Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dabeler Orias
Kukulkan
Level 156
God Stats
1W - 2L
1,575 SR
Queue Stats
104W - 123L
1,168 Elo+
Party 1
Bellona
Bellona
ItsBeta
Bellona
Level 21
God Stats
0W - 2L
1,227 SR
Queue Stats
17W - 45L
1,211 Elo+
Party 4
Raijin
Raijin
NiCarlomagno
Raijin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,223 Elo+
Solo
He Bo
He Bo
ThunderJuju
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,325 Elo+
Party 4
Team Averages
Level 91
1,460 SR
1,285 Elo+

VS

Team Averages
Level 111
1,563 SR
1,401 Elo+
Bellona
Bellona
ChaoticComando
Bellona
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,418 Elo+
Party 2
Fafnir
Fafnir
Kazkyra
Fafnir
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
341W - 340L
1,312 Elo+
Party 3
Hercules
Hercules
QcDream
Hercules
Level 156
God Stats
13W - 10L
1,813 SR
Queue Stats
354W - 362L
1,312 Elo+
Party 3
Guan Yu
Guan Yu
UltimateComando
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,416 Elo+
Party 2
Erlang Shen
Erlang Shen
luis_mtz03
Erlang Shen
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 7 / 5
8,711
622
14,094
16,144
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Dabeler Orias
Kukulkan
19
6 / 2 / 6
10,542
753
30,791
6,213
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ItsBeta
Bellona
15
2 / 6 / 6
8,980
641
12,160
24,473
17,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
17
4 / 9 / 4
11,558
826
16,708
15,454
5,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 10 / 6
8,575
613
8,574
12,302
4,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 25
10,506
750
16,096
25,955
30,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Kazkyra
Fafnir
18
5 / 2 / 25
11,916
851
9,023
18,434
28,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
QcDream
Hercules
20
14 / 3 / 14
12,261
876
25,021
22,486
21,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 3 / 17
11,746
839
11,854
23,984
23,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
luis_mtz03
Erlang Shen
15
1 / 4 / 18
9,694
692
8,014
18,981
10,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
133
14
Kills
34
34
Deaths
15
27
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
5
0.5
W
4
3
25
5.5
L
Kukulkan
Dabeler Orias
Kukulkan
6
2
6
4.5
L
Bellona
ItsBeta
Bellona
2
6
6
0.83
W
Fafnir
Kazkyra
Fafnir
5
2
25
8.75
L
Raijin
4
9
4
0.67
W
Hercules
QcDream
Hercules
14
3
14
7
L
1
10
6
0.4
W
10
3
17
6.17
W
Erlang Shen
luis_mtz03
Erlang Shen
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,327
Damage
70,008
74,586
Taken
109,840
38,212
Mitigated
114,690
20,886
Healing
57,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,094
1,311
4,236
4,275
16,144
7,249
0
2,233
13,570
23,474
0
W
16,096
1,617
5,031
10,515
25,955
30,213
487
14,880
11,075
0
29,649
L
Kukulkan
Dabeler Orias
Kukulkan
30,791
1,500
1,521
1,325
6,213
3,326
0
576
5,637
47,599
0
L
Bellona
ItsBeta
Bellona
12,160
2,418
168
5,762
24,473
17,621
0
3,417
20,431
56
19,836
W
Fafnir
Kazkyra
Fafnir
9,023
2,968
3,299
5,174
18,434
28,297
1,491
9,240
9,194
20,816
0
L
Raijin
16,708
2,007
460
2,939
15,454
5,865
0
1,552
13,602
30,922
0
W
Hercules
QcDream
Hercules
25,021
5,668
628
8,712
22,486
21,522
1,111
15,637
6,849
0
41,069
L
8,574
503
0
200
12,302
4,151
0
1,245
10,832
12,641
0
W
11,854
1,156
6,717
9,922
23,984
23,771
733
17,180
6,804
0
18,188
W
Erlang Shen
luis_mtz03
Erlang Shen
8,014
2,989
1,987
5,402
18,981
10,887
1,090
13,286
5,695
0
19,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
56,123
120
Minions Killed
118
0
Camps Cleared
0
1,103,125
Distance Traveled
1,330,674
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,711
622
21
2
0
203,108
0
W
Bellona
10,506
750
18
1
0
278,171
3
L
Kukulkan
10,542
753
53
4
0
231,298
0
L
Bellona
8,980
641
5
0
0
258,480
0
W
Fafnir
11,916
851
29
2
0
237,247
0
L
Raijin
11,558
826
33
2
0
197,921
1
W
Hercules
12,261
876
30
2
0
263,761
0
L
He Bo
8,575
613
8
1
0
212,318
0
W
Guan Yu
11,746
839
18
1
0
278,469
0
W
Erlang Shen
9,694
692
23
2
0
273,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role