Player Matchup

Ganesha
Ganesha
WhiTe_FoXx-pR
Ganesha
Level 126
God Stats
11W - 6L
1,500 SR
Queue Stats
238W - 137L
1,710 Elo+
Party 2
Nike
Nike
xBarto1
Nike
Level 28
God Stats
6W - 1L
2,007 SR
Queue Stats
198W - 125L
1,620 Elo+
Party 2
Neith
Neith
xBraddy-
Neith
Level 27
God Stats
118W - 55L
1,625 SR
Queue Stats
191W - 116L
1,672 Elo+
Party 2
Team Averages
Level 60
1,711 SR
1,667 Elo+

VS

Team Averages
Level 72
1,637 SR
1,453 Elo+
Baron Samedi
Baron Samedi
Honey_Boom_Boom
Baron Samedi
Level 123
God Stats
3W - 3L
1,493 SR
Queue Stats
69W - 67L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Kamui_Knife
Erlang Shen
Level 68
God Stats
0W - 3L
1,649 SR
Queue Stats
96W - 81L
1,429 Elo+
Party 1
Cerberus
Cerberus
xTrueChaos
Cerberus
Level 26
God Stats
0W - 1L
1,769 SR
Queue Stats
14W - 10L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
1 / 4 / 14
18,002
563
27,382
26,692
23,512
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
xBarto1
Nike
20
6 / 6 / 8
18,658
583
16,720
24,857
33,663
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
xBraddy-
Neith
20
8 / 6 / 5
19,506
610
21,850
19,856
8,479
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Honey_Boom_Boom
Baron Samedi
20
4 / 5 / 5
18,506
578
22,531
16,944
8,294
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Kamui_Knife
Erlang Shen
20
7 / 8 / 4
19,412
607
22,623
37,413
21,078
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xTrueChaos
Cerberus
20
3 / 2 / 9
19,698
616
11,433
29,769
36,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
15
Kills
14
16
Deaths
15
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Honey_Boom_Boom
Baron Samedi
4
5
5
1.3
L
Erlang Shen
Kamui_Knife
Erlang Shen
7
8
4
1.13
W
Ganesha
1
4
14
2
W
Nike
xBarto1
Nike
6
6
8
1.67
W
Neith
xBraddy-
Neith
8
6
5
1.75
L
Cerberus
xTrueChaos
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,952
Damage
56,587
71,405
Taken
84,126
65,654
Mitigated
65,912
8,057
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Honey_Boom_Boom
Baron Samedi
22,531
472
5,193
5,099
16,944
8,294
554
7,695
8,826
106,696
0
L
Erlang Shen
Kamui_Knife
Erlang Shen
22,623
12,660
0
4,980
37,413
21,078
813
10,817
25,526
16,076
125,920
W
Ganesha
27,382
1,869
0
1,068
26,692
23,512
171
13,740
12,739
126,782
0
W
Nike
xBarto1
Nike
16,720
3,169
0
1,988
24,857
33,663
366
13,711
10,618
0
85,429
W
Neith
xBraddy-
Neith
21,850
9,516
0
5,001
19,856
8,479
1,896
6,781
12,811
0
104,599
L
Cerberus
xTrueChaos
Cerberus
11,433
418
281
5,364
29,769
36,540
176
8,277
20,704
46,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
57,616
369
Minions Killed
340
0
Camps Cleared
0
1,602,139
Distance Traveled
1,595,829
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,506
578
130
4
0
528,515
18
L
Erlang Shen
19,412
607
129
4
0
578,864
7
W
Ganesha
18,002
563
31
1
0
548,287
8
W
Nike
18,658
583
152
5
0
503,485
5
W
Neith
19,506
610
186
6
0
550,367
6
L
Cerberus
19,698
616
81
3
0
488,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role