Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
CodyBrennan
Cu Chulainn
Gold V
Level 102
God Stats
4W - 1L
1,333 SR
Queue Stats
73W - 69L
1,516 MMR
Party 1
Sol
Sol
Gold V
Terpalurp21
Sol
Gold V
Level 100
God Stats
2W - 6L
1,201 SR
Queue Stats
75W - 74L
1,296 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,345 SR
1,437 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,461 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
GJRozRoz
Janus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,453 MMR
Solo
Cerberus
Cerberus
Bronze III
Itstommy2gunz25
Cerberus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 3 / 10
11,287
752
8,930
12,905
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
CodyBrennan
Cu Chulainn
14
5 / 1 / 7
10,964
731
11,548
12,858
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 1 / 7
10,557
704
12,850
8,134
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AphroditeCthulhuChaacMedusaKumbhakarna

VS

Bans
OdinBacchusBaron SamediArtioHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 3 / 0
10,029
669
8,344
10,056
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
GJRozRoz
Janus
13
0 / 6 / 3
8,915
594
4,652
10,207
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
0 / 6 / 3
8,326
555
6,468
17,882
15,044
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
10
3
L
Artemis
 
Artemis
5
3
0
1.67
W
Cu Chulainn
CodyBrennan
Cu Chulainn
5
1
7
8.5
L
Janus
GJRozRoz
Janus
0
6
3
0.25
L
Cerberus
0
6
3
0.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
19,464
33,897
Taken
38,145
28,384
Mitigated
23,398
8,156
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,930
1,923
0
2,631
12,905
11,298
403
4,195
8,598
0
28,592
L
Artemis
 
Artemis
8,344
3,103
0
1,198
10,056
5,411
0
2,243
7,477
1,826
22,376
W
Cu Chulainn
CodyBrennan
Cu Chulainn
11,548
993
0
2,126
12,858
14,689
144
2,747
9,882
8,050
50,564
L
Janus
GJRozRoz
Janus
4,652
322
0
729
10,207
2,943
0
3,918
5,952
57,929
0
L
Cerberus
6,468
296
465
3,130
17,882
15,044
0
7,260
9,828
19,098
0
W
12,850
1,591
0
3,399
8,134
2,397
2,832
4,420
3,598
55,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
27,270
205
Minions Killed
165
0
Camps Cleared
0
829,557
Distance Traveled
701,865
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,287
752
43
3
0
295,190
4
L
Artemis
10,029
669
43
3
0
233,533
4
W
Cu Chulainn
10,964
731
72
5
0
295,199
3
L
Janus
8,915
594
96
6
0
244,857
0
L
Cerberus
8,326
555
26
2
0
223,475
4
W
Sol
10,557
704
90
6
0
239,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role