Player Matchup

Fenrir
Fenrir
DatWolf27
Fenrir
Level 26
God Stats
19W - 12L
1,446 SR
Queue Stats
34W - 33L
1,298 Elo+
Solo
Artemis
Artemis
Godzillaking10
Artemis
Level 13
God Stats
3W - 4L
1,458 SR
Queue Stats
28W - 38L
1,375 Elo+
Solo
Ares
Ares
ThinkDustin
Ares
Level 22
God Stats
16W - 7L
1,677 SR
Queue Stats
74W - 75L
1,368 Elo+
Solo
Nu Wa
Nu Wa
isaaclol356
Nu Wa
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 42L
1,362 Elo+
Solo
Anubis
Anubis
jmjbolton
Anubis
Level 17
God Stats
4W - 2L
1,593 SR
Queue Stats
18W - 14L
1,452 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,371 Elo+

VS

Team Averages
Level 16
1,468 SR
1,307 Elo+
Ra
Ra
MiKeLiTOURS15
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,220 Elo+
Party 1
Nu Wa
Nu Wa
Mighty1926
Nu Wa
Level 27
God Stats
2W - 2L
1,554 SR
Queue Stats
17W - 18L
1,266 Elo+
Party 1
Guan Yu
Guan Yu
OKCrules01
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,108 Elo+
Party 1
Hel
Hel
Oathstone
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
He Bo
He Bo
dunununoir
He Bo
Level 27
God Stats
4W - 7L
1,285 SR
Queue Stats
76W - 118L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DatWolf27
Fenrir
20
25 / 0 / 13
15,052
1,505
23,985
11,820
6,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 5 / 20
10,523
1,052
8,783
9,223
6,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 2 / 28
11,970
1,197
11,383
17,385
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
3 / 4 / 23
11,118
1,112
17,467
9,162
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
jmjbolton
Anubis
19
12 / 1 / 20
12,742
1,274
17,593
10,663
4,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 6
9,526
953
12,278
19,263
7,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
16
6 / 9 / 4
10,633
1,063
19,525
19,401
5,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
OKCrules01
Guan Yu
16
2 / 14 / 6
9,696
970
10,326
26,609
24,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 1
8,011
801
35
1,827
584
He Bo
15
3 / 14 / 2
9,575
958
9,905
18,190
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
31
47
Kills
12
12
Deaths
47
104
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DatWolf27
Fenrir
25
0
13
31.5
W
4
5
20
2.8
L
1
9
6
0.44
L
Nu Wa
6
9
4
0.89
L
Guan Yu
OKCrules01
Guan Yu
2
14
6
0.36
L
0
1
1
0.5
W
3
2
28
8.5
L
He Bo
3
14
2
0.29
W
3
4
23
3.63
W
Anubis
jmjbolton
Anubis
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,211
Damage
52,069
58,253
Taken
85,290
30,096
Mitigated
41,832
11,967
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DatWolf27
Fenrir
23,985
8,714
0
930
11,820
6,732
0
7,852
3,631
0
38,123
W
8,783
4,074
0
1,071
9,223
6,004
0
6,055
3,058
0
22,421
L
12,278
3,142
726
2,413
19,263
7,035
0
13,018
6,245
30,411
0
L
Nu Wa
19,525
6,613
0
749
19,401
5,125
0
8,252
11,149
46,128
0
L
Guan Yu
OKCrules01
Guan Yu
10,326
2,972
670
1,900
26,609
24,539
0
14,980
11,629
0
21,572
L
35
35
0
0
1,827
584
0
1,479
348
750
0
W
11,383
903
0
1,130
17,385
9,855
0
13,522
3,263
25,270
0
L
He Bo
9,905
969
126
1,034
18,190
4,549
0
8,714
9,476
18,067
0
W
17,467
3,364
232
1,565
9,162
2,803
0
6,060
2,951
37,056
0
W
Anubis
jmjbolton
Anubis
17,593
1,799
0
7,039
10,663
4,702
0
7,524
2,957
50,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,405
Gold Earned
47,441
188
Minions Killed
125
9
Camps Cleared
2
847,817
Distance Traveled
640,020
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,052
1,505
32
3
0
246,830
0
W
Artemis
10,523
1,052
33
3
0
119,552
0
L
Ra
9,526
953
43
4
0
126,349
0
L
Nu Wa
10,633
1,063
42
4
0
155,924
0
L
Guan Yu
9,696
970
17
2
2
181,878
0
L
Hel
8,011
801
0
0
0
23,558
0
W
Ares
11,970
1,197
27
3
1
165,531
0
L
He Bo
9,575
958
23
2
0
152,311
0
W
Nu Wa
11,118
1,112
42
4
1
154,197
0
W
Anubis
12,742
1,274
54
5
7
161,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role