Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
nomercy320
Artemis
Level 75
God Stats
15W - 6L
1,500 SR
Queue Stats
75W - 50L
1,742 Elo+
Solo
Chaac
Chaac
seenmahons
Chaac
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
28W - 25L
1,121 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,454 Elo+

VS

Team Averages
Level 41
1,703 SR
1,462 Elo+
Bellona
Bellona
Quetzacoalt3332
Bellona
Level 7
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,353 Elo+
Solo
Chronos
Chronos
RedJager906
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,557 Elo+
Party 1
Ymir
Ymir
RedWolverine647
Ymir
Level 58
God Stats
8W - 7L
1,894 SR
Queue Stats
33W - 43L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 8
6,966
697
6,003
3,151
1,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
nomercy320
Artemis
11
4 / 0 / 4
7,105
711
5,579
4,219
1,432
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
4 / 0 / 5
7,158
716
6,063
8,442
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,719
572
1,188
7,744
4,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
RedJager906
Chronos
10
0 / 0 / 0
6,204
620
5,691
5,890
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
6,359
636
1,483
8,167
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
8
5
L
0
7
0
0
L
Chronos
RedJager906
Chronos
0
0
0
0
L
0
2
0
0
W
Artemis
nomercy320
Artemis
4
0
4
6
W
Chaac
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
8,362
15,812
Taken
21,801
7,261
Mitigated
11,694
7,730
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,003
117
529
600
3,151
1,006
425
1,624
1,527
28,708
0
L
1,188
289
0
168
7,744
4,269
0
2,124
5,399
0
10,913
L
Chronos
RedJager906
Chronos
5,691
453
0
982
5,890
1,870
42
1,162
4,603
33,804
0
L
1,483
0
135
1,243
8,167
5,555
0
2,805
5,234
15,094
0
W
Artemis
nomercy320
Artemis
5,579
2,502
0
1,672
4,219
1,432
1,195
1,983
2,236
0
22,361
W
Chaac
6,063
551
0
4,929
8,442
4,823
134
3,599
4,843
0
15,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,229
Gold Earned
18,282
119
Minions Killed
101
0
Camps Cleared
0
497,205
Distance Traveled
495,842
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,966
697
51
5
0
175,622
1
L
Bellona
5,719
572
21
2
0
154,293
0
L
Chronos
6,204
620
63
6
0
171,075
2
L
Ymir
6,359
636
17
2
0
170,474
0
W
Artemis
7,105
711
48
5
0
146,135
0
W
Chaac
7,158
716
20
2
0
175,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role