Player Matchup

Cu Chulainn
Cu Chulainn
Alssasa
Cu Chulainn
Level 17
God Stats
18W - 12L
1,690 SR
Queue Stats
27W - 25L
1,677 Elo+
Solo
Nu Wa
Nu Wa
BallBang69
Nu Wa
Level 154
God Stats
1W - 2L
1,483 SR
Queue Stats
198W - 148L
1,688 Elo+
Party 1
Thanatos
Thanatos
Necrosis695
Thanatos
Level 15
God Stats
18W - 20L
1,618 SR
Queue Stats
18W - 23L
1,588 Elo+
Solo
Ganesha
Ganesha
TacosDeVrga420
Ganesha
Level 29
God Stats
6W - 3L
1,819 SR
Queue Stats
294W - 247L
1,669 Elo+
Solo
Rama
Rama
iLuvKurumi
Rama
Level 5
God Stats
4W - 5L
1,820 SR
Queue Stats
188W - 137L
1,729 Elo+
Party 1
Team Averages
Level 44
1,686 SR
1,670 Elo+

VS

Team Averages
Level 26
1,690 SR
1,597 Elo+
Erlang Shen
Erlang Shen
AmishMayhem
Erlang Shen
Level 29
God Stats
12W - 11L
2,009 SR
Queue Stats
281W - 213L
1,619 Elo+
Solo
Zhong Kui
Zhong Kui
CtrlAusDel
Zhong Kui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 169L
1,707 Elo+
Party 2
Apollo
Apollo
PeanutVendor
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
SHRIMPWITCH
Ganesha
Level 23
God Stats
33W - 29L
1,628 SR
Queue Stats
59W - 46L
1,627 Elo+
Party 2
Bellona
Bellona
immortal034sb
Bellona
Level 27
God Stats
4W - 4L
1,813 SR
Queue Stats
140W - 157L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alssasa
Cu Chulainn
16
2 / 2 / 2
9,462
526
5,497
12,442
10,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
14
1 / 4 / 4
8,597
478
7,897
9,497
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Necrosis695
Thanatos
14
4 / 6 / 5
8,679
482
6,438
15,587
4,761
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 8
7,880
438
3,851
12,575
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 0
9,938
552
8,728
11,617
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmishMayhem
Erlang Shen
17
5 / 3 / 7
10,104
561
8,840
12,612
11,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
CtrlAusDel
Zhong Kui
18
10 / 0 / 0
11,347
630
12,445
10,521
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
17
1 / 2 / 4
9,867
548
7,153
10,495
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
SHRIMPWITCH
Ganesha
15
0 / 2 / 5
9,089
505
4,412
10,472
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
17
4 / 3 / 1
10,705
595
9,373
11,461
12,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
10
Kills
20
20
Deaths
10
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alssasa
Cu Chulainn
2
2
2
1.5
W
Erlang Shen
AmishMayhem
Erlang Shen
5
3
7
2.83
L
Nu Wa
1
4
4
0.75
W
Zhong Kui
CtrlAusDel
Zhong Kui
10
0
0
10
L
Thanatos
Necrosis695
Thanatos
4
6
5
1.08
W
Apollo
1
2
4
1.5
W
Ganesha
SHRIMPWITCH
Ganesha
0
2
5
1.25
L
0
5
8
0.8
L
3
3
0
1
W
Bellona
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
42,223
61,718
Taken
55,561
27,751
Mitigated
41,863
20,589
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alssasa
Cu Chulainn
5,497
1,680
0
3,895
12,442
10,325
161
2,004
10,416
4,128
57,916
W
Erlang Shen
AmishMayhem
Erlang Shen
8,840
5,426
0
2,022
12,612
11,023
1,569
1,868
10,674
13,576
69,528
L
Nu Wa
7,897
1,337
0
653
9,497
2,566
0
5,212
3,991
56,191
0
W
Zhong Kui
CtrlAusDel
Zhong Kui
12,445
2,949
0
8,593
10,521
7,757
14
4,259
6,054
81,526
0
L
Thanatos
Necrosis695
Thanatos
6,438
2,225
0
10,810
15,587
4,761
95
3,968
11,496
0
53,264
W
Apollo
7,153
4,751
0
4,034
10,495
3,805
1,409
1,293
9,132
0
79,811
W
Ganesha
SHRIMPWITCH
Ganesha
4,412
110
0
2,741
10,472
7,081
107
2,882
7,424
36,322
0
L
3,851
453
0
2,178
12,575
6,425
0
4,823
7,653
24,530
0
L
8,728
7,148
0
3,053
11,617
3,674
1,248
1,653
9,924
0
69,192
W
Bellona
9,373
4,032
0
2,226
11,461
12,197
641
1,111
10,290
4,123
68,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
51,112
506
Minions Killed
634
0
Camps Cleared
0
1,622,126
Distance Traveled
1,765,051
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,462
526
140
8
0
336,485
0
W
Erlang Shen
10,104
561
117
7
0
363,333
3
L
Nu Wa
8,597
478
114
6
0
307,523
4
W
Zhong Kui
11,347
630
176
10
0
356,315
6
L
Thanatos
8,679
482
84
5
0
343,612
0
W
Apollo
9,867
548
172
10
0
320,771
5
W
Ganesha
9,089
505
11
1
0
350,879
5
L
Ganesha
7,880
438
25
1
0
353,904
9
L
Rama
9,938
552
143
8
0
280,602
7
W
Bellona
10,705
595
158
9
0
373,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role