Player Matchup

Olorun
Olorun
KoalaXII
Olorun
Level 150
God Stats
8W - 4L
1,500 SR
Queue Stats
379W - 220L
1,814 Elo+
Party 1
Medusa
Medusa
NACHO_FLOW_
Medusa
Level 58
God Stats
8W - 5L
1,500 SR
Queue Stats
327W - 361L
1,444 Elo+
Solo
Terra
Terra
Riejh
Terra
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 107L
1,849 Elo+
Party 1
King Arthur
King Arthur
Shano11
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
TUprinceso
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,622 Elo+

VS

Team Averages
Level 55
1,392 SR
1,267 Elo+
Vulcan
Vulcan
LESSAMAT
Vulcan
Level 41
God Stats
0W - 3L
1,178 SR
Queue Stats
2W - 9L
1,228 Elo+
Party 2
Loki
Loki
Orcofrante
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,228 Elo+
Party 2
Artemis
Artemis
Psyllium
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
daltonpangoni
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,228 Elo+
Party 2
Cthulhu
Cthulhu
feramana
Cthulhu
Level 42
God Stats
0W - 4L
1,280 SR
Queue Stats
0W - 8L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KoalaXII
Olorun
12
5 / 1 / 4
6,774
677
8,508
7,153
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
10
2 / 0 / 1
5,910
591
2,888
2,702
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Riejh
Terra
10
3 / 1 / 4
6,232
623
3,639
5,979
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Shano11
King Arthur
12
3 / 0 / 0
6,306
631
3,995
7,062
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
TUprinceso
Thanatos
11
4 / 1 / 1
5,972
597
4,590
6,610
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LESSAMAT
Vulcan
8
1 / 5 / 0
4,825
483
1,520
7,047
2,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 0
5,341
534
2,443
6,410
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Psyllium
Artemis
8
0 / 2 / 0
4,483
448
3,034
5,705
1,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
daltonpangoni
Hachiman
9
0 / 3 / 0
5,034
503
1,715
5,603
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
feramana
Cthulhu
7
0 / 3 / 2
4,478
448
2,582
6,287
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
3
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
KoalaXII
Olorun
5
1
4
7
L
Vulcan
LESSAMAT
Vulcan
1
5
0
0.2
W
Medusa
2
0
1
2.5
L
2
4
0
0.5
L
Artemis
Psyllium
Artemis
0
2
0
0
W
Terra
Riejh
Terra
3
1
4
5
W
King Arthur
Shano11
King Arthur
3
0
0
3
W
Thanatos
TUprinceso
Thanatos
4
1
1
4.5
L
Hachiman
daltonpangoni
Hachiman
0
3
0
0
L
Cthulhu
feramana
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
11,294
29,506
Taken
31,052
13,725
Mitigated
10,129
18,905
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
KoalaXII
Olorun
8,508
4,227
48
4,352
7,153
2,655
1,783
1,892
5,111
47,638
0
L
Vulcan
LESSAMAT
Vulcan
1,520
682
0
1,788
7,047
2,075
0
4,177
2,870
19,242
0
W
Medusa
2,888
1,080
0
1,565
2,702
800
1,172
149
2,553
0
22,944
L
2,443
535
0
1,146
6,410
1,581
0
2,722
3,664
0
13,358
L
Artemis
Psyllium
Artemis
3,034
1,844
0
2,219
5,705
1,489
0
0
5,380
0
18,238
W
Terra
Riejh
Terra
3,639
846
552
2,782
5,979
3,270
272
1,162
4,692
20,968
0
W
King Arthur
Shano11
King Arthur
3,995
355
0
3,606
7,062
4,834
35
0
7,062
0
34,912
W
Thanatos
TUprinceso
Thanatos
4,590
1,839
0
6,000
6,610
2,166
0
599
5,986
0
26,349
L
Hachiman
daltonpangoni
Hachiman
1,715
885
0
2,097
5,603
1,253
0
743
4,860
0
25,613
L
Cthulhu
feramana
Cthulhu
2,582
329
66
1,057
6,287
3,731
0
4,505
1,782
8,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
24,161
317
Minions Killed
171
0
Camps Cleared
0
904,491
Distance Traveled
876,877
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,774
677
89
9
0
165,480
2
L
Vulcan
4,825
483
41
4
0
176,183
0
W
Medusa
5,910
591
54
5
0
156,543
0
L
Loki
5,341
534
34
3
0
190,874
0
L
Artemis
4,483
448
33
3
0
178,545
4
W
Terra
6,232
623
37
4
0
183,514
0
W
King Arthur
6,306
631
78
8
0
200,786
4
W
Thanatos
5,972
597
59
6
0
198,168
1
L
Hachiman
5,034
503
50
5
0
171,883
2
L
Cthulhu
4,478
448
13
1
0
159,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role