Player Matchup

Terra
Terra
KidClown
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Ravana
Ravana
NotoriousSEAL
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SV3L4ND3R
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,487 Elo+
Solo
Odin
Odin
djchan
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,372 Elo+
Solo
Neith
Neith
mignonna
Neith
Level 26
God Stats
51W - 61L
1,390 SR
Queue Stats
51W - 61L
1,329 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,438 Elo+

VS

Team Averages
Level 29
1,494 SR
1,319 Elo+
Yemoja
Yemoja
Honorizzle
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Skadi
Skadi
Psylocke25
Skadi
Level 25
God Stats
15W - 13L
1,500 SR
Queue Stats
309W - 318L
1,370 Elo+
Solo
Ra
Ra
clave_senoron3
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Party 1
Fafnir
Fafnir
likeyocutg
Fafnir
Level 25
God Stats
2W - 1L
1,470 SR
Queue Stats
23W - 40L
1,397 Elo+
Solo
Hera
Hera
mirse12
Hera
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 15L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KidClown
Terra
16
0 / 8 / 5
10,050
838
1,467
19,980
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 15 / 3
9,774
815
1,835
22,039
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
SV3L4ND3R
Ao Kuang
17
10 / 7 / 2
13,026
1,086
22,746
22,485
9,808
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
djchan
Odin
16
2 / 3 / 5
10,822
902
4,708
11,732
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
mignonna
Neith
17
2 / 6 / 6
11,090
924
13,472
22,441
8,601
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Honorizzle
Yemoja
19
3 / 2 / 22
12,055
1,005
9,058
8,653
5,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
20
14 / 2 / 18
13,811
1,151
35,826
7,130
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 20
12,114
1,010
11,077
9,768
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
likeyocutg
Fafnir
19
5 / 0 / 22
12,744
1,062
10,945
15,063
18,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
mirse12
Hera
20
12 / 4 / 13
12,652
1,054
20,854
10,845
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
134
14
Kills
39
39
Deaths
14
21
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Honorizzle
Yemoja
3
2
22
7
L
Terra
KidClown
Terra
0
8
5
0.31
L
0
15
3
0.1
W
Skadi
14
2
18
11.5
L
Ao Kuang
SV3L4ND3R
Ao Kuang
10
7
2
1.57
W
5
6
20
2.5
L
Odin
djchan
Odin
2
3
5
1.5
W
Fafnir
likeyocutg
Fafnir
5
0
22
16
L
Neith
mignonna
Neith
2
6
6
0.83
W
Hera
mirse12
Hera
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
87,760
98,677
Taken
51,459
47,651
Mitigated
36,968
9,762
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Honorizzle
Yemoja
9,058
2,864
4,039
542
8,653
5,563
0
5,980
2,631
22,063
0
L
Terra
KidClown
Terra
1,467
902
264
938
19,980
10,075
0
10,433
9,547
3,862
0
L
1,835
1,180
0
971
22,039
8,561
0
12,443
9,596
0
10,709
W
Skadi
35,826
23,247
270
2,182
7,130
3,104
0
3,546
3,459
0
56,800
L
Ao Kuang
SV3L4ND3R
Ao Kuang
22,746
6,209
0
4,297
22,485
9,808
0
9,722
12,763
38,801
0
W
11,077
1,710
706
588
9,768
4,796
0
2,904
6,814
28,244
0
L
Odin
djchan
Odin
4,708
1,928
0
435
11,732
10,606
0
7,181
4,551
192
12,841
W
Fafnir
likeyocutg
Fafnir
10,945
5,179
0
367
15,063
18,731
0
7,193
6,937
12,764
0
L
Neith
mignonna
Neith
13,472
5,634
0
2,857
22,441
8,601
0
12,155
10,286
0
39,182
W
Hera
mirse12
Hera
20,854
6,359
0
140
10,845
4,774
0
4,742
6,028
46,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,762
Gold Earned
63,376
99
Minions Killed
164
4
Camps Cleared
3
800,720
Distance Traveled
965,268
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,055
1,005
23
2
1
167,530
1
L
Terra
10,050
838
2
0
0
158,790
0
L
Ravana
9,774
815
11
1
1
169,100
4
W
Skadi
13,811
1,151
48
4
1
161,131
0
L
Ao Kuang
13,026
1,086
34
3
1
189,754
2
W
Ra
12,114
1,010
29
2
1
184,214
0
L
Odin
10,822
902
14
1
0
130,375
2
W
Fafnir
12,744
1,062
7
1
0
256,300
0
L
Neith
11,090
924
38
3
2
152,701
0
W
Hera
12,652
1,054
57
5
0
196,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role