats
9W - 4L
1,693 SR
Queue Stats
172W - 113L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NarutoIsTrash
Tsukuyomi
20
12 / 3 / 4
14,290
650
34,127
21,092
18,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Son1cc
Nemesis
19
3 / 3 / 5
12,391
563
11,521
18,974
8,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
dordonde
Hachiman
17
7 / 3 / 10
11,612
528
18,114
19,955
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
legolass01
The Morrigan
18
4 / 3 / 7
11,611
528
14,640
10,299
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
leonk99
Ymir
15
3 / 6 / 10
10,806
491
11,209
22,255
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayleonus
Cthulhu
14
3 / 4 / 8
9,768
444
14,609
19,071
20,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Kireva
Chang'e
17
4 / 4 / 5
10,524
478
12,983
19,329
8,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
2 / 5 / 5
9,434
429
8,679
26,597
14,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Xargers
Medusa
16
7 / 11 / 3
11,088
504
14,982
20,919
8,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
amisolo
Guan Yu
18
2 / 5 / 1
10,588
481
10,388
26,482
39,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
29
Kills
18
18
Deaths
29
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ayleonus
Cthulhu
3
4
8
1.75
L
Chang'e
Kireva
Chang'e
4
4
5
1.63
W
Tsukuyomi
NarutoIsTrash
Tsukuyomi
12
3
4
4.67
W
Nemesis
Son1cc
Nemesis
3
3
5
1.83
L
Ymir
2
5
5
0.9
L
Medusa
Xargers
Medusa
7
11
3
0.77
L
Guan Yu
amisolo
Guan Yu
2
5
1
0.5
W
Hachiman
dordonde
Hachiman
7
3
10
4
W
The Morrigan
legolass01
The Morrigan
4
3
7
2.5
W
Ymir
leonk99
Ymir
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,611
Damage
61,641
92,575
Taken
112,398
60,192
Mitigated
89,912
25,797
Healing
44,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ayleonus
Cthulhu
14,609
1,254
1,145
3,265
19,071
20,249
38
5,295
13,776
39,119
0
L
Chang'e
Kireva
Chang'e
12,983
1,640
5,552
10,755
19,329
8,073
238
3,602
15,727
74,844
0
W
Tsukuyomi
NarutoIsTrash
Tsukuyomi
34,127
12,088
0
8,408
21,092
18,861
2,682
6,600
14,008
4,251
103,375
W
Nemesis
Son1cc
Nemesis
11,521
5,396
0
4,194
18,974
8,420
653
7,358
11,491
0
120,227
L
Ymir
8,679
1,602
1,376
6,355
26,597
14,252
40
4,902
21,695
62,755
0
L
Medusa
Xargers
Medusa
14,982
6,229
0
2,709
20,919
8,239
670
5,500
15,419
0
49,976
L
Guan Yu
amisolo
Guan Yu
10,388
2,192
2,155
10,909
26,482
39,099
0
1,999
24,483
834
62,547
W
Hachiman
dordonde
Hachiman
18,114
9,713
0
11,591
19,955
8,126
1,859
8,506
11,424
0
79,024
W
The Morrigan
legolass01
The Morrigan
14,640
2,825
0
0
10,299
4,469
1,807
5,304
4,932
67,004
9,522
W
Ymir
leonk99
Ymir
11,209
1,547
0
1,604
22,255
20,316
544
9,024
13,210
34,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,710
Gold Earned
51,402
540
Minions Killed
443
0
Camps Cleared
0
2,042,013
Distance Traveled
2,012,011
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,768
444
47
2
0
402,013
9
L
Chang'e
10,524
478
117
5
0
411,518
8
W
Tsukuyomi
14,290
650
155
7
0
450,105
1
W
Nemesis
12,391
563
163
7
0
481,452
4
L
Ymir
9,434
429
93
4
0
406,555
1
L
Medusa
11,088
504
65
3
0
384,544
11
L
Guan Yu
10,588
481
121
6
0
407,381
3
W
Hachiman
11,612
528
87
4
0
382,846
7
W
The Morrigan
11,611
528
110
5
0
341,156
1
W
Ymir
10,806
491
25
1
0
386,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role