Player Matchup

Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Joordan95
Hera
Level 97
God Stats
3W - 2L
1,285 SR
Queue Stats
24W - 36L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
Petit-Titi1993
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 46L
1,300 Elo+
Party 1
Odin
Odin
kentin95220
Odin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 49L
1,300 Elo+
Party 1
Chaac
Chaac
mG_BlackFlag
Chaac
Level 107
God Stats
3W - 0L
1,687 SR
Queue Stats
22W - 34L
1,527 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,401 Elo+

VS

Team Averages
Level 100
1,543 SR
1,429 Elo+
King Arthur
King Arthur
Goddard I 17 I
King Arthur
Level 123
God Stats
7W - 13L
1,715 SR
Queue Stats
526W - 545L
1,371 Elo+
Party 2
Vamana
Vamana
Jakezino
Vamana
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,483 Elo+
Solo
Rama
Rama
JaqZyc
Rama
Level 74
God Stats
6W - 3L
1,500 SR
Queue Stats
290W - 325L
1,470 Elo+
Solo
Chronos
Chronos
SF I 19
Chronos
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
562W - 604L
1,427 Elo+
Party 2
Khepri
Khepri
aG Heath
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 4 / 16
13,533
752
20,611
27,105
21,057
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
20
10 / 2 / 11
13,588
755
24,956
12,074
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
19
5 / 3 / 11
12,311
684
30,844
11,405
5,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 5 / 14
12,069
671
14,729
18,363
20,335
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 3 / 22
12,416
690
12,535
30,635
32,053
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goddard I 17 I
King Arthur
19
3 / 7 / 10
11,895
661
14,222
31,142
31,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Jakezino
Vamana
20
9 / 2 / 6
13,090
727
18,745
21,112
21,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
JaqZyc
Rama
17
2 / 8 / 10
11,110
617
13,352
19,373
8,957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
SF I 19
Chronos
20
1 / 5 / 11
11,583
644
14,582
21,642
11,481
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
aG Heath
Khepri
19
2 / 7 / 8
12,221
679
8,512
19,224
23,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
29
Kills
17
17
Deaths
29
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
4
16
4
L
King Arthur
Goddard I 17 I
King Arthur
3
7
10
1.14
L
Vamana
Jakezino
Vamana
9
2
6
6
L
Rama
JaqZyc
Rama
2
8
10
0.88
W
Hera
10
2
11
7.75
W
Kukulkan
5
3
11
3.5
L
Chronos
SF I 19
Chronos
1
5
11
1.3
L
Khepri
aG Heath
Khepri
2
7
8
0.86
W
5
5
14
2.4
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,675
Damage
69,413
99,582
Taken
112,493
84,446
Mitigated
96,878
49,765
Healing
28,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
20,611
9,375
3,385
8,989
27,105
21,057
1,860
4,647
22,458
0
41,322
L
King Arthur
Goddard I 17 I
King Arthur
14,222
429
538
4,504
31,142
31,694
60
17,572
13,374
791
26,789
L
Vamana
Jakezino
Vamana
18,745
8,000
2,871
9,532
21,112
21,233
503
12,544
8,227
0
40,878
L
Rama
JaqZyc
Rama
13,352
10,281
2,460
2,680
19,373
8,957
1,022
8,843
10,271
0
32,008
W
Hera
24,956
7,419
5,496
2,258
12,074
5,317
481
2,965
9,089
43,821
0
W
Kukulkan
30,844
2,437
4,483
1,447
11,405
5,684
641
3,074
8,331
53,906
0
L
Chronos
SF I 19
Chronos
14,582
5,323
312
3,852
21,642
11,481
1,953
10,177
11,240
40,884
0
L
Khepri
aG Heath
Khepri
8,512
636
576
1,307
19,224
23,513
145
6,664
12,224
21,938
0
W
14,729
1,885
4,000
1,382
18,363
20,335
706
5,471
12,892
0
23,175
W
12,535
1,281
4,503
13,822
30,635
32,053
537
7,652
22,983
0
33,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,917
Gold Earned
59,899
191
Minions Killed
178
0
Camps Cleared
0
1,731,899
Distance Traveled
1,544,479
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,533
752
47
3
0
368,967
4
L
King Arthur
11,895
661
19
1
0
303,084
0
L
Vamana
13,090
727
40
2
0
384,293
0
L
Rama
11,110
617
41
2
0
298,298
1
W
Hera
13,588
755
39
2
0
338,670
0
W
Kukulkan
12,311
684
47
3
0
334,375
0
L
Chronos
11,583
644
56
3
0
293,591
0
L
Khepri
12,221
679
22
1
0
265,213
0
W
Odin
12,069
671
22
1
0
332,701
0
W
Chaac
12,416
690
36
2
0
357,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role