Player Matchup

Neith
Neith
Silver I
AMRF18
Neith
Silver I
Level 83
God Stats
11W - 9L
1,569 SR
Queue Stats
31W - 39L
1,404 MMR
Party 2
Mercury
Mercury
Gold II
ChazbeAlpha
Mercury
Gold II
Level 154
God Stats
1W - 6L
1,500 SR
Queue Stats
378W - 381L
1,492 MMR
Solo
Janus
Janus
Gold III
SnIpzHxnt3r
Janus
Gold III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,579 MMR
Party 2
Artio
Artio
Gold IV
kanito19
Artio
Gold IV
Level 160
God Stats
11W - 8L
1,928 SR
Queue Stats
337W - 327L
1,491 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
peluzita400
Kumbhakarna
Gold IV
Level 156
God Stats
15W - 22L
1,457 SR
Queue Stats
241W - 238L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,591 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,691 SR
1,493 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
BigC_El_Tanke
Sylvanus
Gold I
Level 109
God Stats
5W - 10L
1,441 SR
Queue Stats
892W - 900L
1,491 MMR
Party 1
Artemis
Artemis
Gold II
NENO CARNAGE
Artemis
Gold II
Level 160
God Stats
21W - 15L
1,945 SR
Queue Stats
790W - 815L
1,629 MMR
Party 3
Nemesis
Nemesis
Gold V
WK BLUELABEL
Nemesis
Gold V
Level 99
God Stats
8W - 5L
1,857 SR
Queue Stats
146W - 147L
1,353 MMR
Party 3
Susano
Susano
Gold III
jona350than495
Susano
Gold III
Level 160
God Stats
3W - 0L
1,710 SR
Queue Stats
47W - 46L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMRF18
Neith
18
1 / 8 / 1
11,759
436
6,431
18,779
7,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
ChazbeAlpha
Mercury
20
3 / 3 / 3
12,938
479
10,561
19,133
10,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 6
13,289
492
30,721
20,755
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
kanito19
Artio
17
2 / 6 / 4
11,442
424
15,178
33,205
34,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
peluzita400
Kumbhakarna
17
3 / 3 / 5
12,105
448
11,482
24,698
28,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArachneCthulhuCu ChulainnSetDanzaburou

VS

Bans
TsukuyomiKing ArthurAphroditeApolloNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
2 / 3 / 10
13,462
499
14,369
25,133
14,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
BigC_El_Tanke
Sylvanus
16
2 / 5 / 10
12,374
458
11,606
26,700
27,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
NENO CARNAGE
Artemis
20
6 / 1 / 8
14,777
547
18,644
19,450
13,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WK BLUELABEL
Nemesis
20
12 / 3 / 5
16,032
594
20,559
25,875
11,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
3 / 2 / 13
13,593
503
24,269
23,162
21,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
14
Kills
25
25
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
10
2.33
L
Neith
AMRF18
Neith
1
8
1
0.19
W
Sylvanus
BigC_El_Tanke
Sylvanus
2
5
10
1.4
L
Mercury
ChazbeAlpha
Mercury
3
3
3
1.5
W
Artemis
NENO CARNAGE
Artemis
6
1
8
10
L
5
5
6
1.6
W
Nemesis
WK BLUELABEL
Nemesis
12
3
5
4.83
W
3
2
13
4.75
L
Artio
kanito19
Artio
2
6
4
0.67
L
Kumbhakarna
peluzita400
Kumbhakarna
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,373
Damage
89,447
116,570
Taken
120,320
87,020
Mitigated
88,726
28,765
Healing
56,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,369
869
0
14,003
25,133
14,917
1,509
15,779
8,914
99,181
0
L
Neith
AMRF18
Neith
6,431
1,441
0
3,086
18,779
7,493
830
1,960
16,744
0
79,707
W
Sylvanus
BigC_El_Tanke
Sylvanus
11,606
2,592
4,126
8,209
26,700
27,498
623
13,851
12,607
50,121
0
L
Mercury
ChazbeAlpha
Mercury
10,561
5,138
0
4,185
19,133
10,886
0
2,050
16,983
0
112,089
W
Artemis
NENO CARNAGE
Artemis
18,644
8,922
0
9,943
19,450
13,329
6,834
6,196
13,114
11,278
117,787
L
30,721
653
362
3,879
20,755
6,049
0
6,484
14,171
108,452
0
W
Nemesis
WK BLUELABEL
Nemesis
20,559
8,779
0
10,409
25,875
11,887
1,464
9,152
16,421
0
121,631
W
24,269
7,285
0
9,569
23,162
21,095
1,329
13,261
9,727
522
75,149
L
Artio
kanito19
Artio
15,178
125
2,611
12,912
33,205
34,260
629
6,715
25,565
70,080
0
L
Kumbhakarna
peluzita400
Kumbhakarna
11,482
1,217
0
1,730
24,698
28,332
291
9,972
14,576
52,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,533
Gold Earned
70,238
624
Minions Killed
642
0
Camps Cleared
0
2,569,402
Distance Traveled
2,364,171
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,462
499
162
6
0
428,850
3
L
Neith
11,759
436
129
5
0
445,244
11
W
Sylvanus
12,374
458
64
2
0
420,922
6
L
Mercury
12,938
479
161
6
0
558,402
2
W
Artemis
14,777
547
138
5
0
433,033
11
L
Janus
13,289
492
154
6
0
548,475
8
W
Nemesis
16,032
594
185
7
0
546,976
1
W
Susano
13,593
503
93
3
0
534,390
5
L
Artio
11,442
424
110
4
0
495,968
3
L
Kumbhakarna
12,105
448
70
3
0
521,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role