Player Matchup

Cerberus
Cerberus
Bebol007
Cerberus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 2
Ah Puch
Ah Puch
Karolex17
Ah Puch
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 2
Artemis
Artemis
jippok
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,355 Elo+

VS

Team Averages
Level 62
1,419 SR
1,397 Elo+
Apollo
Apollo
Gitokumi
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,363 Elo+
Solo
Cthulhu
Cthulhu
HarakiriSwager
Cthulhu
Level 30
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 1
Chang'e
Chang'e
Mercypower
Chang'e
Level 29
God Stats
1W - 3L
1,459 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bebol007
Cerberus
13
3 / 3 / 14
10,309
793
9,136
13,644
8,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Karolex17
Ah Puch
13
3 / 10 / 11
9,952
766
9,765
11,855
3,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
jippok
Artemis
16
14 / 4 / 6
12,569
967
18,214
11,785
4,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gitokumi
Apollo
12
6 / 9 / 10
9,880
760
9,144
14,298
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 13
8,961
689
8,690
16,217
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Mercypower
Chang'e
12
8 / 6 / 6
9,840
757
10,900
11,868
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
20
Kills
16
17
Deaths
20
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bebol007
Cerberus
3
3
14
3.33
L
Apollo
Gitokumi
Apollo
6
9
10
1.22
L
2
5
13
1.7
W
Ah Puch
Karolex17
Ah Puch
3
10
11
0.85
L
Chang'e
Mercypower
Chang'e
8
6
6
1.83
W
Artemis
jippok
Artemis
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,115
Damage
28,734
37,284
Taken
42,383
16,571
Mitigated
19,471
12,453
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bebol007
Cerberus
9,136
1,037
0
4,534
13,644
8,795
1,046
7,144
5,948
22,758
0
L
Apollo
Gitokumi
Apollo
9,144
5,673
0
2,028
14,298
3,555
0
7,057
7,241
0
27,868
L
8,690
720
87
424
16,217
12,956
0
6,730
9,487
24,663
0
W
Ah Puch
Karolex17
Ah Puch
9,765
1,653
0
1,844
11,855
3,515
256
4,824
6,803
36,472
0
L
Chang'e
Mercypower
Chang'e
10,900
1,295
1,422
2,397
11,868
2,960
0
5,138
6,730
32,059
0
W
Artemis
jippok
Artemis
18,214
9,465
0
6,075
11,785
4,261
1,985
6,824
4,678
0
58,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
28,681
158
Minions Killed
146
0
Camps Cleared
0
639,227
Distance Traveled
563,498
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,309
793
39
3
0
243,544
5
L
Apollo
9,880
760
56
4
0
175,758
4
L
Cthulhu
8,961
689
29
2
0
194,588
0
W
Ah Puch
9,952
766
52
4
0
183,352
1
L
Chang'e
9,840
757
61
5
0
193,152
2
W
Artemis
12,569
967
67
5
0
212,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role